Player Matchup

Geb
Geb
 
Geb
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
D3monK7660
Anubis
Level 109
God Stats
0W - 1L
1,263 SR
Queue Stats
36W - 24L
1,532 Elo+
Party 3
Cthulhu
Cthulhu
Lone Wolf 907
Cthulhu
Level 158
God Stats
17W - 10L
1,723 SR
Queue Stats
1,051W - 828L
1,586 Elo+
Party 3
Ah Puch
Ah Puch
Pi Ratholos
Ah Puch
Level 143
God Stats
3W - 1L
1,914 SR
Queue Stats
211W - 196L
1,534 Elo+
Party 3
Freya
Freya
Tax Fugitive
Freya
Level 91
God Stats
1W - 2L
1,541 SR
Queue Stats
23W - 18L
1,473 Elo+
Party 3
Team Averages
Level 122
1,588 SR
1,525 Elo+

VS

Team Averages
Level 130
1,538 SR
1,501 Elo+
Osiris
Osiris
Silpancho
Osiris
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,511 Elo+
Solo
Nemesis
Nemesis
Val Nylo
Nemesis
Level 147
God Stats
1W - 0L
1,372 SR
Queue Stats
36W - 37L
1,473 Elo+
Party 1
Cernunnos
Cernunnos
lGodDelusionl
Cernunnos
Level 148
God Stats
4W - 1L
1,704 SR
Queue Stats
185W - 183L
1,590 Elo+
Party 2
Nu Wa
Nu Wa
malanis09
Nu Wa
Level 158
God Stats
3W - 1L
1,694 SR
Queue Stats
171W - 170L
1,534 Elo+
Party 2
Sol
Sol
subparpercs
Sol
Level 148
God Stats
2W - 0L
1,419 SR
Queue Stats
37W - 42L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
2 / 2 / 10
8,987
817
7,337
17,131
17,615
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
D3monK7660
Anubis
13
2 / 6 / 6
7,591
690
7,083
15,241
9,481
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
16
4 / 4 / 8
9,370
852
13,999
25,024
25,128
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Puch
Pi Ratholos
Ah Puch
16
6 / 3 / 7
9,372
852
16,962
12,129
7,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 7 / 7
8,752
796
13,724
16,128
8,875
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Silpancho
Osiris
14
2 / 4 / 15
9,094
827
12,389
21,217
13,512
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
Val Nylo
Nemesis
15
3 / 4 / 12
9,406
855
9,445
18,492
16,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
lGodDelusionl
Cernunnos
16
6 / 6 / 10
9,674
879
12,028
12,656
6,538
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
malanis09
Nu Wa
17
5 / 2 / 15
9,893
899
19,382
7,090
3,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 3 / 13
10,159
924
23,927
23,165
19,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
86
19
Kills
21
22
Deaths
19
38
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
2
10
3.5
L
Anubis
D3monK7660
Anubis
2
6
6
0.83
L
Cthulhu
4
4
8
2
L
Ah Puch
Pi Ratholos
Ah Puch
6
3
7
3.17
W
Osiris
Silpancho
Osiris
2
4
15
2.38
L
5
7
7
1.21
W
Nemesis
Val Nylo
Nemesis
3
4
12
2.25
W
Cernunnos
lGodDelusionl
Cernunnos
6
6
10
1.83
W
Nu Wa
malanis09
Nu Wa
5
2
15
6.25
W
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,105
Damage
77,171
85,653
Taken
82,620
68,232
Mitigated
59,744
27,912
Healing
40,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
7,337
915
1,843
3,176
17,131
17,615
0
10,226
6,905
11,853
0
L
Anubis
D3monK7660
Anubis
7,083
830
916
2,334
15,241
9,481
0
7,723
7,518
17,977
0
L
Cthulhu
13,999
535
3,098
8,617
25,024
25,128
28
11,572
13,452
28,695
0
L
Ah Puch
Pi Ratholos
Ah Puch
16,962
443
1,375
2,631
12,129
7,133
34
5,199
6,930
47,812
0
W
Osiris
Silpancho
Osiris
12,389
3,769
2,156
8,162
21,217
13,512
113
13,602
7,343
0
17,344
L
13,724
4,282
1,048
2,874
16,128
8,875
0
8,589
7,539
24,242
2,314
W
Nemesis
Val Nylo
Nemesis
9,445
2,396
2,720
6,255
18,492
16,216
963
10,905
7,526
0
13,009
W
Cernunnos
lGodDelusionl
Cernunnos
12,028
4,029
1,282
1,626
12,656
6,538
945
9,251
3,270
0
26,979
W
Nu Wa
malanis09
Nu Wa
19,382
9,065
1,371
1,643
7,090
3,825
2,699
5,237
1,820
38,439
0
W
23,927
9,746
787
14,846
23,165
19,653
3,463
17,281
5,320
42,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,072
Gold Earned
48,226
144
Minions Killed
141
0
Camps Cleared
0
973,956
Distance Traveled
1,036,772
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,987
817
6
1
0
225,453
6
L
Anubis
7,591
690
28
3
0
172,563
2
L
Cthulhu
9,370
852
30
3
0
213,029
2
L
Ah Puch
9,372
852
60
5
0
200,213
0
W
Osiris
9,094
827
10
1
0
231,470
1
L
Freya
8,752
796
20
2
0
162,698
0
W
Nemesis
9,406
855
8
1
0
216,347
0
W
Cernunnos
9,674
879
23
2
0
192,235
1
W
Nu Wa
9,893
899
50
5
0
200,546
0
W
Sol
10,159
924
50
5
0
196,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role