Player Matchup

Kukulkan
Kukulkan
Silver IV
ItsManNKind
Kukulkan
Silver IV
Level 160
God Stats
52W - 63L
1,415 SR
Queue Stats
861W - 1,136L
812 MMR
Solo
Ares
Ares
Silver IV
Vinyl_Voodoo
Ares
Silver IV
Level 49
God Stats
26W - 17L
1,511 SR
Queue Stats
83W - 100L
620 MMR
Party 1
Chaac
Chaac
Gold I
lMrReaper420
Chaac
Gold I
Level 117
God Stats
8W - 5L
1,588 SR
Queue Stats
159W - 183L
1,661 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,505 SR
1,031 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,386 SR
1,003 MMR
Lancelot
Lancelot
Silver IV
SunnyD_SG
Lancelot
Silver IV
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 115L
667 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
ViaticSLICER
Erlang Shen
Silver II
Level 106
God Stats
1W - 2L
1,545 SR
Queue Stats
87W - 108L
1,144 MMR
Party 2
Scylla
Scylla
Silver I
VinnyTD7416
Scylla
Silver I
Level 101
God Stats
4W - 17L
1,112 SR
Queue Stats
87W - 108L
1,197 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ItsManNKind
Kukulkan
19
3 / 2 / 11
12,891
716
19,399
12,211
6,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 1 / 10
12,644
702
6,976
29,899
30,845
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
9 / 2 / 5
13,315
740
20,544
27,649
27,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AtlasShivaCerberusGilgameshCharybdis

VS

Bans
JormungandrCthulhuMedusaCabrakanSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
SunnyD_SG
Lancelot
15
1 / 6 / 4
10,833
602
13,323
19,276
9,577
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
ViaticSLICER
Erlang Shen
15
1 / 5 / 4
10,633
591
20,378
24,917
27,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
16
3 / 3 / 2
11,354
631
20,400
9,928
4,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
14
Kills
5
5
Deaths
14
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ItsManNKind
Kukulkan
3
2
11
4.25
L
Lancelot
SunnyD_SG
Lancelot
1
6
4
0.5
L
Erlang Shen
ViaticSLICER
Erlang Shen
1
5
4
0.6
L
Scylla
3
3
2
1.33
W
2
1
10
7
W
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,919
Damage
54,101
69,759
Taken
54,121
64,801
Mitigated
41,335
27,165
Healing
12,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ItsManNKind
Kukulkan
19,399
1,750
151
2,212
12,211
6,639
646
4,270
7,436
69,989
0
L
Lancelot
SunnyD_SG
Lancelot
13,323
1,925
145
3,484
19,276
9,577
140
9,277
9,556
0
38,232
L
Erlang Shen
ViaticSLICER
Erlang Shen
20,378
8,133
366
7,041
24,917
27,182
0
12,897
11,268
465
35,603
L
Scylla
20,400
1,034
856
635
9,928
4,576
0
4,600
5,110
53,166
0
W
6,976
1,719
4,679
9,239
29,899
30,845
252
9,224
19,725
26,774
0
W
20,544
4,055
0
10,884
27,649
27,317
1,666
6,952
19,517
34
57,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,850
Gold Earned
32,820
212
Minions Killed
168
11
Camps Cleared
4
1,055,543
Distance Traveled
1,008,735
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,891
716
123
7
5
343,385
3
L
Lancelot
10,833
602
46
3
1
372,854
5
L
Erlang Shen
10,633
591
31
2
2
331,145
5
L
Scylla
11,354
631
91
5
1
304,736
3
W
Ares
12,644
702
24
1
4
343,479
2
W
Chaac
13,315
740
65
4
2
368,679
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role