Player Matchup

Ishtar
Ishtar
CursedTalon
Ishtar
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,419 Elo+
Party 2
Chronos
Chronos
Gbomb351
Chronos
Level 22
God Stats
1W - 1L
1,699 SR
Queue Stats
7W - 9L
1,481 Elo+
Party 2
King Arthur
King Arthur
SuddenlyDead
King Arthur
Level 72
God Stats
2W - 2L
1,695 SR
Queue Stats
9W - 13L
1,419 Elo+
Party 2
Team Averages
Level 40
1,631 SR
1,440 Elo+

VS

Team Averages
Level 91
1,750 SR
1,773 Elo+
Janus
Janus
Bigvai
Janus
Level 14
God Stats
16W - 5L
1,842 SR
Queue Stats
238W - 84L
1,986 Elo+
Party 1
Medusa
Medusa
ShadowBlades7x
Medusa
Level 139
God Stats
7W - 5L
1,575 SR
Queue Stats
327W - 136L
1,791 Elo+
Party 1
Achilles
Achilles
jpmtg123
Achilles
Level 121
God Stats
5W - 3L
1,834 SR
Queue Stats
340W - 351L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
2 / 11 / 3
12,069
710
13,334
23,171
10,916
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
Gbomb351
Chronos
15
2 / 8 / 2
11,123
654
7,326
22,450
12,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
SuddenlyDead
King Arthur
15
3 / 9 / 1
11,462
674
11,796
26,853
31,678
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bigvai
Janus
18
5 / 2 / 19
12,820
754
22,951
11,906
5,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

19
14 / 3 / 13
14,086
829
24,953
15,517
7,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
jpmtg123
Achilles
16
9 / 2 / 10
12,678
746
17,154
22,560
25,558
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
70
7
Kills
28
28
Deaths
7
6
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Janus
Bigvai
Janus
5
2
19
7.25
L
Ishtar
2
11
3
0.32
L
Chronos
Gbomb351
Chronos
2
8
2
0.38
W
14
3
13
6.83
L
King Arthur
SuddenlyDead
King Arthur
3
9
1
0.39
W
Achilles
jpmtg123
Achilles
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,456
Damage
65,058
72,474
Taken
49,983
55,140
Mitigated
39,033
4,781
Healing
9,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Bigvai
Janus
22,951
1,875
0
3,337
11,906
5,748
784
1,882
10,024
54,916
0
L
Ishtar
13,334
8,713
0
2,060
23,171
10,916
0
7,952
15,219
0
44,146
L
Chronos
Gbomb351
Chronos
7,326
2,425
0
2,491
22,450
12,546
0
6,753
15,697
29,965
2,471
W
24,953
12,948
0
3,330
15,517
7,727
1,610
1,168
13,579
0
79,207
L
King Arthur
SuddenlyDead
King Arthur
11,796
1,095
0
230
26,853
31,678
0
8,514
18,339
0
31,327
W
Achilles
jpmtg123
Achilles
17,154
1,843
0
2,946
22,560
25,558
358
3,758
18,802
0
31,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,654
Gold Earned
39,584
150
Minions Killed
172
5
Camps Cleared
10
800,248
Distance Traveled
956,245
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,820
754
55
3
4
305,793
2
L
Ishtar
12,069
710
60
4
2
239,665
0
L
Chronos
11,123
654
58
3
3
274,807
1
W
Medusa
14,086
829
94
6
5
321,858
2
L
King Arthur
11,462
674
32
2
0
285,776
0
W
Achilles
12,678
746
23
1
1
328,594
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role