Player Matchup

The Morrigan
The Morrigan
BestPeach
The Morrigan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,547 Elo+
Party 1
Baron Samedi
Baron Samedi
IAmReag
Baron Samedi
Level 128
God Stats
4W - 2L
1,635 SR
Queue Stats
39W - 31L
1,581 Elo+
Party 1
Medusa
Medusa
MissingFootage
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,761 Elo+
Party 1
King Arthur
King Arthur
ProfessorKaneki
King Arthur
Level 109
God Stats
2W - 4L
1,550 SR
Queue Stats
20W - 20L
1,540 Elo+
Party 1
Ganesha
Ganesha
Xaephyr
Ganesha
Level 123
God Stats
4W - 1L
1,512 SR
Queue Stats
22W - 22L
1,585 Elo+
Party 1
Team Averages
Level 99
1,539 SR
1,603 Elo+

VS

Team Averages
Level 86
1,525 SR
1,510 Elo+
Olorun
Olorun
Artyom_3002
Olorun
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 75L
1,549 Elo+
Solo
Kukulkan
Kukulkan
BidenSniffxx
Kukulkan
Level 15
God Stats
0W - 1L
1,684 SR
Queue Stats
12W - 16L
1,436 Elo+
Party 2
Neith
Neith
JLB Rads
Neith
Level 160
God Stats
1W - 1L
1,489 SR
Queue Stats
288W - 305L
1,485 Elo+
Solo
Bastet
Bastet
batgirl710
Bastet
Level 17
God Stats
6W - 5L
1,448 SR
Queue Stats
7W - 6L
1,580 Elo+
Party 2
Arachne
Arachne
dhegs
Arachne
Level 109
God Stats
31W - 37L
1,505 SR
Queue Stats
108W - 121L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BestPeach
The Morrigan
20
3 / 1 / 11
13,888
731
12,009
11,684
6,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
IAmReag
Baron Samedi
20
12 / 2 / 6
15,046
792
27,021
17,244
13,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

19
1 / 3 / 8
12,308
648
6,684
18,155
9,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
ProfessorKaneki
King Arthur
20
5 / 4 / 9
13,239
697
16,441
25,939
30,308
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ganesha
Xaephyr
Ganesha
20
0 / 2 / 15
13,933
733
9,165
23,560
39,749
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
0 / 5 / 4
11,579
609
6,937
13,782
5,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
BidenSniffxx
Kukulkan
20
7 / 4 / 3
14,049
739
23,111
12,870
5,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
JLB Rads
Neith
19
1 / 2 / 6
12,752
671
13,686
14,304
6,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
batgirl710
Bastet
20
4 / 5 / 4
13,183
694
14,942
18,877
8,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
dhegs
Arachne
19
0 / 5 / 5
11,966
630
9,330
26,390
36,538
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
34
21
Kills
12
12
Deaths
21
49
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
5
4
0.4
W
The Morrigan
BestPeach
The Morrigan
3
1
11
8.5
L
Kukulkan
BidenSniffxx
Kukulkan
7
4
3
2.13
W
Baron Samedi
IAmReag
Baron Samedi
12
2
6
7.5
L
Neith
JLB Rads
Neith
1
2
6
2
W
1
3
8
1.67
W
King Arthur
ProfessorKaneki
King Arthur
5
4
9
2.38
W
Ganesha
Xaephyr
Ganesha
0
2
15
3.75
L
Bastet
batgirl710
Bastet
4
5
4
1.2
L
Arachne
dhegs
Arachne
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,320
Damage
68,006
96,582
Taken
86,223
99,461
Mitigated
63,056
32,283
Healing
15,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
6,937
4,254
66
1,824
13,782
5,501
528
8,290
5,319
32,483
0
W
The Morrigan
BestPeach
The Morrigan
12,009
1,785
732
2,289
11,684
6,667
3,353
5,778
5,906
64,165
0
L
Kukulkan
BidenSniffxx
Kukulkan
23,111
1,344
0
1,086
12,870
5,999
1,680
9,627
3,133
78,810
0
W
Baron Samedi
IAmReag
Baron Samedi
27,021
1,756
3,113
5,690
17,244
13,237
654
3,741
13,503
66,463
0
L
Neith
JLB Rads
Neith
13,686
1,914
0
3,115
14,304
6,584
447
6,489
7,683
0
67,053
W
6,684
3,185
0
4,409
18,155
9,500
5,908
6,486
11,669
0
59,461
W
King Arthur
ProfessorKaneki
King Arthur
16,441
2,276
1,020
7,178
25,939
30,308
461
8,603
17,336
0
42,925
W
Ganesha
Xaephyr
Ganesha
9,165
422
813
7,039
23,560
39,749
649
5,440
18,120
43,484
0
L
Bastet
batgirl710
Bastet
14,942
2,667
0
3,071
18,877
8,434
678
9,649
8,980
0
59,295
L
Arachne
dhegs
Arachne
9,330
6,690
0
5,978
26,390
36,538
254
13,488
12,641
0
35,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,414
Gold Earned
63,529
413
Minions Killed
411
0
Camps Cleared
0
1,846,502
Distance Traveled
1,842,438
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,579
609
52
3
0
350,277
0
W
The Morrigan
13,888
731
135
7
0
404,297
0
L
Kukulkan
14,049
739
128
7
0
346,251
3
W
Baron Samedi
15,046
792
96
5
0
386,436
2
L
Neith
12,752
671
86
5
0
378,341
3
W
Medusa
12,308
648
96
5
0
336,502
2
W
King Arthur
13,239
697
61
3
0
349,902
1
W
Ganesha
13,933
733
25
1
0
369,365
3
L
Bastet
13,183
694
95
5
0
399,641
4
L
Arachne
11,966
630
50
3
0
367,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role