Player Matchup

Mulan
Mulan
AlecFletcher
Mulan
Level 69
God Stats
20W - 39L
1,385 SR
Queue Stats
128W - 163L
1,333 Elo+
Party 4
Thanatos
Thanatos
KhaosArts
Thanatos
Level 66
God Stats
26W - 25L
1,666 SR
Queue Stats
155W - 208L
1,345 Elo+
Party 4
Kukulkan
Kukulkan
Kreeonk
Kukulkan
Level 89
God Stats
20W - 24L
1,510 SR
Queue Stats
65W - 100L
1,328 Elo+
Party 4
Geb
Geb
SuperSONcUH
Geb
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 79L
1,402 Elo+
Party 3
Jing Wei
Jing Wei
Tonaenae80
Jing Wei
Level 140
God Stats
2W - 2L
1,341 SR
Queue Stats
133W - 138L
1,456 Elo+
Party 3
Team Averages
Level 79
1,480 SR
1,373 Elo+

VS

Team Averages
Level 59
1,605 SR
1,348 Elo+
Tiamat
Tiamat
AceSaintCrow
Tiamat
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 42L
1,422 Elo+
Party 2
Fenrir
Fenrir
AnonymousZen495
Fenrir
Level 106
God Stats
4W - 1L
1,828 SR
Queue Stats
370W - 408L
1,348 Elo+
Party 1
Skadi
Skadi
KarmaCrazed
Skadi
Level 16
God Stats
4W - 3L
1,604 SR
Queue Stats
31W - 32L
1,406 Elo+
Party 2
Chaac
Chaac
OniShark7125
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,250 Elo+
Party 1
Ymir
Ymir
xNannii
Ymir
Level 85
God Stats
4W - 8L
1,595 SR
Queue Stats
378W - 443L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 4
9,743
573
14,704
16,130
12,764
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
KhaosArts
Thanatos
14
6 / 3 / 3
8,785
517
11,741
15,991
7,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Kreeonk
Kukulkan
16
2 / 1 / 0
9,798
576
8,499
8,036
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 1 / 2
6,832
402
2,602
11,269
9,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Tonaenae80
Jing Wei
14
0 / 0 / 0
7,647
450
11,255
9,628
4,113
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
1 / 2 / 2
8,643
508
5,748
10,343
6,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 6 / 0
7,629
449
7,315
15,499
6,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 0 / 1
7,697
453
9,698
6,465
2,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
0 / 6 / 1
7,538
443
6,368
16,694
10,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
xNannii
Ymir
11
0 / 0 / 2
7,297
429
3,909
16,419
17,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
14
Kills
6
6
Deaths
14
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
2
2
1
W
5
1
4
7
L
4
6
0
0.67
L
1
0
1
1.5
W
Thanatos
KhaosArts
Thanatos
6
3
3
2.5
W
Kukulkan
Kreeonk
Kukulkan
2
1
0
2
L
0
6
1
0.08
W
1
1
2
2
W
Jing Wei
Tonaenae80
Jing Wei
0
0
0
0
L
Ymir
xNannii
Ymir
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,801
Damage
33,038
61,054
Taken
65,420
37,832
Mitigated
44,400
33,047
Healing
12,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
5,748
1,086
0
2,516
10,343
6,548
42
4,660
5,683
62,293
0
W
14,704
2,623
0
8,482
16,130
12,764
996
647
15,457
0
73,139
L
7,315
1,606
0
3,025
15,499
6,378
0
2,176
13,323
0
39,021
L
9,698
4,357
0
1,180
6,465
2,607
0
1,401
5,064
0
69,732
W
Thanatos
KhaosArts
Thanatos
11,741
2,426
0
14,542
15,991
7,918
0
2,297
13,478
0
75,301
W
Kukulkan
Kreeonk
Kukulkan
8,499
953
0
1,442
8,036
3,538
3,166
2,072
5,722
89,599
0
L
6,368
1,413
0
1,996
16,694
10,935
0
386
16,308
0
46,037
W
2,602
316
0
1,946
11,269
9,499
0
2,661
8,558
23,368
0
W
Jing Wei
Tonaenae80
Jing Wei
11,255
8,204
0
6,635
9,628
4,113
0
1,446
8,182
0
72,977
L
Ymir
xNannii
Ymir
3,909
1,273
0
4,189
16,419
17,932
0
2,478
13,941
24,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,805
Gold Earned
38,804
536
Minions Killed
412
0
Camps Cleared
0
1,582,156
Distance Traveled
1,611,400
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,643
508
126
7
0
298,945
2
W
Mulan
9,743
573
123
7
0
329,301
4
L
Fenrir
7,629
449
47
3
0
337,114
7
L
Skadi
7,697
453
113
7
0
318,997
4
W
Thanatos
8,785
517
97
6
0
363,578
0
W
Kukulkan
9,798
576
175
10
0
261,998
0
L
Chaac
7,538
443
84
5
0
317,089
0
W
Geb
6,832
402
28
2
0
324,865
0
W
Jing Wei
7,647
450
113
7
0
302,414
10
L
Ymir
7,297
429
42
2
0
339,255
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role