Player Matchup

Artio
Artio
 
Artio
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
KidTrunksz
Aphrodite
Level 145
God Stats
1W - 1L
1,472 SR
Queue Stats
43W - 31L
1,556 Elo+
Party 1
Thoth
Thoth
Silpancho
Thoth
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,544 Elo+
Solo
Baba Yaga
Baba Yaga
itzEli_
Baba Yaga
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,396 Elo+
Party 1
Team Averages
Level 85
1,494 SR
1,499 Elo+

VS

Team Averages
Level 111
1,434 SR
1,538 Elo+
Scylla
Scylla
AzulaKlues
Scylla
Level 28
God Stats
1W - 1L
1,214 SR
Queue Stats
15W - 8L
1,596 Elo+
Party 2
Athena
Athena
Bongwwater
Athena
Level 157
God Stats
5W - 4L
1,127 SR
Queue Stats
723W - 766L
1,432 Elo+
Solo
Bacchus
Bacchus
Piinkbug
Bacchus
Level 134
God Stats
2W - 0L
1,649 SR
Queue Stats
28W - 23L
1,540 Elo+
Party 2
Hel
Hel
Zer0riends
Hel
Level 86
God Stats
1W - 0L
1,679 SR
Queue Stats
11W - 4L
1,634 Elo+
Party 2
Ishtar
Ishtar
liltony313
Ishtar
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
1 / 7 / 5
9,808
613
8,666
27,183
40,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
 
He Bo
15
1 / 12 / 3
9,313
582
12,431
18,083
8,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
KidTrunksz
Aphrodite
18
4 / 7 / 2
11,216
701
9,548
21,690
14,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Thoth
Silpancho
Thoth
18
4 / 10 / 3
11,161
698
13,408
15,865
7,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Baba Yaga
itzEli_
Baba Yaga
15
0 / 10 / 5
8,653
541
11,960
17,743
8,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AzulaKlues
Scylla
18
5 / 2 / 23
11,557
722
11,189
11,482
5,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Bongwwater
Athena
18
2 / 5 / 30
11,220
701
12,184
22,243
26,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Piinkbug
Bacchus
19
3 / 3 / 33
12,304
769
11,522
18,782
28,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
20 / 2 / 18
13,638
852
34,086
17,736
9,093
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ishtar
liltony313
Ishtar
20
16 / 1 / 25
13,238
827
24,677
17,874
8,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
175
10
Kills
46
46
Deaths
13
18
Assists
129
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
7
5
0.5
L
He Bo
 
He Bo
1
12
3
0.21
W
Scylla
AzulaKlues
Scylla
5
2
23
8.25
W
Athena
Bongwwater
Athena
2
5
30
3.4
L
Aphrodite
KidTrunksz
Aphrodite
4
7
2
0.71
W
Bacchus
Piinkbug
Bacchus
3
3
33
6.5
L
Thoth
Silpancho
Thoth
4
10
3
0.55
W
20
2
18
14.5
L
Baba Yaga
itzEli_
Baba Yaga
0
10
5
0.25
W
Ishtar
liltony313
Ishtar
16
1
25
28.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,013
Damage
93,658
100,564
Taken
88,117
80,162
Mitigated
78,375
26,664
Healing
49,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
8,666
242
1,743
5,648
27,183
40,983
0
18,476
8,707
14,407
0
L
He Bo
 
He Bo
12,431
564
673
679
18,083
8,943
0
12,673
5,410
19,724
0
W
Scylla
AzulaKlues
Scylla
11,189
1,066
3,406
2,219
11,482
5,466
1,865
8,637
2,845
36,115
0
W
Athena
Bongwwater
Athena
12,184
3,959
1,165
2,318
22,243
26,104
857
14,039
7,842
22,481
0
L
Aphrodite
KidTrunksz
Aphrodite
9,548
660
5,220
10,082
21,690
14,274
0
14,212
7,478
24,081
0
W
Bacchus
Piinkbug
Bacchus
11,522
981
2,323
4,753
18,782
28,725
340
6,840
11,942
19,472
0
L
Thoth
Silpancho
Thoth
13,408
292
0
0
15,865
7,563
0
12,142
3,723
35,475
0
W
34,086
2,851
18,425
12,145
17,736
9,093
1,011
13,671
4,065
57,078
0
L
Baba Yaga
itzEli_
Baba Yaga
11,960
2,333
0
2,619
17,743
8,399
0
11,478
6,265
23,720
0
W
Ishtar
liltony313
Ishtar
24,677
15,365
0
2,995
17,874
8,987
3,011
12,826
3,516
0
42,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,151
Gold Earned
61,957
125
Minions Killed
177
0
Camps Cleared
0
1,241,041
Distance Traveled
1,604,834
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,808
613
6
0
0
286,958
0
L
He Bo
9,313
582
10
1
0
244,963
0
W
Scylla
11,557
722
40
3
0
281,008
0
W
Athena
11,220
701
24
2
0
325,397
0
L
Aphrodite
11,216
701
45
3
0
267,120
3
W
Bacchus
12,304
769
9
1
0
319,795
1
L
Thoth
11,161
698
39
2
0
229,371
1
W
Hel
13,638
852
60
4
0
342,157
0
L
Baba Yaga
8,653
541
25
2
0
212,629
0
W
Ishtar
13,238
827
44
3
0
336,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role