Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BackpackAxx
Kukulkan
Level 127
God Stats
1W - 2L
1,764 SR
Queue Stats
275W - 232L
1,646 Elo+
Party 1
Sylvanus
Sylvanus
JadedWRLD
Sylvanus
Level 127
God Stats
6W - 7L
1,599 SR
Queue Stats
131W - 86L
1,609 Elo+
Party 1
Artemis
Artemis
KidHalfDeaf
Artemis
Level 83
God Stats
4W - 0L
1,661 SR
Queue Stats
83W - 70L
1,603 Elo+
Party 1
Tyr
Tyr
quadaloupe
Tyr
Level 120
God Stats
18W - 15L
1,645 SR
Queue Stats
448W - 403L
1,523 Elo+
Party 1
Team Averages
Level 109
1,634 SR
1,576 Elo+

VS

Team Averages
Level 81
1,674 SR
1,623 Elo+
Achilles
Achilles
Apenaa
Achilles
Level 69
God Stats
8W - 7L
1,615 SR
Queue Stats
29W - 16L
1,607 Elo+
Solo
Atlas
Atlas
Ginger41
Atlas
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 110L
1,413 Elo+
Solo
Pele
Pele
Sunchipkiller
Pele
Level 126
God Stats
28W - 15L
1,752 SR
Queue Stats
160W - 94L
1,693 Elo+
Party 2
Cupid
Cupid
jsid02
Cupid
Level 102
God Stats
11W - 3L
1,953 SR
Queue Stats
82W - 60L
1,642 Elo+
Party 2
Ra
Ra
xNewZx
Ra
Level 53
God Stats
1W - 2L
1,552 SR
Queue Stats
33W - 16L
1,761 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
0 / 1 / 2
5,366
488
1,887
5,056
1,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
BackpackAxx
Kukulkan
12
3 / 1 / 1
6,843
622
7,325
5,320
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
JadedWRLD
Sylvanus
9
0 / 2 / 7
5,947
541
4,885
10,547
5,210
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Artemis
KidHalfDeaf
Artemis
10
3 / 1 / 0
6,263
569
6,061
7,784
2,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 1 / 2
6,612
601
6,070
9,614
6,200
Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Apenaa
Achilles
9
0 / 3 / 1
4,899
445
4,452
9,930
4,335
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
Ginger41
Atlas
8
1 / 3 / 3
5,322
484
3,981
8,501
3,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 1 / 2
6,275
570
4,399
12,381
4,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
jsid02
Cupid
8
0 / 1 / 1
4,842
440
2,890
4,689
1,040
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ra
10
2 / 1 / 1
6,023
548
2,918
4,589
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
9
Kills
6
6
Deaths
9
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
0
1
2
1
L
Achilles
Apenaa
Achilles
0
3
1
0.17
W
Kukulkan
BackpackAxx
Kukulkan
3
1
1
3.5
L
Atlas
Ginger41
Atlas
1
3
3
0.83
W
Sylvanus
JadedWRLD
Sylvanus
0
2
7
1.75
W
Artemis
KidHalfDeaf
Artemis
3
1
0
3
L
3
1
2
4
L
Cupid
jsid02
Cupid
0
1
1
0.5
W
3
1
2
4
L
Ra
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,228
Damage
18,640
38,321
Taken
40,090
18,717
Mitigated
15,201
15,538
Healing
15,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
1,887
370
0
2,546
5,056
1,925
0
365
4,691
0
34,041
L
Achilles
Apenaa
Achilles
4,452
1,619
0
2,548
9,930
4,335
0
2,206
7,676
0
28,827
W
Kukulkan
BackpackAxx
Kukulkan
7,325
598
0
700
5,320
2,547
420
1,427
3,893
53,445
0
L
Atlas
Ginger41
Atlas
3,981
1,802
167
2,130
8,501
3,825
0
3,237
5,218
9,161
0
W
Sylvanus
JadedWRLD
Sylvanus
4,885
1,689
2,636
3,852
10,547
5,210
0
2,649
7,898
18,128
0
W
Artemis
KidHalfDeaf
Artemis
6,061
3,124
0
1,600
7,784
2,835
159
1,116
6,668
0
43,015
L
4,399
1,230
0
7,454
12,381
4,194
0
3,381
8,976
0
44,635
L
Cupid
jsid02
Cupid
2,890
1,531
62
1,527
4,689
1,040
0
810
3,879
0
32,092
W
6,070
605
0
4,204
9,614
6,200
0
1,342
8,272
0
46,664
L
Ra
2,918
0
292
1,219
4,589
1,807
0
2,290
2,131
37,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,031
Gold Earned
27,361
384
Minions Killed
263
0
Camps Cleared
0
1,027,522
Distance Traveled
1,006,604
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,366
488
71
6
0
240,772
0
L
Achilles
4,899
445
44
4
0
182,744
4
W
Kukulkan
6,843
622
117
11
0
190,781
1
L
Atlas
5,322
484
12
1
0
221,999
2
W
Sylvanus
5,947
541
19
2
0
186,005
4
W
Artemis
6,263
569
94
9
0
186,377
2
L
Pele
6,275
570
81
7
0
204,670
0
L
Cupid
4,842
440
56
5
0
200,561
3
W
Tyr
6,612
601
83
8
0
223,587
4
L
Ra
6,023
548
70
6
0
196,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role