Player Matchup

Mercury
Mercury
CharlySSJ
Mercury
Level 122
God Stats
1W - 1L
1,392 SR
Queue Stats
135W - 132L
1,519 Elo+
Party 3
Bellona
Bellona
Zptamdre
Bellona
Level 17
God Stats
13W - 5L
1,980 SR
Queue Stats
115W - 102L
1,704 Elo+
Party 3
Ishtar
Ishtar
alesx98
Ishtar
Level 102
God Stats
3W - 4L
1,725 SR
Queue Stats
111W - 93L
1,538 Elo+
Party 3
Aphrodite
Aphrodite
stvrfire
Aphrodite
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 69L
1,500 Elo+
Party 3
Ares
Ares
vNumera1s XL
Ares
Level 41
God Stats
7W - 4L
1,702 SR
Queue Stats
118W - 119L
1,421 Elo+
Party 3
Team Averages
Level 57
1,660 SR
1,536 Elo+

VS

Team Averages
Level 64
1,602 SR
1,472 Elo+
Janus
Janus
BACKWOODSELFIE
Janus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,545 Elo+
Party 2
Thanatos
Thanatos
Lothre
Thanatos
Level 32
God Stats
7W - 2L
1,744 SR
Queue Stats
137W - 114L
1,522 Elo+
Party 1
Nu Wa
Nu Wa
aikeido
Nu Wa
Level 151
God Stats
50W - 32L
1,529 SR
Queue Stats
93W - 86L
1,506 Elo+
Party 1
Neith
Neith
m1keshard
Neith
Level 48
God Stats
9W - 7L
1,480 SR
Queue Stats
25W - 43L
1,287 Elo+
Solo
Bacchus
Bacchus
mugiwara_golf
Bacchus
Level 68
God Stats
7W - 4L
1,755 SR
Queue Stats
101W - 93L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CharlySSJ
Mercury
14
2 / 10 / 1
8,977
499
9,102
19,095
7,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Zptamdre
Bellona
14
1 / 3 / 1
9,161
509
10,613
21,486
14,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
alesx98
Ishtar
13
2 / 7 / 0
8,059
448
6,707
13,688
5,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
stvrfire
Aphrodite
12
0 / 8 / 1
6,838
380
2,889
14,789
7,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 3 / 2
7,772
432
5,477
24,217
15,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 11
11,201
622
17,669
9,820
4,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Lothre
Thanatos
18
15 / 1 / 6
11,488
638
22,150
14,474
8,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
aikeido
Nu Wa
15
1 / 1 / 10
9,412
523
13,797
10,293
3,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
m1keshard
Neith
15
3 / 1 / 12
9,227
513
13,096
9,346
4,481
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bacchus
13
1 / 1 / 11
8,696
483
5,777
11,241
13,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
81
5
Kills
31
31
Deaths
5
5
Assists
50
Player
Kills
Deaths
Assists
KDA
W
11
1
11
16.5
L
Mercury
CharlySSJ
Mercury
2
10
1
0.25
W
Thanatos
Lothre
Thanatos
15
1
6
18
L
Bellona
Zptamdre
Bellona
1
3
1
0.5
W
Nu Wa
aikeido
Nu Wa
1
1
10
6
L
Ishtar
alesx98
Ishtar
2
7
0
0.29
W
Neith
m1keshard
Neith
3
1
12
9
W
Bacchus
1
1
11
6.5
L
Aphrodite
stvrfire
Aphrodite
0
8
1
0.06
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,788
Damage
72,489
93,275
Taken
55,174
49,977
Mitigated
34,214
23,552
Healing
35,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,669
2,056
0
4,154
9,820
4,741
546
1,808
8,012
84,221
0
L
Mercury
CharlySSJ
Mercury
9,102
6,467
0
662
19,095
7,552
0
4,487
14,402
0
81,385
W
Thanatos
Lothre
Thanatos
22,150
10,381
0
19,298
14,474
8,521
3,472
1,346
13,128
0
87,473
L
Bellona
Zptamdre
Bellona
10,613
3,900
0
10,324
21,486
14,068
0
10,365
11,117
0
77,037
W
Nu Wa
aikeido
Nu Wa
13,797
6,335
0
4,960
10,293
3,363
2,383
213
10,080
64,541
0
L
Ishtar
alesx98
Ishtar
6,707
3,617
0
1,535
13,688
5,910
0
3,517
10,055
0
58,722
W
Neith
m1keshard
Neith
13,096
6,296
0
5,416
9,346
4,481
3,259
1,698
7,648
0
71,407
W
Bacchus
5,777
460
0
1,923
11,241
13,108
523
3,301
7,940
23,367
0
L
Aphrodite
stvrfire
Aphrodite
2,889
591
558
3,820
14,789
7,044
0
7,888
6,475
32,851
0
L
5,477
132
0
6,653
24,217
15,403
0
9,998
13,983
27,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,807
Gold Earned
50,024
430
Minions Killed
493
0
Camps Cleared
0
1,472,427
Distance Traveled
1,697,452
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,201
622
135
8
0
348,803
0
L
Mercury
8,977
499
117
7
0
318,874
0
W
Thanatos
11,488
638
111
6
0
394,586
2
L
Bellona
9,161
509
132
7
0
290,924
1
W
Nu Wa
9,412
523
94
5
0
287,892
0
L
Ishtar
8,059
448
90
5
0
283,532
9
W
Neith
9,227
513
130
7
0
300,827
6
W
Bacchus
8,696
483
23
1
0
365,344
0
L
Aphrodite
6,838
380
59
3
0
268,653
0
L
Ares
7,772
432
32
2
0
310,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role