Player Matchup

Athena
Athena
AnonymousSF
Athena
Level 128
God Stats
7W - 5L
1,500 SR
Queue Stats
50W - 66L
1,360 Elo+
Party 1
Janus
Janus
BringGwenBak
Janus
Level 108
God Stats
2W - 6L
1,260 SR
Queue Stats
26W - 45L
1,456 Elo+
Party 1
Susano
Susano
DrErr
Susano
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 33L
1,795 Elo+
Party 1
Sol
Sol
EXDGen
Sol
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 62L
1,280 Elo+
Party 1
Amaterasu
Amaterasu
MercuryNova
Amaterasu
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
212W - 214L
1,450 Elo+
Solo
Team Averages
Level 103
1,452 SR
1,468 Elo+

VS

Team Averages
Level 87
1,427 SR
1,449 Elo+
King Arthur
King Arthur
Audiiux
King Arthur
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 58L
1,439 Elo+
Solo
Fenrir
Fenrir
MarhosDestroyer
Fenrir
Level 104
God Stats
9W - 7L
1,666 SR
Queue Stats
25W - 22L
1,571 Elo+
Solo
Kukulkan
Kukulkan
SaygeTheOG
Kukulkan
Level 82
God Stats
3W - 27L
1,026 SR
Queue Stats
740W - 801L
1,446 Elo+
Solo
Discordia
Discordia
bronsonbandy
Discordia
Level 74
God Stats
8W - 14L
1,395 SR
Queue Stats
226W - 342L
1,394 Elo+
Party 2
Chaac
Chaac
thatkiddfoshee
Chaac
Level 67
God Stats
31W - 27L
1,547 SR
Queue Stats
226W - 329L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
1 / 1 / 6
10,000
500
8,613
17,621
20,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 1 / 3
11,110
556
7,788
8,042
4,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
DrErr
Susano
15
3 / 5 / 6
9,513
476
7,808
17,490
8,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sol
EXDGen
Sol
16
3 / 0 / 3
9,840
492
11,228
12,722
5,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
MercuryNova
Amaterasu
18
5 / 5 / 1
11,779
589
11,709
23,696
17,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Audiiux
King Arthur
15
6 / 6 / 0
10,407
520
23,588
21,655
19,478
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
4 / 1 / 2
8,983
449
6,237
12,324
5,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
SaygeTheOG
Kukulkan
16
0 / 4 / 2
9,653
483
2,682
12,355
5,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
bronsonbandy
Discordia
13
0 / 3 / 2
7,932
397
8,084
8,078
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 2 / 0
9,821
491
7,657
17,564
13,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
16
Kills
12
12
Deaths
16
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
1
1
6
4
L
King Arthur
Audiiux
King Arthur
6
6
0
1
W
4
1
3
5.5
W
Susano
DrErr
Susano
3
5
6
1.2
W
Sol
EXDGen
Sol
3
0
3
4.5
L
4
1
2
5
W
Amaterasu
MercuryNova
Amaterasu
5
5
1
1.1
L
Kukulkan
SaygeTheOG
Kukulkan
0
4
2
0.25
L
Discordia
bronsonbandy
Discordia
0
3
2
0.33
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,146
Damage
48,248
79,571
Taken
71,976
56,273
Mitigated
47,965
27,239
Healing
22,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
8,613
2,164
0
2,948
17,621
20,417
102
4,571
13,050
37,053
0
L
King Arthur
Audiiux
King Arthur
23,588
3,742
0
6,117
21,655
19,478
748
2,407
19,221
0
82,467
W
7,788
703
0
1,729
8,042
4,160
1,282
777
7,265
87,911
0
W
Susano
DrErr
Susano
7,808
2,798
0
4,434
17,490
8,243
1,195
1,963
15,527
0
68,681
W
Sol
EXDGen
Sol
11,228
5,377
0
6,594
12,722
5,656
3,552
3,455
9,267
77,573
0
L
6,237
706
0
4,780
12,324
5,615
0
3,281
8,909
0
59,079
W
Amaterasu
MercuryNova
Amaterasu
11,709
5,210
0
11,534
23,696
17,797
1,200
0
23,696
0
89,114
L
Kukulkan
SaygeTheOG
Kukulkan
2,682
342
139
3,247
12,355
5,635
708
5,788
6,330
75,813
0
L
Discordia
bronsonbandy
Discordia
8,084
356
0
1,537
8,078
3,241
60
5,416
2,662
49,602
0
L
7,657
654
0
6,689
17,564
13,996
0
10,243
7,225
0
50,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,242
Gold Earned
46,796
593
Minions Killed
507
0
Camps Cleared
0
1,903,356
Distance Traveled
1,793,030
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,000
500
46
2
0
395,555
1
L
King Arthur
10,407
520
125
6
0
348,355
3
W
Janus
11,110
556
173
9
0
388,103
1
W
Susano
9,513
476
89
4
0
403,142
1
W
Sol
9,840
492
120
6
0
358,989
0
L
Fenrir
8,983
449
83
4
0
344,683
2
W
Amaterasu
11,779
589
165
8
0
357,567
0
L
Kukulkan
9,653
483
154
8
0
336,100
4
L
Discordia
7,932
397
85
4
0
343,833
0
L
Chaac
9,821
491
60
3
0
420,059
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role