Player Matchup

Tyr
Tyr
HopedBow69 BR
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Tito9Tito-
Ne Zha
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,453 Elo+
Solo
Ravana
Ravana
benfur
Ravana
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,395 Elo+
Party 1
Freya
Freya
dangleebalz9421
Freya
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Hachiman
Hachiman
roykordero
Hachiman
Level 118
God Stats
2W - 4L
1,557 SR
Queue Stats
120W - 118L
1,446 Elo+
Solo
Team Averages
Level 96
1,511 SR
1,459 Elo+

VS

Team Averages
Level 108
1,449 SR
1,451 Elo+
Xing Tian
Xing Tian
Killdogg
Xing Tian
Level 105
God Stats
1W - 3L
1,418 SR
Queue Stats
200W - 221L
1,381 Elo+
Party 2
Arachne
Arachne
ShadowKing33396
Arachne
Level 144
God Stats
2W - 1L
1,448 SR
Queue Stats
62W - 87L
1,446 Elo+
Solo
Hachiman
Hachiman
WilburMieste
Hachiman
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
169W - 164L
1,563 Elo+
Party 2
Bastet
Bastet
lordhefty
Bastet
Level 26
God Stats
2W - 2L
1,378 SR
Queue Stats
30W - 30L
1,402 Elo+
Party 3
Geb
Geb
xX Susano
Geb
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 59L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 11
9,353
719
5,619
19,252
22,377
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
Tito9Tito-
Ne Zha
15
2 / 5 / 7
8,775
675
19,336
22,109
12,727
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
benfur
Ravana
15
2 / 4 / 9
8,625
663
8,104
15,007
14,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 8 / 6
9,381
722
13,993
17,060
9,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
roykordero
Hachiman
16
4 / 3 / 8
9,536
734
17,084
14,603
8,179
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Killdogg
Xing Tian
16
3 / 4 / 12
9,914
763
12,428
16,873
19,453
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
2 / 1 / 10
9,660
743
8,285
13,028
7,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
WilburMieste
Hachiman
20
15 / 3 / 9
12,590
968
35,122
15,763
8,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
lordhefty
Bastet
15
2 / 5 / 11
9,384
722
10,157
13,868
6,091
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 1 / 18
11,286
868
13,660
16,874
18,600
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
84
13
Kills
24
24
Deaths
14
41
Assists
60
Player
Kills
Deaths
Assists
KDA
L
1
4
11
1.63
W
Xing Tian
Killdogg
Xing Tian
3
4
12
2.25
W
2
1
10
7
L
Ne Zha
Tito9Tito-
Ne Zha
2
5
7
1.1
W
Hachiman
WilburMieste
Hachiman
15
3
9
6.5
L
Ravana
benfur
Ravana
2
4
9
1.63
L
4
8
6
0.88
W
Bastet
lordhefty
Bastet
2
5
11
1.5
L
Hachiman
roykordero
Hachiman
4
3
8
2.67
W
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,136
Damage
79,652
88,031
Taken
76,406
67,481
Mitigated
60,103
27,046
Healing
26,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,619
1,083
0
2,664
19,252
22,377
0
6,238
13,014
0
11,546
W
Xing Tian
Killdogg
Xing Tian
12,428
505
758
2,625
16,873
19,453
689
2,704
13,847
19,370
0
W
8,285
6,136
548
4,312
13,028
7,847
1,931
2,742
9,922
0
12,506
L
Ne Zha
Tito9Tito-
Ne Zha
19,336
3,424
2,111
9,587
22,109
12,727
0
5,507
16,602
0
39,247
W
Hachiman
WilburMieste
Hachiman
35,122
17,462
3,705
5,506
15,763
8,112
3,416
1,512
13,945
0
65,719
L
Ravana
benfur
Ravana
8,104
1,339
824
3,971
15,007
14,338
111
5,309
9,698
0
14,000
L
13,993
3,776
0
1,524
17,060
9,860
0
4,644
12,416
18,615
0
W
Bastet
lordhefty
Bastet
10,157
4,110
190
2,265
13,868
6,091
1,488
1,706
12,014
0
12,449
L
Hachiman
roykordero
Hachiman
17,084
6,993
1,784
4,581
14,603
8,179
541
4,390
10,213
0
36,913
W
13,660
1,016
1,745
4,935
16,874
18,600
444
3,856
12,685
29,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,670
Gold Earned
52,834
191
Minions Killed
135
0
Camps Cleared
0
1,191,395
Distance Traveled
1,308,838
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,353
719
20
2
0
256,657
0
W
Xing Tian
9,914
763
11
1
0
257,193
0
W
Arachne
9,660
743
15
1
0
285,790
1
L
Ne Zha
8,775
675
54
4
0
257,465
0
W
Hachiman
12,590
968
83
6
0
242,870
0
L
Ravana
8,625
663
27
2
0
239,488
0
L
Freya
9,381
722
25
2
0
221,119
0
W
Bastet
9,384
722
5
0
0
251,382
0
L
Hachiman
9,536
734
65
5
0
216,666
0
W
Geb
11,286
868
21
2
0
271,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role