Player Matchup

Sol
Sol
ElfKnight36
Sol
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,721 Elo+
Party 1
Rama
Rama
Ret101
Rama
Level 156
God Stats
3W - 1L
1,808 SR
Queue Stats
157W - 57L
1,657 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TimidBuckshot
Kumbhakarna
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 25L
1,643 Elo+
Party 1
Guan Yu
Guan Yu
Toukha
Guan Yu
Level 47
God Stats
8W - 1L
1,901 SR
Queue Stats
171W - 64L
1,670 Elo+
Party 1
Arachne
Arachne
cbgamerv3
Arachne
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 58L
1,670 Elo+
Party 1
Team Averages
Level 117
1,642 SR
1,672 Elo+

VS

Team Averages
Level 59
1,533 SR
1,451 Elo+
King Arthur
King Arthur
Artamielz
King Arthur
Level 88
God Stats
1W - 1L
1,692 SR
Queue Stats
104W - 110L
1,445 Elo+
Solo
Sol
Sol
DIE DARTH MAUL
Sol
Level 69
God Stats
0W - 3L
1,198 SR
Queue Stats
126W - 133L
1,474 Elo+
Solo
Cliodhna
Cliodhna
ItzCrispy
Cliodhna
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 82L
1,419 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ItzFilthy
Morgan Le Fay
Level 42
God Stats
0W - 3L
1,772 SR
Queue Stats
42W - 44L
1,481 Elo+
Party 2
Artemis
Artemis
LunarSage15
Artemis
Level 46
God Stats
24W - 29L
1,505 SR
Queue Stats
124W - 157L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 11
11,289
1,129
16,865
11,426
5,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Ret101
Rama
18
11 / 1 / 12
12,540
1,254
24,126
12,399
6,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
TimidBuckshot
Kumbhakarna
17
1 / 3 / 22
11,180
1,118
6,574
14,604
20,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Toukha
Guan Yu
17
4 / 0 / 18
10,884
1,088
14,979
19,105
24,327
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
cbgamerv3
Arachne
17
5 / 2 / 12
11,007
1,101
10,658
15,587
10,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

259

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Artamielz
King Arthur
15
0 / 6 / 4
9,264
926
11,648
21,239
17,221
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
0 / 10 / 6
9,973
997
11,661
19,478
8,199
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
ItzCrispy
Cliodhna
15
2 / 8 / 3
9,601
960
12,653
17,041
7,501
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
ItzFilthy
Morgan Le Fay
15
2 / 2 / 2
10,002
1,000
16,633
8,809
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
LunarSage15
Artemis
15
2 / 4 / 3
10,562
1,056
16,320
11,259
5,215
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
24
29
Kills
6
6
Deaths
30
75
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Artamielz
King Arthur
0
6
4
0.33
L
0
10
6
0.3
W
8
0
11
13.5
L
Cliodhna
ItzCrispy
Cliodhna
2
8
3
0.44
L
Morgan Le Fay
ItzFilthy
Morgan Le Fay
2
2
2
1.5
L
Artemis
LunarSage15
Artemis
2
4
3
0.88
W
Rama
Ret101
Rama
11
1
12
17
W
Kumbhakarna
TimidBuckshot
Kumbhakarna
1
3
22
4
W
Guan Yu
Toukha
Guan Yu
4
0
18
13
W
Arachne
cbgamerv3
Arachne
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,202
Damage
68,915
73,121
Taken
77,826
67,793
Mitigated
42,586
23,114
Healing
7,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Artamielz
King Arthur
11,648
1,072
0
154
21,239
17,221
0
7,491
13,748
4,510
21,322
L
11,661
1,658
383
2,505
19,478
8,199
0
5,344
14,134
35,805
0
W
16,865
6,815
0
3,362
11,426
5,716
0
6,467
4,959
31,527
2,048
L
Cliodhna
ItzCrispy
Cliodhna
12,653
2,495
85
909
17,041
7,501
0
5,490
11,551
0
19,718
L
Morgan Le Fay
ItzFilthy
Morgan Le Fay
16,633
3,029
417
1,480
8,809
4,450
0
2,388
6,421
45,703
0
L
Artemis
LunarSage15
Artemis
16,320
8,007
94
1,794
11,259
5,215
0
1,633
9,626
0
43,841
W
Rama
Ret101
Rama
24,126
22,511
0
3,988
12,399
6,555
0
5,494
6,905
0
54,315
W
Kumbhakarna
TimidBuckshot
Kumbhakarna
6,574
970
0
1,568
14,604
20,809
0
5,134
9,470
10,595
0
W
Guan Yu
Toukha
Guan Yu
14,979
1,788
5,246
6,089
19,105
24,327
0
6,326
12,779
0
27,690
W
Arachne
cbgamerv3
Arachne
10,658
7,454
0
2,861
15,587
10,386
0
6,969
8,618
0
21,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,900
Gold Earned
49,402
181
Minions Killed
225
5
Camps Cleared
10
1,018,812
Distance Traveled
871,663
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,264
926
27
3
3
190,187
0
L
Sol
9,973
997
50
5
5
150,844
3
W
Sol
11,289
1,129
42
4
0
185,721
2
L
Cliodhna
9,601
960
16
2
1
183,214
0
L
Morgan Le Fay
10,002
1,000
71
7
1
180,867
0
L
Artemis
10,562
1,056
61
6
0
166,551
1
W
Rama
12,540
1,254
88
9
0
179,133
0
W
Kumbhakarna
11,180
1,118
7
1
0
190,900
0
W
Guan Yu
10,884
1,088
21
2
1
238,735
1
W
Arachne
11,007
1,101
23
2
4
224,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role