Player Matchup

Merlin
Merlin
 
Merlin
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Carlo7773
Ymir
Level 26
God Stats
24W - 27L
1,477 SR
Queue Stats
188W - 242L
1,338 Elo+
Party 2
Artemis
Artemis
ImEurus
Artemis
Level 25
God Stats
1W - 1L
1,706 SR
Queue Stats
13W - 19L
1,504 Elo+
Solo
Pele
Pele
K2Kridd
Pele
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MENINBALACK
Sun Wukong
Level 123
God Stats
4W - 9L
1,401 SR
Queue Stats
192W - 217L
1,365 Elo+
Party 2
Team Averages
Level 46
1,517 SR
1,442 Elo+

VS

Team Averages
Level 41
1,451 SR
1,416 Elo+
Bacchus
Bacchus
AkuRyu666
Bacchus
Level 17
God Stats
9W - 10L
1,537 SR
Queue Stats
10W - 18L
1,363 Elo+
Party 1
Ishtar
Ishtar
GBLuciel00
Ishtar
Level 79
God Stats
2W - 4L
1,433 SR
Queue Stats
10W - 18L
1,363 Elo+
Party 1
Anhur
Anhur
Medusaissmexy
Anhur
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 24L
1,517 Elo+
Solo
Hades
Hades
un papu x
Hades
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
203W - 223L
1,477 Elo+
Solo
Baron Samedi
Baron Samedi
xMrxJokerx
Baron Samedi
Level 28
God Stats
4W - 8L
1,286 SR
Queue Stats
11W - 19L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
3 / 7 / 6
10,246
732
14,563
12,926
4,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
16
0 / 4 / 7
9,720
694
8,606
20,246
22,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Artemis
ImEurus
Artemis
15
1 / 7 / 7
9,171
655
11,878
18,073
6,706
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
K2Kridd
Pele
17
5 / 7 / 3
10,395
743
16,087
17,582
6,601
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
MENINBALACK
Sun Wukong
17
4 / 4 / 7
10,925
780
14,065
20,603
19,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AkuRyu666
Bacchus
16
3 / 2 / 12
10,606
758
8,959
16,821
24,084
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
GBLuciel00
Ishtar
20
10 / 3 / 11
12,296
878
18,206
13,258
7,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
10 / 1 / 12
11,378
813
23,772
16,972
8,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
un papu x
Hades
16
2 / 5 / 10
9,589
685
12,489
18,725
10,036
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
xMrxJokerx
Baron Samedi
17
3 / 2 / 11
10,298
736
12,658
13,091
6,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
84
13
Kills
28
29
Deaths
13
30
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
7
6
0.86
W
Bacchus
AkuRyu666
Bacchus
3
2
12
4.5
L
Ymir
0
4
7
0.88
W
Ishtar
GBLuciel00
Ishtar
10
3
11
5.17
L
Artemis
ImEurus
Artemis
1
7
7
0.64
L
Pele
K2Kridd
Pele
5
7
3
0.93
L
Sun Wukong
MENINBALACK
Sun Wukong
4
4
7
1.88
W
10
1
12
16
W
Hades
un papu x
Hades
2
5
10
1.4
W
Baron Samedi
xMrxJokerx
Baron Samedi
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,199
Damage
76,084
89,430
Taken
78,867
59,579
Mitigated
56,603
15,848
Healing
25,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
14,563
536
195
855
12,926
4,741
207
3,465
9,434
35,355
0
W
Bacchus
AkuRyu666
Bacchus
8,959
728
0
2,362
16,821
24,084
379
5,277
11,544
21,835
0
L
Ymir
8,606
1,108
0
574
20,246
22,000
246
9,480
10,597
24,612
0
W
Ishtar
GBLuciel00
Ishtar
18,206
12,089
0
5,691
13,258
7,589
515
3,269
9,989
0
63,546
L
Artemis
ImEurus
Artemis
11,878
7,507
0
4,798
18,073
6,706
0
8,135
9,836
0
27,151
L
Pele
K2Kridd
Pele
16,087
5,584
0
1,303
17,582
6,601
1,146
5,609
11,910
0
29,949
L
Sun Wukong
MENINBALACK
Sun Wukong
14,065
1,106
2,040
6,083
20,603
19,531
305
7,018
13,357
0
35,045
W
23,772
15,070
0
5,527
16,972
8,032
798
4,555
12,417
0
44,461
W
Hades
un papu x
Hades
12,489
3,092
747
3,895
18,725
10,036
118
6,254
12,471
28,250
0
W
Baron Samedi
xMrxJokerx
Baron Samedi
12,658
1,163
2,639
4,283
13,091
6,862
0
3,814
9,277
32,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,457
Gold Earned
54,167
195
Minions Killed
236
0
Camps Cleared
0
1,331,361
Distance Traveled
1,283,273
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,246
732
55
4
0
247,704
1
W
Bacchus
10,606
758
20
1
0
245,217
1
L
Ymir
9,720
694
39
3
0
274,457
1
W
Ishtar
12,296
878
94
7
0
258,195
0
L
Artemis
9,171
655
29
2
0
240,230
0
L
Pele
10,395
743
29
2
0
271,632
4
L
Sun Wukong
10,925
780
43
3
0
297,338
3
W
Anhur
11,378
813
48
3
0
264,255
3
W
Hades
9,589
685
33
2
0
242,101
1
W
Baron Samedi
10,298
736
41
3
0
273,505
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role