Player Matchup

Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Dësert
Janus
Level 159
God Stats
4W - 2L
2,038 SR
Queue Stats
221W - 115L
1,708 Elo+
Party 2
Chaac
Chaac
Kloud92
Chaac
Level 152
God Stats
24W - 11L
1,790 SR
Queue Stats
821W - 809L
1,579 Elo+
Solo
Ne Zha
Ne Zha
OrestesDark
Ne Zha
Level 160
God Stats
4W - 7L
1,476 SR
Queue Stats
410W - 372L
1,599 Elo+
Solo
Horus
Horus
peepeefartboy
Horus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 23L
1,822 Elo+
Solo
Team Averages
Level 136
1,661 SR
1,642 Elo+

VS

Team Averages
Level 152
1,658 SR
1,612 Elo+
Persephone
Persephone
 
Persephone
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CamelTurd
Sylvanus
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 82L
1,620 Elo+
Solo
Hun Batz
Hun Batz
Lannon
Hun Batz
Level 157
God Stats
4W - 0L
2,009 SR
Queue Stats
134W - 113L
1,656 Elo+
Party 1
Izanami
Izanami
PureHavoK
Izanami
Level 160
God Stats
14W - 10L
1,654 SR
Queue Stats
748W - 798L
1,604 Elo+
Party 1
Bastet
Bastet
castaturr
Bastet
Level 157
God Stats
8W - 3L
1,629 SR
Queue Stats
318W - 266L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
2 / 7 / 11
10,433
696
13,899
23,266
23,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Janus
Dësert
Janus
15
4 / 7 / 6
10,042
669
23,711
18,449
8,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Kloud92
Chaac
19
4 / 5 / 9
11,581
772
17,802
26,113
39,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
16
5 / 7 / 7
10,129
675
17,670
23,223
11,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
1 / 4 / 13
10,405
694
14,812
26,348
38,395
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
18
4 / 4 / 18
11,351
757
24,078
15,044
7,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
CamelTurd
Sylvanus
19
5 / 3 / 14
12,262
817
13,327
25,974
35,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
Lannon
Hun Batz
20
3 / 3 / 21
11,612
774
22,072
28,081
27,752
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Izanami
PureHavoK
Izanami
19
6 / 4 / 13
11,735
782
22,380
21,352
13,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
castaturr
Bastet
19
10 / 4 / 13
11,975
798
18,914
18,436
9,749
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
107
16
Kills
28
30
Deaths
18
46
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
7
11
1.07
W
Persephone
 
Persephone
4
4
18
3.25
W
Sylvanus
CamelTurd
Sylvanus
5
3
14
4
L
Janus
Dësert
Janus
4
7
6
1
L
Chaac
Kloud92
Chaac
4
5
9
1.7
W
Hun Batz
Lannon
Hun Batz
3
3
21
4.5
L
Ne Zha
5
7
7
1.21
W
Izanami
PureHavoK
Izanami
6
4
13
3.13
W
Bastet
castaturr
Bastet
10
4
13
4.13
L
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,894
Damage
100,771
117,399
Taken
108,887
122,089
Mitigated
94,188
40,903
Healing
47,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
13,899
2,158
898
4,248
23,266
23,372
1,100
7,881
15,385
0
26,529
W
Persephone
 
Persephone
24,078
1,051
866
2,781
15,044
7,935
405
2,687
12,353
40,679
0
W
Sylvanus
CamelTurd
Sylvanus
13,327
3,147
13,153
10,033
25,974
35,701
1,204
8,335
17,639
21,999
0
L
Janus
Dësert
Janus
23,711
1,288
350
1,682
18,449
8,651
300
5,287
13,162
41,510
0
L
Chaac
Kloud92
Chaac
17,802
1,807
1,968
5,443
26,113
39,852
1,027
7,439
18,674
177
38,165
W
Hun Batz
Lannon
Hun Batz
22,072
4,054
2,494
7,709
28,081
27,752
1,402
7,363
20,718
0
44,147
L
Ne Zha
17,670
2,512
996
7,362
23,223
11,819
0
7,387
15,836
0
29,138
W
Izanami
PureHavoK
Izanami
22,380
11,469
977
4,256
21,352
13,051
2,072
4,950
16,402
0
45,349
W
Bastet
castaturr
Bastet
18,914
4,074
637
4,708
18,436
9,749
2,506
2,281
16,155
0
31,240
L
14,812
4,644
8,611
9,345
26,348
38,395
708
9,411
16,937
1,729
19,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,590
Gold Earned
58,935
171
Minions Killed
159
0
Camps Cleared
0
1,388,273
Distance Traveled
1,401,227
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,433
696
35
2
0
262,074
4
W
Persephone
11,351
757
27
2
0
282,500
2
W
Sylvanus
12,262
817
15
1
0
241,912
0
L
Janus
10,042
669
55
4
0
271,689
0
L
Chaac
11,581
772
40
3
0
271,571
0
W
Hun Batz
11,612
774
33
2
0
300,326
1
L
Ne Zha
10,129
675
28
2
0
282,034
4
W
Izanami
11,735
782
64
4
0
257,328
2
W
Bastet
11,975
798
20
1
0
319,161
0
L
Horus
10,405
694
13
1
0
300,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role