Player Matchup

Olorun
Olorun
DustinGrande
Olorun
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
146W - 115L
1,488 Elo+
Party 1
Chaac
Chaac
SERPENT_of_NIGHT
Chaac
Level 15
God Stats
9W - 9L
1,568 SR
Queue Stats
97W - 91L
1,379 Elo+
Party 1
Heimdallr
Heimdallr
TheCleggPlegg
Heimdallr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 142L
1,402 Elo+
Party 1
Team Averages
Level 94
1,523 SR
1,423 Elo+

VS

Team Averages
Level 71
1,387 SR
1,407 Elo+
Ra
Ra
C1eanM3m3r
Ra
Level 73
God Stats
3W - 3L
1,453 SR
Queue Stats
203W - 211L
1,503 Elo+
Party 2
Hercules
Hercules
Frost2728
Hercules
Level 127
God Stats
6W - 13L
1,208 SR
Queue Stats
157W - 276L
1,236 Elo+
Solo
Chiron
Chiron
ZASHMOKER
Chiron
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
6 / 4 / 6
16,831
732
31,142
25,764
13,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 6 / 4
13,882
604
18,015
33,200
31,957
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
TheCleggPlegg
Heimdallr
20
6 / 8 / 5
16,743
728
19,292
25,461
12,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 14
15,370
668
23,668
27,939
13,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Frost2728
Hercules
19
10 / 4 / 6
16,046
698
15,478
30,972
29,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chiron
ZASHMOKER
Chiron
20
4 / 3 / 13
15,431
671
31,245
22,473
10,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
12
Kills
17
18
Deaths
12
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
5
14
2
W
Olorun
6
4
6
2.25
L
Hercules
Frost2728
Hercules
10
4
6
3.25
W
0
6
4
0.33
W
Heimdallr
TheCleggPlegg
Heimdallr
6
8
5
1.06
L
Chiron
ZASHMOKER
Chiron
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,449
Damage
70,391
84,425
Taken
81,384
57,603
Mitigated
53,734
27,069
Healing
24,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,668
2,627
2,601
9,494
27,939
13,776
556
7,718
20,220
80,206
0
W
Olorun
31,142
13,664
2,364
14,067
25,764
13,352
2,220
6,711
18,739
114,475
8,356
L
Hercules
Frost2728
Hercules
15,478
2,706
0
6,024
30,972
29,410
1,120
12,464
18,508
447
41,495
W
18,015
2,450
0
7,336
33,200
31,957
206
11,057
21,563
0
61,975
W
Heimdallr
TheCleggPlegg
Heimdallr
19,292
2,106
0
3,302
25,461
12,294
579
5,756
19,419
0
58,993
L
Chiron
ZASHMOKER
Chiron
31,245
7,688
2,323
4,242
22,473
10,548
1,365
8,471
14,002
0
69,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,456
Gold Earned
46,847
263
Minions Killed
264
8
Camps Cleared
12
1,208,767
Distance Traveled
1,291,397
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
15,370
668
113
5
5
498,437
3
W
Olorun
16,831
732
126
5
6
398,912
4
L
Hercules
16,046
698
69
3
3
334,186
4
W
Chaac
13,882
604
63
3
1
407,316
0
W
Heimdallr
16,743
728
74
3
1
402,539
1
L
Chiron
15,431
671
82
4
4
458,774
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role