Player Matchup

Kukulkan
Kukulkan
Kingin719
Kukulkan
Level 29
God Stats
14W - 19L
1,400 SR
Queue Stats
37W - 77L
1,196 Elo+
Party 1
Nu Wa
Nu Wa
baby_noodles123
Nu Wa
Level 62
God Stats
48W - 73L
1,430 SR
Queue Stats
48W - 80L
1,278 Elo+
Party 1
Fenrir
Fenrir
rundowngore5
Fenrir
Level 50
God Stats
22W - 13L
1,543 SR
Queue Stats
86W - 142L
1,242 Elo+
Party 1
Team Averages
Level 47
1,458 SR
1,239 Elo+

VS

Team Averages
Level 72
1,607 SR
1,458 Elo+
Hun Batz
Hun Batz
Cerulean-Shade
Hun Batz
Level 158
God Stats
7W - 7L
1,584 SR
Queue Stats
324W - 291L
1,593 Elo+
Party 2
Chaac
Chaac
Haisesasaki2208
Chaac
Level 43
God Stats
13W - 16L
1,478 SR
Queue Stats
18W - 32L
1,140 Elo+
Solo
Kukulkan
Kukulkan
Isiahsnake
Kukulkan
Level 16
God Stats
10W - 2L
1,759 SR
Queue Stats
28W - 14L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kingin719
Kukulkan
11
2 / 6 / 2
7,103
646
5,435
11,554
4,835
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 6 / 1
6,992
636
7,943
10,571
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
10
0 / 6 / 3
6,468
588
4,964
11,996
11,464
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
13 / 1 / 4
10,278
934
16,883
10,471
4,421
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 2 / 7
7,734
703
2,886
9,050
8,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Isiahsnake
Kukulkan
14
5 / 1 / 9
8,976
816
10,983
10,033
4,423
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
18
18
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
13
1
4
15
W
0
2
7
1.75
W
Kukulkan
Isiahsnake
Kukulkan
5
1
9
9.5
L
Kukulkan
Kingin719
Kukulkan
2
6
2
0.5
L
2
6
1
0.42
L
Fenrir
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,342
Damage
30,752
34,121
Taken
29,554
20,318
Mitigated
17,420
1,414
Healing
7,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
16,883
7,551
0
430
10,471
4,421
71
3,220
7,251
0
34,727
W
2,886
310
0
2,417
9,050
8,576
274
4,087
4,963
0
13,889
W
Kukulkan
Isiahsnake
Kukulkan
10,983
1,277
0
4,703
10,033
4,423
541
6,562
3,471
41,554
0
L
Kukulkan
Kingin719
Kukulkan
5,435
677
0
0
11,554
4,835
0
4,490
7,064
19,607
0
L
7,943
2,052
0
90
10,571
4,019
0
4,645
5,926
25,152
0
L
Fenrir
4,964
1,462
0
1,324
11,996
11,464
0
2,645
9,351
0
12,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,563
Gold Earned
26,988
91
Minions Killed
133
4
Camps Cleared
5
538,134
Distance Traveled
589,655
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,278
934
48
4
3
218,842
1
W
Chaac
7,734
703
21
2
1
187,582
0
W
Kukulkan
8,976
816
64
6
1
183,231
3
L
Kukulkan
7,103
646
44
4
1
176,488
1
L
Nu Wa
6,992
636
37
3
2
167,358
3
L
Fenrir
6,468
588
10
1
1
194,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role