Player Matchup

Janus
Janus
CyanoticEnd
Janus
Level 68
God Stats
2W - 2L
1,221 SR
Queue Stats
10W - 18L
1,385 Elo+
Party 1
Chaac
Chaac
FALKOM000
Chaac
Level 82
God Stats
1W - 1L
1,388 SR
Queue Stats
95W - 99L
1,448 Elo+
Party 3
Cu Chulainn
Cu Chulainn
FireLamb6213693
Cu Chulainn
Level 128
God Stats
0W - 1L
1,806 SR
Queue Stats
31W - 40L
1,389 Elo+
Party 3
Thanatos
Thanatos
I Worse I
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,468 Elo+
Party 1
Neith
Neith
VinDoog
Neith
Level 144
God Stats
19W - 13L
1,668 SR
Queue Stats
176W - 162L
1,483 Elo+
Solo
Team Averages
Level 88
1,517 SR
1,435 Elo+

VS

Team Averages
Level 73
1,605 SR
1,470 Elo+
Ishtar
Ishtar
ACommonPeridot
Ishtar
Level 127
God Stats
20W - 12L
1,680 SR
Queue Stats
240W - 220L
1,528 Elo+
Party 2
Ymir
Ymir
JOHNHANCCK
Ymir
Level 29
God Stats
1W - 2L
1,325 SR
Queue Stats
20W - 34L
1,312 Elo+
Solo
Amaterasu
Amaterasu
RobotShooter89
Amaterasu
Level 101
God Stats
20W - 24L
1,477 SR
Queue Stats
238W - 228L
1,555 Elo+
Party 2
Baron Samedi
Baron Samedi
Zoreennaa
Baron Samedi
Level 80
God Stats
1W - 2L
1,936 SR
Queue Stats
19W - 22L
1,485 Elo+
Party 2
Discordia
Discordia
xPoisonDartsx
Discordia
Level 29
God Stats
19W - 14L
1,610 SR
Queue Stats
64W - 61L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 4
10,536
810
19,289
12,173
5,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
FALKOM000
Chaac
15
2 / 4 / 5
8,960
689
10,758
15,524
20,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
FireLamb6213693
Cu Chulainn
16
1 / 5 / 6
9,272
713
6,368
15,268
11,561
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
I Worse I
Thanatos
14
3 / 8 / 2
8,656
666
7,442
15,015
7,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
VinDoog
Neith
14
0 / 6 / 4
8,053
619
10,549
15,750
7,284
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 9
11,431
879
17,436
14,961
7,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 2 / 5
9,515
732
5,597
13,952
14,869
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
RobotShooter89
Amaterasu
17
5 / 1 / 12
9,889
761
15,315
14,921
11,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Zoreennaa
Baron Samedi
17
7 / 3 / 10
10,530
810
16,586
15,126
7,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
xPoisonDartsx
Discordia
17
2 / 2 / 9
9,906
762
11,314
10,602
4,135
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
71
10
Kills
26
26
Deaths
10
21
Assists
45
Player
Kills
Deaths
Assists
KDA
W
9
2
9
6.75
L
4
3
4
2
L
Chaac
FALKOM000
Chaac
2
4
5
1.13
L
Cu Chulainn
FireLamb6213693
Cu Chulainn
1
5
6
0.8
L
Thanatos
I Worse I
Thanatos
3
8
2
0.5
W
3
2
5
2.75
W
Amaterasu
RobotShooter89
Amaterasu
5
1
12
11
L
Neith
VinDoog
Neith
0
6
4
0.33
W
Baron Samedi
Zoreennaa
Baron Samedi
7
3
10
4
W
Discordia
xPoisonDartsx
Discordia
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,406
Damage
66,248
73,730
Taken
69,562
52,222
Mitigated
45,079
15,065
Healing
25,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,436
11,353
13
5,824
14,961
7,389
2,792
3,627
11,006
0
56,991
L
19,289
1,121
61
3,368
12,173
5,616
0
8,279
3,894
45,316
0
L
Chaac
FALKOM000
Chaac
10,758
1,250
0
4,008
15,524
20,276
0
7,392
8,132
0
27,015
L
Cu Chulainn
FireLamb6213693
Cu Chulainn
6,368
1,493
0
1,335
15,268
11,561
35
4,568
10,700
0
27,312
L
Thanatos
I Worse I
Thanatos
7,442
2,465
0
3,893
15,015
7,485
0
7,346
7,669
0
13,991
W
5,597
339
0
2,422
13,952
14,869
308
3,893
9,683
20,139
0
W
Amaterasu
RobotShooter89
Amaterasu
15,315
7,925
89
4,734
14,921
11,052
1,119
1,198
13,402
0
27,300
L
Neith
VinDoog
Neith
10,549
3,430
0
2,400
15,750
7,284
108
5,912
9,838
0
24,126
W
Baron Samedi
Zoreennaa
Baron Samedi
16,586
1,243
3,988
5,218
15,126
7,634
511
5,581
8,980
35,241
0
W
Discordia
xPoisonDartsx
Discordia
11,314
971
825
2,723
10,602
4,135
47
3,976
6,337
42,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,477
Gold Earned
51,271
221
Minions Killed
255
0
Camps Cleared
0
1,207,158
Distance Traveled
1,319,819
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,431
879
91
7
0
253,700
1
L
Janus
10,536
810
74
6
0
247,883
0
L
Chaac
8,960
689
45
3
0
264,398
2
L
Cu Chulainn
9,272
713
69
5
0
250,584
2
L
Thanatos
8,656
666
16
1
0
217,200
0
W
Ymir
9,515
732
34
3
0
237,407
0
W
Amaterasu
9,889
761
22
2
0
312,045
4
L
Neith
8,053
619
17
1
0
227,093
3
W
Baron Samedi
10,530
810
37
3
0
255,613
1
W
Discordia
9,906
762
71
5
0
261,054
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role