Player Matchup

Ishtar
Ishtar
DessertRaptor
Ishtar
Level 42
God Stats
1W - 1L
1,704 SR
Queue Stats
2W - 5L
1,339 Elo+
Party 1
Atlas
Atlas
Royal_Untamed
Atlas
Level 98
God Stats
0W - 4L
1,498 SR
Queue Stats
9W - 14L
1,380 Elo+
Party 1
Anubis
Anubis
Unsealinggems
Anubis
Level 61
God Stats
1W - 1L
1,701 SR
Queue Stats
5W - 8L
1,378 Elo+
Party 1
Team Averages
Level 67
1,634 SR
1,366 Elo+

VS

Team Averages
Level 118
1,555 SR
1,535 Elo+
Bacchus
Bacchus
LSSJCRAZYJIGGY1
Bacchus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,511 Elo+
Party 2
Thanatos
Thanatos
shmackYM
Thanatos
Level 106
God Stats
4W - 0L
1,665 SR
Queue Stats
185W - 148L
1,551 Elo+
Solo
Ishtar
Ishtar
spyhunter008
Ishtar
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 85L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
7,380
615
11,178
10,737
3,466
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 5 / 3
8,514
710
6,728
16,350
19,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 6 / 2
8,059
672
6,799
10,841
5,845
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 14
9,313
776
5,997
12,406
14,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
shmackYM
Thanatos
16
12 / 2 / 5
10,702
892
14,319
12,998
5,970
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ishtar
14
4 / 1 / 10
9,452
788
11,797
8,296
3,278
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
3
Kills
17
17
Deaths
5
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
1
2
14
4
L
2
5
3
0.7
L
1
6
2
0.33
W
Thanatos
shmackYM
Thanatos
12
2
5
7.25
W
Ishtar
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,705
Damage
32,113
37,928
Taken
33,700
29,012
Mitigated
23,337
4,691
Healing
14,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,178
5,672
0
794
10,737
3,466
60
1,674
9,063
0
29,760
W
5,997
616
0
2,947
12,406
14,089
382
5,025
7,381
17,021
0
L
6,728
3,125
0
1,935
16,350
19,701
0
2,196
14,154
18,429
0
L
6,799
371
0
1,962
10,841
5,845
0
2,269
8,572
26,168
0
W
Thanatos
shmackYM
Thanatos
14,319
2,427
0
10,813
12,998
5,970
852
4,283
8,715
0
33,786
W
Ishtar
11,797
5,718
0
1,086
8,296
3,278
1,134
4,686
3,610
0
37,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,953
Gold Earned
29,467
115
Minions Killed
125
3
Camps Cleared
6
580,674
Distance Traveled
652,104
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,380
615
34
3
1
194,357
1
W
Bacchus
9,313
776
24
2
0
179,524
1
L
Atlas
8,514
710
26
2
0
201,732
1
L
Anubis
8,059
672
55
5
2
184,585
3
W
Thanatos
10,702
892
38
3
4
253,445
4
W
Ishtar
9,452
788
63
5
2
219,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role