Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Andreswithuwu
Olorun
Level 129
God Stats
1W - 2L
1,491 SR
Queue Stats
143W - 142L
1,487 Elo+
Party 1
He Bo
He Bo
Pablowithunu
He Bo
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,454 Elo+
Party 1
Ishtar
Ishtar
iShyy
Ishtar
Level 140
God Stats
2W - 2L
1,195 SR
Queue Stats
312W - 325L
1,466 Elo+
Party 1
Neith
Neith
smellywizard
Neith
Level 66
God Stats
0W - 1L
1,164 SR
Queue Stats
1W - 3L
1,369 Elo+
Solo
Team Averages
Level 103
1,370 SR
1,455 Elo+

VS

Team Averages
Level 146
1,714 SR
1,570 Elo+
Ullr
Ullr
Autowalk
Ullr
Level 160
God Stats
11W - 6L
1,833 SR
Queue Stats
251W - 135L
1,651 Elo+
Party 2
Ishtar
Ishtar
JS399
Ishtar
Level 92
God Stats
2W - 2L
1,414 SR
Queue Stats
6W - 10L
1,283 Elo+
Solo
Vamana
Vamana
Situate
Vamana
Level 160
God Stats
13W - 4L
1,872 SR
Queue Stats
258W - 179L
1,635 Elo+
Party 2
Anubis
Anubis
buttfricker69
Anubis
Level 159
God Stats
2W - 2L
1,708 SR
Queue Stats
23W - 17L
1,612 Elo+
Party 2
Sobek
Sobek
fatboy69420
Sobek
Level 158
God Stats
2W - 2L
1,741 SR
Queue Stats
44W - 24L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
1 / 3 / 4
7,502
1,072
9,016
10,333
4,923
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 5 / 4
7,958
1,137
7,446
11,088
3,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 9 / 5
7,076
1,011
3,408
11,571
3,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
iShyy
Ishtar
12
0 / 2 / 1
6,785
969
1,141
2,203
669
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
4 / 2 / 1
8,662
1,237
7,614
7,659
3,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

197

VS

Team 2 Tickets

379

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
12 / 2 / 8
9,973
1,425
11,114
5,535
2,545
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ishtar
JS399
Ishtar
14
4 / 2 / 11
8,783
1,255
8,332
6,789
3,138
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
Situate
Vamana
14
1 / 0 / 15
8,540
1,220
6,774
8,620
9,727
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 1 / 14
8,250
1,179
8,275
5,113
3,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
1 / 1 / 18
8,579
1,226
4,572
9,637
10,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
87
6
Kills
21
21
Deaths
6
15
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
3
4
1
L
1
5
4
0.6
W
Ullr
12
2
8
8
W
Ishtar
JS399
Ishtar
4
2
11
4.75
L
0
9
5
0.28
W
Vamana
Situate
Vamana
1
0
15
8.5
W
3
1
14
10
W
1
1
18
10
L
Ishtar
iShyy
Ishtar
0
2
1
0.25
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,625
Damage
39,067
42,854
Taken
35,694
15,894
Mitigated
28,803
3,313
Healing
10,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
9,016
1,898
0
0
10,333
4,923
0
3,534
6,799
0
18,846
L
7,446
3,798
17
2,274
11,088
3,992
0
3,335
7,753
18,642
0
W
Ullr
11,114
6,789
0
363
5,535
2,545
0
2,147
3,388
0
17,997
W
Ishtar
JS399
Ishtar
8,332
6,020
0
1,892
6,789
3,138
0
2,273
4,516
41
21,307
L
3,408
567
0
70
11,571
3,256
0
2,773
8,798
8,403
0
W
Vamana
Situate
Vamana
6,774
2,778
1,130
2,103
8,620
9,727
0
2,204
6,416
0
23,154
W
8,275
474
0
1,933
5,113
3,034
0
1,509
3,604
16,149
0
W
4,572
147
0
3,422
9,637
10,359
0
2,721
6,916
17,966
0
L
Ishtar
iShyy
Ishtar
1,141
593
0
18
2,203
669
0
528
1,675
0
1,736
L
7,614
2,519
0
934
7,659
3,054
0
2,718
4,941
0
26,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,983
Gold Earned
44,125
84
Minions Killed
131
4
Camps Cleared
7
496,913
Distance Traveled
743,198
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,502
1,072
11
2
1
111,663
1
L
Olorun
7,958
1,137
15
2
2
133,439
0
W
Ullr
9,973
1,425
13
2
1
136,025
0
W
Ishtar
8,783
1,255
34
5
1
137,361
0
L
He Bo
7,076
1,011
7
1
0
91,810
0
W
Vamana
8,540
1,220
40
6
2
172,064
0
W
Anubis
8,250
1,179
26
4
1
140,410
2
W
Sobek
8,579
1,226
18
3
2
157,338
0
L
Ishtar
6,785
969
4
1
0
16,979
0
L
Neith
8,662
1,237
47
7
1
143,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role