Player Matchup

Heimdallr
Heimdallr
Silver III
Goku_UI-_-935
Heimdallr
Silver III
Level 54
God Stats
0W - 1L
1,430 SR
Queue Stats
14W - 19L
1,410 MMR
Party 1
Ares
Ares
Bronze IV
X_ghost702_Xe
Ares
Bronze IV
Level 53
God Stats
0W - 2L
1,639 SR
Queue Stats
3W - 13L
1,186 MMR
Party 1
Raijin
Raijin
Silver I
hxlyneptune
Raijin
Silver I
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,369 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 57
1,523 SR
1,322 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 66
1,590 SR
1,287 MMR
Bacchus
Bacchus
Silver II
BloodSS4045
Bacchus
Silver II
Level 42
God Stats
9W - 2L
1,552 SR
Queue Stats
44W - 60L
1,200 MMR
Solo
Pele
Pele
Gold V
Eternalizyd
Pele
Gold V
Level 64
God Stats
2W - 1L
1,355 SR
Queue Stats
17W - 26L
1,383 MMR
Party 2
Sol
Sol
Silver I
lII_Ray_IIl
Sol
Silver I
Level 93
God Stats
1W - 0L
1,862 SR
Queue Stats
22W - 31L
1,278 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Goku_UI-_-935
Heimdallr
11
1 / 4 / 2
7,226
657
5,919
11,585
6,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 5 / 2
7,405
673
3,832
12,847
12,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
11
1 / 2 / 2
7,249
659
7,716
7,848
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AphroditeYmirHelPersephoneBaron Samedi

VS

Bans
ChaacCabrakanCthulhuAtlasCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BloodSS4045
Bacchus
13
1 / 0 / 10
8,521
775
8,101
9,620
11,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 6
7,110
646
4,977
9,712
5,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

13
9 / 2 / 2
8,845
804
14,935
8,342
3,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
11
11
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BloodSS4045
Bacchus
1
0
10
6
W
1
2
6
2
L
Heimdallr
Goku_UI-_-935
Heimdallr
1
4
2
0.5
L
2
5
2
0.6
L
Raijin
1
2
2
1
W
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,467
Damage
28,013
32,280
Taken
27,674
22,129
Mitigated
21,194
4,400
Healing
10,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BloodSS4045
Bacchus
8,101
1,121
0
3,765
9,620
11,589
69
3,701
5,919
14,837
0
W
4,977
1,293
0
2,794
9,712
5,749
0
4,803
4,909
0
19,158
L
Heimdallr
Goku_UI-_-935
Heimdallr
5,919
2,673
0
2,675
11,585
6,297
421
7,448
3,928
0
23,328
L
3,832
240
0
1,325
12,847
12,098
0
8,057
4,560
7,057
0
L
Raijin
7,716
582
0
400
7,848
3,734
0
5,963
1,861
21,519
0
W
14,935
6,296
0
4,073
8,342
3,856
718
3,681
4,661
34,635
4,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,880
Gold Earned
24,476
91
Minions Killed
108
1
Camps Cleared
7
558,644
Distance Traveled
655,864
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,521
775
11
1
0
227,305
3
W
Pele
7,110
646
39
4
4
209,594
0
L
Heimdallr
7,226
657
46
4
0
178,872
0
L
Ares
7,405
673
3
0
0
186,680
4
L
Raijin
7,249
659
42
4
1
193,092
4
W
Sol
8,845
804
58
5
3
218,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role