Player Matchup

Lancelot
Lancelot
AndyofStateFarm
Lancelot
Level 109
God Stats
1W - 1L
1,705 SR
Queue Stats
91W - 47L
1,566 Elo+
Party 1
Chang'e
Chang'e
Nesshii
Chang'e
Level 125
God Stats
7W - 6L
1,442 SR
Queue Stats
78W - 44L
1,528 Elo+
Party 1
Sun Wukong
Sun Wukong
WesofStateFarm
Sun Wukong
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
215W - 91L
1,666 Elo+
Party 1
Team Averages
Level 127
1,549 SR
1,587 Elo+

VS

Team Averages
Level 76
1,413 SR
1,611 Elo+
Heimdallr
Heimdallr
DaBlurrr
Heimdallr
Level 48
God Stats
2W - 0L
1,591 SR
Queue Stats
15W - 11L
1,565 Elo+
Party 2
Khepri
Khepri
DaHazeee
Khepri
Level 75
God Stats
4W - 0L
1,384 SR
Queue Stats
42W - 30L
1,609 Elo+
Party 2
Baba Yaga
Baba Yaga
GhostlyAbyss
Baba Yaga
Level 105
God Stats
2W - 0L
1,265 SR
Queue Stats
96W - 63L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
0 / 4 / 1
9,214
576
13,088
18,266
8,999
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Nesshii
Chang'e
13
1 / 6 / 0
9,228
577
7,472
16,722
7,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
WesofStateFarm
Sun Wukong
15
0 / 3 / 1
9,108
569
11,528
17,654
18,949
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DaBlurrr
Heimdallr
16
4 / 1 / 8
10,690
668
15,848
11,931
6,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
DaHazeee
Khepri
16
1 / 0 / 12
11,600
725
6,096
16,573
22,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
GhostlyAbyss
Baba Yaga
18
8 / 0 / 4
11,585
724
23,112
10,322
6,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
13
13
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Lancelot
0
4
1
0.13
W
Heimdallr
DaBlurrr
Heimdallr
4
1
8
8
W
Khepri
DaHazeee
Khepri
1
0
12
7
W
Baba Yaga
GhostlyAbyss
Baba Yaga
8
0
4
10
L
Chang'e
Nesshii
Chang'e
1
6
0
0.17
L
Sun Wukong
WesofStateFarm
Sun Wukong
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,088
Damage
45,056
52,642
Taken
38,826
35,644
Mitigated
35,273
13,043
Healing
12,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
13,088
2,192
0
4,691
18,266
8,999
0
10,196
8,070
0
36,187
W
Heimdallr
DaBlurrr
Heimdallr
15,848
8,726
0
3,592
11,931
6,355
931
2,744
9,187
0
42,152
W
Khepri
DaHazeee
Khepri
6,096
552
140
4,907
16,573
22,062
66
3,371
13,202
23,716
0
W
Baba Yaga
GhostlyAbyss
Baba Yaga
23,112
477
380
3,929
10,322
6,856
289
1,925
8,397
64,446
0
L
Chang'e
Nesshii
Chang'e
7,472
326
2,621
4,074
16,722
7,696
0
9,981
6,730
38,014
0
L
Sun Wukong
WesofStateFarm
Sun Wukong
11,528
2,048
0
1,657
17,654
18,949
0
9,487
8,167
203
34,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,550
Gold Earned
33,875
173
Minions Killed
193
7
Camps Cleared
8
961,391
Distance Traveled
927,556
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,214
576
60
4
3
340,808
1
W
Heimdallr
10,690
668
74
5
3
280,977
4
W
Khepri
11,600
725
29
2
0
318,961
1
W
Baba Yaga
11,585
724
90
6
5
327,618
3
L
Chang'e
9,228
577
70
4
4
300,381
0
L
Sun Wukong
9,108
569
43
3
0
320,202
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role