Player Matchup

Merlin
Merlin
BluEqu4lizer
Merlin
Level 122
God Stats
61W - 55L
1,547 SR
Queue Stats
317W - 315L
1,440 Elo+
Party 2
Hachiman
Hachiman
Creeper1208
Hachiman
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
174W - 164L
1,372 Elo+
Solo
Skadi
Skadi
DarthCaulk
Skadi
Level 111
God Stats
10W - 12L
1,487 SR
Queue Stats
172W - 160L
1,433 Elo+
Party 2
Ravana
Ravana
Im_Drid
Ravana
Level 91
God Stats
29W - 25L
1,525 SR
Queue Stats
358W - 360L
1,430 Elo+
Party 2
Atlas
Atlas
bazeddj
Atlas
Level 32
God Stats
30W - 27L
1,502 SR
Queue Stats
122W - 122L
1,404 Elo+
Party 2
Team Averages
Level 88
1,512 SR
1,416 Elo+

VS

Team Averages
Level 68
1,525 SR
1,372 Elo+
Danzaburou
Danzaburou
Celtrix
Danzaburou
Level 54
God Stats
2W - 2L
1,756 SR
Queue Stats
83W - 97L
1,398 Elo+
Party 1
Bacchus
Bacchus
Legolaslad
Bacchus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,338 Elo+
Party 1
Mercury
Mercury
LoftiestBow221
Mercury
Level 48
God Stats
3W - 2L
1,576 SR
Queue Stats
89W - 94L
1,336 Elo+
Solo
Gilgamesh
Gilgamesh
Windetia
Gilgamesh
Level 107
God Stats
6W - 7L
1,452 SR
Queue Stats
233W - 238L
1,371 Elo+
Party 1
Persephone
Persephone
XxSWAGGLEZxX
Persephone
Level 120
God Stats
2W - 2L
1,343 SR
Queue Stats
356W - 353L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
7 / 2 / 10
14,996
577
20,331
12,218
6,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Creeper1208
Hachiman
19
1 / 2 / 7
12,247
471
10,185
13,420
6,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Skadi
20
12 / 5 / 8
14,494
557
21,820
18,856
8,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
Im_Drid
Ravana
20
6 / 2 / 15
13,795
531
21,155
11,514
6,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
bazeddj
Atlas
17
1 / 1 / 10
11,983
461
4,508
15,944
15,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Celtrix
Danzaburou
16
2 / 6 / 2
11,429
440
8,754
17,840
7,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Legolaslad
Bacchus
14
1 / 4 / 3
10,371
399
8,498
22,130
35,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
0 / 5 / 2
12,071
464
5,210
21,614
11,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Windetia
Gilgamesh
20
8 / 7 / 1
14,398
554
13,530
28,753
16,405
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
XxSWAGGLEZxX
Persephone
18
1 / 6 / 4
12,585
484
11,252
19,555
8,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
24
27
Kills
12
12
Deaths
28
50
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
7
2
10
6
L
Danzaburou
Celtrix
Danzaburou
2
6
2
0.5
W
Hachiman
Creeper1208
Hachiman
1
2
7
2.25
W
Skadi
12
5
8
3.2
W
Ravana
Im_Drid
Ravana
6
2
15
6.75
L
Bacchus
Legolaslad
Bacchus
1
4
3
0.63
L
0
5
2
0.2
L
Gilgamesh
Windetia
Gilgamesh
8
7
1
1.21
L
Persephone
XxSWAGGLEZxX
Persephone
1
6
4
0.5
W
Atlas
bazeddj
Atlas
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,999
Damage
47,244
71,952
Taken
109,892
43,838
Mitigated
79,754
16,349
Healing
23,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
20,331
711
248
1,157
12,218
6,371
449
4,723
7,495
146,342
0
L
Danzaburou
Celtrix
Danzaburou
8,754
3,368
0
3,595
17,840
7,743
78
3,042
14,798
0
90,047
W
Hachiman
Creeper1208
Hachiman
10,185
5,018
0
4,449
13,420
6,447
680
5,455
7,965
0
105,080
W
Skadi
21,820
7,542
0
760
18,856
8,943
4,663
4,069
14,787
0
113,274
W
Ravana
Im_Drid
Ravana
21,155
5,835
0
6,286
11,514
6,661
166
2,532
8,982
0
106,592
L
Bacchus
Legolaslad
Bacchus
8,498
1,208
592
3,029
22,130
35,693
0
5,709
16,421
18,322
0
L
5,210
1,386
0
5,020
21,614
11,274
3,612
3,341
18,273
0
102,338
L
Gilgamesh
Windetia
Gilgamesh
13,530
4,637
0
6,043
28,753
16,405
0
7,118
21,635
0
140,379
L
Persephone
XxSWAGGLEZxX
Persephone
11,252
95
280
4,785
19,555
8,639
1,308
5,628
13,921
106,656
0
W
Atlas
bazeddj
Atlas
4,508
1,844
115
3,334
15,944
15,416
177
4,355
11,589
24,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,515
Gold Earned
60,854
669
Minions Killed
665
0
Camps Cleared
0
2,518,588
Distance Traveled
2,348,796
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,996
577
214
8
0
487,015
8
L
Danzaburou
11,429
440
149
6
0
420,397
0
W
Hachiman
12,247
471
160
6
0
485,811
1
W
Skadi
14,494
557
131
5
0
415,513
2
W
Ravana
13,795
531
130
5
0
580,110
6
L
Bacchus
10,371
399
24
1
0
461,234
1
L
Mercury
12,071
464
153
6
0
508,451
1
L
Gilgamesh
14,398
554
199
8
0
492,101
11
L
Persephone
12,585
484
140
5
0
466,613
1
W
Atlas
11,983
461
34
1
0
550,139
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role