Player Matchup

Atlas
Atlas
 
Atlas
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
CosmicPegasusGD
Kali
Level 128
God Stats
4W - 0L
1,775 SR
Queue Stats
66W - 38L
1,683 Elo+
Party 2
Janus
Janus
Janchorr
Janus
Level 27
God Stats
4W - 2L
1,549 SR
Queue Stats
36W - 26L
1,656 Elo+
Party 2
Lancelot
Lancelot
Nox Play Toy
Lancelot
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,790 Elo+
Party 2
Skadi
Skadi
Skilled Tempt
Skadi
Level 64
God Stats
6W - 3L
1,393 SR
Queue Stats
66W - 56L
1,587 Elo+
Party 2
Team Averages
Level 54
1,543 SR
1,643 Elo+

VS

Team Averages
Level 86
1,395 SR
1,528 Elo+
Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
Lothre
Scylla
Level 31
God Stats
1W - 4L
1,302 SR
Queue Stats
137W - 114L
1,537 Elo+
Party 1
Guan Yu
Guan Yu
PIKA0204
Guan Yu
Level 25
God Stats
20W - 20L
1,413 SR
Queue Stats
52W - 38L
1,531 Elo+
Party 3
Nu Wa
Nu Wa
aikeido
Nu Wa
Level 151
God Stats
50W - 32L
1,570 SR
Queue Stats
93W - 86L
1,522 Elo+
Party 1
Hou Yi
Hou Yi
yuzutaka34
Hou Yi
Level 63
God Stats
1W - 4L
1,191 SR
Queue Stats
396W - 378L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
2 / 1 / 8
9,053
503
6,495
19,043
18,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
6 / 1 / 4
10,830
602
9,518
16,803
8,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Janchorr
Janus
14
3 / 3 / 8
9,224
512
11,123
8,885
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lancelot
Nox Play Toy
Lancelot
16
2 / 1 / 7
10,025
557
8,951
14,608
5,653
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 2 / 1
9,958
553
11,540
11,340
4,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
4 / 6 / 3
9,538
530
14,786
16,643
11,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Lothre
Scylla
15
1 / 3 / 2
8,812
490
5,374
9,212
3,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
PIKA0204
Guan Yu
13
1 / 3 / 0
8,071
448
4,952
11,536
11,225
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nu Wa
aikeido
Nu Wa
13
0 / 2 / 3
7,758
431
7,318
15,773
6,905
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
yuzutaka34
Hou Yi
13
2 / 2 / 1
8,075
449
7,690
12,915
5,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
16
Kills
8
8
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
8
6
L
Osiris
 
Osiris
4
6
3
0.92
W
6
1
4
8
W
Janus
Janchorr
Janus
3
3
8
2.33
L
Scylla
Lothre
Scylla
1
3
2
0.67
W
Lancelot
Nox Play Toy
Lancelot
2
1
7
5.5
L
Guan Yu
PIKA0204
Guan Yu
1
3
0
0.33
W
3
2
1
1.75
L
Nu Wa
aikeido
Nu Wa
0
2
3
0.75
L
Hou Yi
yuzutaka34
Hou Yi
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,627
Damage
40,120
70,679
Taken
66,079
39,859
Mitigated
38,477
19,528
Healing
17,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,495
2,835
276
4,792
19,043
18,283
400
4,329
14,548
31,643
0
L
Osiris
 
Osiris
14,786
5,829
0
4,195
16,643
11,901
0
2,953
13,546
0
74,259
W
9,518
4,785
0
4,185
16,803
8,210
285
1,839
14,914
0
102,799
W
Janus
Janchorr
Janus
11,123
211
76
2,044
8,885
3,366
595
2,046
6,703
79,979
0
L
Scylla
Lothre
Scylla
5,374
179
0
625
9,212
3,401
0
3,186
5,827
65,214
0
W
Lancelot
Nox Play Toy
Lancelot
8,951
1,443
0
5,488
14,608
5,653
0
1,007
13,601
0
72,071
L
Guan Yu
PIKA0204
Guan Yu
4,952
255
757
1,675
11,536
11,225
0
2,186
9,208
0
43,217
W
11,540
5,642
0
2,667
11,340
4,347
530
3,057
8,221
0
93,758
L
Nu Wa
aikeido
Nu Wa
7,318
3,975
830
7,868
15,773
6,905
51
4,827
10,768
40,140
0
L
Hou Yi
yuzutaka34
Hou Yi
7,690
2,471
0
1,670
12,915
5,045
1,098
3,755
9,112
0
58,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,090
Gold Earned
42,254
576
Minions Killed
475
0
Camps Cleared
0
1,864,322
Distance Traveled
1,644,643
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,053
503
30
2
0
353,441
2
L
Osiris
9,538
530
119
7
0
346,810
1
W
Kali
10,830
602
139
8
0
394,421
8
W
Janus
9,224
512
133
7
0
354,176
10
L
Scylla
8,812
490
141
8
0
324,940
0
W
Lancelot
10,025
557
128
7
0
412,487
5
L
Guan Yu
8,071
448
70
4
0
330,475
4
W
Skadi
9,958
553
146
8
0
349,797
2
L
Nu Wa
7,758
431
49
3
0
303,765
0
L
Hou Yi
8,075
449
96
5
0
338,653
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role