Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
A42612
Fenrir
Level 17
God Stats
3W - 0L
1,952 SR
Queue Stats
17W - 0L
1,804 Elo+
Party 1
Sol
Sol
Alextremo390
Sol
Level 121
God Stats
4W - 3L
1,628 SR
Queue Stats
39W - 17L
1,610 Elo+
Party 1
Team Averages
Level 98
1,694 SR
1,638 Elo+

VS

Team Averages
Level 98
1,443 SR
1,371 Elo+
Anubis
Anubis
 
Anubis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
EG0-_-Variant
Yemoja
Level 43
God Stats
0W - 1L
1,280 SR
Queue Stats
13W - 33L
1,137 Elo+
Solo
Danzaburou
Danzaburou
Jswizz1991
Danzaburou
Level 133
God Stats
13W - 14L
1,549 SR
Queue Stats
162W - 152L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
2 / 1 / 3
8,876
807
9,625
15,815
17,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
A42612
Fenrir
11
1 / 3 / 4
8,238
749
5,048
12,963
8,903
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 0 / 2
8,048
732
9,246
4,847
1,974
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 4 / 2
6,905
628
5,266
8,418
3,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 0 / 4
6,843
622
3,268
7,619
6,941
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Jswizz1991
Danzaburou
11
2 / 2 / 2
7,286
662
8,939
9,997
3,700
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
6
Kills
4
4
Deaths
6
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
1
3
3.5
L
Anubis
 
Anubis
2
4
2
0.75
W
Fenrir
A42612
Fenrir
1
3
4
1
W
3
0
2
4
L
0
0
4
2
L
Danzaburou
Jswizz1991
Danzaburou
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,919
Damage
17,473
33,625
Taken
26,034
28,194
Mitigated
14,597
12,789
Healing
5,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
9,625
927
1,407
7,498
15,815
17,317
0
3,005
12,810
0
22,424
L
Anubis
 
Anubis
5,266
69
0
1,351
8,418
3,956
0
3,090
5,328
19,506
0
W
Fenrir
A42612
Fenrir
5,048
982
0
2,839
12,963
8,903
342
4,690
8,273
0
23,919
W
9,246
2,974
0
1,045
4,847
1,974
1,981
1,575
3,272
42,843
0
L
3,268
1,299
1,144
684
7,619
6,941
0
2,887
4,732
11,167
0
L
Danzaburou
Jswizz1991
Danzaburou
8,939
3,448
0
1,932
9,997
3,700
0
3,346
6,651
0
27,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,162
Gold Earned
21,034
123
Minions Killed
86
6
Camps Cleared
3
611,743
Distance Traveled
561,163
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,876
807
20
2
2
231,007
5
L
Anubis
6,905
628
27
2
1
180,145
4
W
Fenrir
8,238
749
29
3
3
195,698
4
W
Sol
8,048
732
74
7
1
185,038
3
L
Yemoja
6,843
622
15
1
0
172,216
2
L
Danzaburou
7,286
662
44
4
2
208,802
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role