Player Matchup

Neith
Neith
 
Neith
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CrimsonRokudo
Tsukuyomi
Level 13
God Stats
21W - 1L
2,080 SR
Queue Stats
25W - 3L
1,947 Elo+
Party 1
Bacchus
Bacchus
MaximusTurtlus
Bacchus
Level 80
God Stats
33W - 26L
1,709 SR
Queue Stats
62W - 50L
1,596 Elo+
Party 1
Gilgamesh
Gilgamesh
TekkenII
Gilgamesh
Level 128
God Stats
5W - 5L
1,769 SR
Queue Stats
22W - 14L
1,568 Elo+
Party 1
Zeus
Zeus
honeybadger360
Zeus
Level 158
God Stats
1W - 1L
1,299 SR
Queue Stats
86W - 55L
1,665 Elo+
Party 1
Team Averages
Level 102
1,672 SR
1,655 Elo+

VS

Team Averages
Level 69
1,554 SR
1,338 Elo+
Hera
Hera
Rabb1t81
Hera
Level 29
God Stats
1W - 2L
1,509 SR
Queue Stats
28W - 55L
1,299 Elo+
Party 2
Janus
Janus
Roccocó
Janus
Level 137
God Stats
3W - 6L
1,394 SR
Queue Stats
279W - 304L
1,430 Elo+
Solo
Artemis
Artemis
Skill Issue 282
Artemis
Level 44
God Stats
9W - 13L
1,562 SR
Queue Stats
41W - 69L
1,317 Elo+
Party 2
Freya
Freya
Trickster67
Freya
Level 128
God Stats
4W - 2L
1,804 SR
Queue Stats
40W - 58L
1,366 Elo+
Party 2
Cthulhu
Cthulhu
Viprin11
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
7 / 0 / 6
10,133
844
13,745
10,254
5,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
CrimsonRokudo
Tsukuyomi
17
5 / 3 / 6
9,758
813
7,646
11,516
5,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 2 / 6
9,553
796
5,177
11,396
14,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
TekkenII
Gilgamesh
16
4 / 2 / 9
9,430
786
9,334
14,966
10,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
7 / 0 / 10
10,780
898
20,766
14,240
6,455
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
1 / 4 / 2
8,043
670
4,727
10,395
4,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
Roccocó
Janus
15
2 / 5 / 1
8,646
721
8,847
11,657
5,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 7 / 1
8,126
677
7,608
12,901
6,321
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 4 / 4
8,784
732
9,905
13,193
7,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Viprin11
Cthulhu
14
1 / 5 / 4
8,237
686
10,019
14,561
17,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
25
Kills
7
7
Deaths
25
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
6
10
W
Tsukuyomi
CrimsonRokudo
Tsukuyomi
5
3
6
2.67
W
2
2
6
2.5
L
Hera
1
4
2
0.5
L
Janus
Roccocó
Janus
2
5
1
0.5
L
2
7
1
0.36
W
Gilgamesh
TekkenII
Gilgamesh
4
2
9
4.25
L
1
4
4
0.75
L
Cthulhu
Viprin11
Cthulhu
1
5
4
0.6
W
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,668
Damage
41,106
62,372
Taken
62,707
42,199
Mitigated
40,720
17,684
Healing
7,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,745
6,688
0
2,707
10,254
5,214
5,539
5,518
4,655
0
38,655
W
Tsukuyomi
CrimsonRokudo
Tsukuyomi
7,646
1,695
0
1,075
11,516
5,603
0
5,872
5,564
0
36,385
W
5,177
714
0
2,909
11,396
14,286
99
4,663
6,511
13,510
0
L
Hera
4,727
546
0
460
10,395
4,628
812
4,311
6,084
16,287
0
L
Janus
Roccocó
Janus
8,847
115
0
183
11,657
5,226
88
5,078
6,579
37,518
0
L
7,608
3,845
0
1,003
12,901
6,321
0
5,547
7,354
0
21,498
W
Gilgamesh
TekkenII
Gilgamesh
9,334
2,373
271
1,088
14,966
10,641
0
8,102
6,637
0
29,661
L
9,905
2,925
0
4,386
13,193
7,356
0
4,467
8,726
32,467
3,173
L
Cthulhu
Viprin11
Cthulhu
10,019
792
254
1,462
14,561
17,189
427
6,540
8,021
23,008
0
W
20,766
4,291
0
9,634
14,240
6,455
1,053
7,589
6,437
62,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,654
Gold Earned
41,836
289
Minions Killed
213
0
Camps Cleared
0
1,274,399
Distance Traveled
1,105,026
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,133
844
62
5
0
240,971
3
W
Tsukuyomi
9,758
813
58
5
0
261,644
0
W
Bacchus
9,553
796
26
2
0
265,421
1
L
Hera
8,043
670
35
3
0
209,270
0
L
Janus
8,646
721
51
4
0
244,372
0
L
Artemis
8,126
677
44
4
0
193,309
1
W
Gilgamesh
9,430
786
41
3
0
263,745
2
L
Freya
8,784
732
57
5
0
213,286
0
L
Cthulhu
8,237
686
26
2
0
244,789
0
W
Zeus
10,780
898
102
9
0
242,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role