Player Matchup

Hercules
Hercules
DUKEKINGMAN
Hercules
Level 129
God Stats
3W - 3L
1,609 SR
Queue Stats
62W - 91L
1,402 Elo+
Party 1
Ao Kuang
Ao Kuang
Hodysseus
Ao Kuang
Level 102
God Stats
25W - 26L
1,452 SR
Queue Stats
115W - 199L
1,340 Elo+
Party 1
Discordia
Discordia
Yinnf
Discordia
Level 27
God Stats
18W - 13L
1,573 SR
Queue Stats
75W - 123L
1,303 Elo+
Party 1
Team Averages
Level 86
1,544 SR
1,348 Elo+

VS

Team Averages
Level 68
1,351 SR
1,471 Elo+
Cthulhu
Cthulhu
DoeTHICC
Cthulhu
Level 123
God Stats
0W - 1L
1,433 SR
Queue Stats
0W - 3L
1,094 Elo+
Party 2
Skadi
Skadi
ShampooMaster
Skadi
Level 64
God Stats
1W - 2L
1,119 SR
Queue Stats
20W - 13L
1,516 Elo+
Solo
Ra
Ra
TheOneGamer43
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,804 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DUKEKINGMAN
Hercules
17
4 / 2 / 9
11,616
726
12,830
20,613
24,331
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Ao Kuang
Hodysseus
Ao Kuang
18
12 / 1 / 5
12,340
771
17,214
19,184
10,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Discordia
Yinnf
Discordia
16
1 / 1 / 11
10,637
665
11,571
10,175
4,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DoeTHICC
Cthulhu
14
0 / 3 / 4
10,129
633
12,654
19,051
20,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 6 / 4
9,262
579
18,055
15,779
7,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
4 / 8 / 0
9,856
616
5,924
11,757
5,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
17
Kills
4
4
Deaths
17
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
DUKEKINGMAN
Hercules
4
2
9
4.25
L
Cthulhu
DoeTHICC
Cthulhu
0
3
4
0.67
W
Ao Kuang
Hodysseus
Ao Kuang
12
1
5
14.5
L
0
6
4
0.33
L
4
8
0
0.5
W
Discordia
Yinnf
Discordia
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,615
Damage
36,633
49,972
Taken
46,587
39,979
Mitigated
33,910
19,355
Healing
4,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DUKEKINGMAN
Hercules
12,830
3,854
424
7,567
20,613
24,331
831
8,642
11,971
0
24,152
L
Cthulhu
DoeTHICC
Cthulhu
12,654
1,853
133
2,742
19,051
20,763
90
10,905
7,278
31,546
0
W
Ao Kuang
Hodysseus
Ao Kuang
17,214
4,933
0
8,987
19,184
10,903
1,273
5,826
13,358
57,649
0
L
18,055
8,064
0
974
15,779
7,329
444
9,803
5,580
0
44,022
L
5,924
1,636
676
135
11,757
5,818
55
6,672
4,624
20,634
0
W
Discordia
Yinnf
Discordia
11,571
389
219
2,158
10,175
4,745
563
4,621
5,554
45,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,593
Gold Earned
29,247
156
Minions Killed
148
12
Camps Cleared
2
910,770
Distance Traveled
841,705
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,616
726
25
2
1
302,596
1
L
Cthulhu
10,129
633
30
2
0
314,486
0
W
Ao Kuang
12,340
771
51
3
7
319,349
4
L
Skadi
9,262
579
72
5
2
267,145
6
L
Ra
9,856
616
46
3
0
260,074
0
W
Discordia
10,637
665
80
5
4
288,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role