Player Matchup

Ishtar
Ishtar
CursedTalon
Ishtar
Level 26
God Stats
0W - 2L
1,378 SR
Queue Stats
9W - 13L
1,412 Elo+
Party 1
Nu Wa
Nu Wa
Gbomb351
Nu Wa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,468 Elo+
Party 1
Chaac
Chaac
SuddenlyDead
Chaac
Level 72
God Stats
1W - 1L
1,801 SR
Queue Stats
9W - 13L
1,412 Elo+
Party 1
Team Averages
Level 40
1,560 SR
1,431 Elo+

VS

Team Averages
Level 88
1,521 SR
1,492 Elo+
Sol
Sol
Kingrex52
Sol
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,315 Elo+
Party 2
Horus
Horus
ProfessorBokBok
Horus
Level 56
God Stats
10W - 5L
1,563 SR
Queue Stats
40W - 48L
1,502 Elo+
Solo
Ne Zha
Ne Zha
Stormking2018
Ne Zha
Level 142
God Stats
4W - 1L
1,499 SR
Queue Stats
125W - 89L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
3 / 7 / 3
10,741
671
21,263
15,727
6,012
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Gbomb351
Nu Wa
14
2 / 7 / 5
10,301
644
14,348
14,058
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 4 / 3
10,281
643
14,575
21,159
15,235
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 8
11,650
728
13,903
16,152
7,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 1 / 14
11,830
739
12,781
25,867
37,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
9 / 5 / 7
12,601
788
19,548
26,365
13,471
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
8
Kills
18
18
Deaths
8
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ishtar
3
7
3
0.64
L
Nu Wa
Gbomb351
Nu Wa
2
7
5
0.64
W
7
2
8
5.5
W
2
1
14
9
W
9
5
7
2.5
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,186
Damage
46,232
50,944
Taken
68,384
25,525
Mitigated
58,505
7,428
Healing
33,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
21,263
16,553
0
2,445
15,727
6,012
100
4,742
10,985
0
51,373
L
Nu Wa
Gbomb351
Nu Wa
14,348
3,383
0
500
14,058
4,278
0
1,508
12,550
39,489
0
W
13,903
4,115
0
7,189
16,152
7,693
2,308
3,043
13,109
49,780
0
W
12,781
3,543
3,262
10,893
25,867
37,341
122
5,306
20,561
0
45,777
W
19,548
5,062
0
11,950
26,365
13,471
237
6,826
19,539
0
64,554
L
14,575
3,499
0
4,483
21,159
15,235
0
7,966
13,193
0
27,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,323
Gold Earned
36,081
148
Minions Killed
203
5
Camps Cleared
10
765,089
Distance Traveled
893,228
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,741
671
65
4
1
230,080
2
L
Nu Wa
10,301
644
59
4
3
236,121
2
W
Sol
11,650
728
76
5
6
274,476
3
W
Horus
11,830
739
47
3
1
312,129
6
W
Ne Zha
12,601
788
80
5
3
306,623
2
L
Chaac
10,281
643
24
2
1
298,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role