Player Matchup

Loki
Loki
A-Sleepy-Spectre
Loki
Level 144
God Stats
82W - 45L
1,659 SR
Queue Stats
231W - 211L
1,553 Elo+
Party 1
Merlin
Merlin
Lord-Lannius
Merlin
Level 134
God Stats
4W - 3L
1,279 SR
Queue Stats
132W - 120L
1,594 Elo+
Party 1
Neith
Neith
crabcake69
Neith
Level 85
God Stats
18W - 20L
1,526 SR
Queue Stats
25W - 25L
1,550 Elo+
Party 1
Team Averages
Level 121
1,488 SR
1,566 Elo+

VS

Team Averages
Level 117
1,445 SR
1,363 Elo+
Artemis
Artemis
MenacingGlare
Artemis
Level 106
God Stats
1W - 2L
1,489 SR
Queue Stats
25W - 48L
1,329 Elo+
Party 2
Hou Yi
Hou Yi
RogueDreamer
Hou Yi
Level 125
God Stats
4W - 8L
1,332 SR
Queue Stats
31W - 40L
1,385 Elo+
Party 2
Zeus
Zeus
UnkindledRose
Zeus
Level 120
God Stats
1W - 3L
1,514 SR
Queue Stats
27W - 38L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 2
10,064
719
9,608
12,995
5,742
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Merlin
16
4 / 1 / 5
10,417
744
13,123
6,863
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
16
3 / 0 / 6
10,322
737
6,038
6,676
3,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
1 / 5 / 1
8,034
574
8,412
11,243
4,454
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hou Yi
13
0 / 2 / 1
8,175
584
4,601
13,328
5,203
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 1
8,075
577
4,914
8,437
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
12
Kills
2
2
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
W
Merlin
4
1
5
6.5
L
Artemis
1
5
1
0.3
L
Hou Yi
0
2
1
0.25
L
1
5
1
0.3
W
Neith
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,769
Damage
17,927
26,534
Taken
33,008
12,567
Mitigated
12,628
6,352
Healing
2,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,608
1,526
0
3,539
12,995
5,742
496
2,724
10,271
0
38,653
W
Merlin
13,123
240
0
1,022
6,863
3,116
497
1,648
5,215
57,487
0
L
Artemis
8,412
3,027
0
1,144
11,243
4,454
0
4,758
6,485
0
22,265
L
Hou Yi
4,601
2,425
0
750
13,328
5,203
0
4,294
9,034
0
30,026
L
4,914
957
0
368
8,437
2,971
0
4,213
4,224
18,428
0
W
Neith
6,038
1,434
0
1,791
6,676
3,709
1,506
1,105
5,571
0
28,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,803
Gold Earned
24,284
196
Minions Killed
129
9
Camps Cleared
3
823,262
Distance Traveled
720,115
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,064
719
55
4
7
298,626
3
W
Merlin
10,417
744
86
6
2
256,436
3
L
Artemis
8,034
574
34
2
0
236,346
2
L
Hou Yi
8,175
584
53
4
1
260,438
2
L
Zeus
8,075
577
42
3
2
223,331
5
W
Neith
10,322
737
55
4
0
268,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role