Player Matchup

Hades
Hades
 
Hades
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
HayTownHawk
Bacchus
Level 78
God Stats
4W - 5L
1,600 SR
Queue Stats
51W - 74L
1,327 Elo+
Party 2
Cernunnos
Cernunnos
Pe4ceBD4Journey
Cernunnos
Level 103
God Stats
1W - 0L
1,559 SR
Queue Stats
52W - 67L
1,433 Elo+
Party 2
Team Averages
Level 69
1,553 SR
1,420 Elo+

VS

Team Averages
Level 68
1,500 SR
1,329 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
ImReplica
Odin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,243 Elo+
Party 1
Merlin
Merlin
plznoimavirgin
Merlin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
1 / 1 / 13
10,321
688
7,156
10,289
6,139
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
HayTownHawk
Bacchus
15
5 / 2 / 8
10,587
706
7,044
14,632
21,442
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
Pe4ceBD4Journey
Cernunnos
16
8 / 2 / 6
11,663
778
17,380
10,752
5,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
4 / 4 / 1
11,197
746
11,940
13,753
6,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
13
0 / 6 / 2
8,510
567
4,717
14,595
12,030
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 3
8,456
564
3,499
8,845
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
14
Kills
4
5
Deaths
14
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
1
13
7.5
L
Cliodhna
 
Cliodhna
4
4
1
1.13
W
Bacchus
HayTownHawk
Bacchus
5
2
8
4.5
L
Odin
0
6
2
0.17
W
Cernunnos
Pe4ceBD4Journey
Cernunnos
8
2
6
5.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,580
Damage
20,156
35,673
Taken
37,193
33,536
Mitigated
21,662
7,495
Healing
1,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,156
1,169
185
3,718
10,289
6,139
792
2,384
7,905
31,265
0
L
Cliodhna
 
Cliodhna
11,940
731
0
1,931
13,753
6,639
0
5,505
8,248
0
41,936
W
Bacchus
HayTownHawk
Bacchus
7,044
825
610
2,305
14,632
21,442
662
1,434
12,321
31,460
0
L
Odin
4,717
758
0
0
14,595
12,030
0
5,194
9,401
0
16,651
W
Cernunnos
Pe4ceBD4Journey
Cernunnos
17,380
9,037
0
677
10,752
5,955
1,655
831
9,921
0
58,606
L
3,499
655
0
0
8,845
2,993
0
3,774
5,071
17,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,571
Gold Earned
28,163
170
Minions Killed
118
8
Camps Cleared
4
725,833
Distance Traveled
642,633
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,321
688
39
3
2
238,592
1
L
Cliodhna
11,197
746
54
4
1
266,772
0
W
Bacchus
10,587
706
36
2
1
269,331
1
L
Odin
8,510
567
29
2
1
236,041
0
W
Cernunnos
11,663
778
95
6
5
217,910
3
L
Merlin
8,456
564
35
2
2
139,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role