Player Matchup

Amaterasu
Amaterasu
AmazonBoxBoi
Amaterasu
Level 67
God Stats
9W - 9L
1,541 SR
Queue Stats
61W - 77L
1,343 Elo+
Party 2
Pele
Pele
ChefBoyarDummy
Pele
Level 80
God Stats
4W - 3L
1,546 SR
Queue Stats
74W - 95L
1,333 Elo+
Party 2
Ullr
Ullr
MlNGO
Ullr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,259 Elo+
Party 2
Ymir
Ymir
OnGawd1
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Discordia
Discordia
footlice
Discordia
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 145L
1,325 Elo+
Party 2
Team Averages
Level 60
1,517 SR
1,352 Elo+

VS

Team Averages
Level 62
1,483 SR
1,505 Elo+
Mercury
Mercury
 
Mercury
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Vkaain
Khepri
Level 31
God Stats
18W - 7L
1,586 SR
Queue Stats
73W - 62L
1,512 Elo+
Party 1
Sol
Sol
lexhidal
Sol
Level 40
God Stats
11W - 6L
1,437 SR
Queue Stats
94W - 65L
1,474 Elo+
Solo
Zhong Kui
Zhong Kui
micscroll210
Zhong Kui
Level 65
God Stats
19W - 10L
1,391 SR
Queue Stats
180W - 182L
1,481 Elo+
Party 1
Heimdallr
Heimdallr
neothegod1
Heimdallr
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 64L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AmazonBoxBoi
Amaterasu
15
1 / 3 / 1
9,748
464
8,236
20,647
18,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 4 / 3
10,251
488
14,734
20,678
9,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
MlNGO
Ullr
13
2 / 5 / 1
8,206
391
7,291
13,076
6,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
OnGawd1
Ymir
13
0 / 3 / 3
8,599
409
4,364
19,454
22,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
footlice
Discordia
16
3 / 4 / 1
9,989
476
12,662
13,453
5,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
10 / 1 / 4
12,157
579
18,403
21,347
10,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
Vkaain
Khepri
14
1 / 1 / 10
9,669
460
6,871
13,728
14,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 3 / 4
9,012
429
12,428
13,342
6,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
micscroll210
Zhong Kui
17
3 / 1 / 6
10,928
520
20,067
13,990
11,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
neothegod1
Heimdallr
16
3 / 4 / 5
10,145
483
10,442
15,155
7,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
10
Kills
19
19
Deaths
10
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
10
1
4
12
L
Amaterasu
AmazonBoxBoi
Amaterasu
1
3
1
0.5
L
4
4
3
1.38
L
Ullr
MlNGO
Ullr
2
5
1
0.5
L
Ymir
OnGawd1
Ymir
0
3
3
0.5
W
Khepri
Vkaain
Khepri
1
1
10
6
L
Discordia
footlice
Discordia
3
4
1
0.88
W
2
3
4
1.33
W
Zhong Kui
micscroll210
Zhong Kui
3
1
6
6
W
Heimdallr
neothegod1
Heimdallr
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,287
Damage
68,211
87,308
Taken
77,562
63,385
Mitigated
49,688
13,072
Healing
20,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
18,403
10,448
0
1,160
21,347
10,449
1,954
2,470
18,634
0
126,519
L
Amaterasu
AmazonBoxBoi
Amaterasu
8,236
2,850
0
5,674
20,647
18,728
288
13,844
6,803
0
60,948
L
14,734
3,248
0
1,302
20,678
9,688
16
4,010
16,668
0
90,851
L
Ullr
MlNGO
Ullr
7,291
3,809
0
98
13,076
6,329
1,467
7,373
5,703
0
39,910
L
Ymir
OnGawd1
Ymir
4,364
958
0
4,038
19,454
22,785
27
11,232
8,222
21,563
0
W
Khepri
Vkaain
Khepri
6,871
778
0
4,806
13,728
14,344
0
2,913
10,743
28,388
0
L
Discordia
footlice
Discordia
12,662
528
0
1,960
13,453
5,855
0
2,907
10,546
68,002
0
W
12,428
6,238
0
4,714
13,342
6,074
911
3,703
9,583
59,293
0
W
Zhong Kui
micscroll210
Zhong Kui
20,067
3,381
0
6,630
13,990
11,300
858
1,448
12,470
87,921
0
W
Heimdallr
neothegod1
Heimdallr
10,442
2,980
0
3,082
15,155
7,521
529
5,317
9,106
0
72,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,793
Gold Earned
51,911
458
Minions Killed
535
0
Camps Cleared
0
2,076,667
Distance Traveled
2,059,955
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,157
579
178
8
0
513,823
4
L
Amaterasu
9,748
464
119
6
0
440,857
0
L
Pele
10,251
488
129
6
0
479,555
1
L
Ullr
8,206
391
65
3
0
376,603
1
L
Ymir
8,599
409
35
2
0
351,552
1
W
Khepri
9,669
460
20
1
0
396,648
3
L
Discordia
9,989
476
110
5
0
428,100
5
W
Sol
9,012
429
86
4
0
387,878
3
W
Zhong Kui
10,928
520
130
6
0
363,573
5
W
Heimdallr
10,145
483
121
6
0
398,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role