Player Matchup

Atlas
Atlas
Jvbsito667
Atlas
Level 38
God Stats
10W - 9L
1,684 SR
Queue Stats
67W - 118L
1,157 Elo+
Party 1
Sun Wukong
Sun Wukong
Psy_ch_0_
Sun Wukong
Level 76
God Stats
3W - 1L
1,730 SR
Queue Stats
49W - 91L
1,149 Elo+
Party 1
Neith
Neith
frankmok
Neith
Level 123
God Stats
2W - 2L
1,282 SR
Queue Stats
96W - 159L
1,229 Elo+
Party 1
Team Averages
Level 79
1,565 SR
1,178 Elo+

VS

Team Averages
Level 34
1,383 SR
1,182 Elo+
Cthulhu
Cthulhu
HighestCat4
Cthulhu
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 162L
1,207 Elo+
Party 2
Poseidon
Poseidon
MATZUDA07
Poseidon
Level 18
God Stats
4W - 15L
1,150 SR
Queue Stats
52W - 112L
1,078 Elo+
Party 2
Hades
Hades
ajaaymfstackz
Hades
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
86W - 162L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
4 / 3 / 15
13,449
791
8,863
24,806
25,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Psy_ch_0_
Sun Wukong
18
10 / 2 / 12
13,399
788
25,743
25,780
23,704
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
frankmok
Neith
16
9 / 3 / 9
13,149
773
22,583
16,479
8,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HighestCat4
Cthulhu
16
5 / 6 / 2
11,491
676
17,907
29,454
39,150
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
MATZUDA07
Poseidon
14
0 / 10 / 5
9,840
579
11,845
19,236
7,940
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 7 / 2
10,740
632
14,037
26,240
17,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
23
Kills
8
8
Deaths
23
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
HighestCat4
Cthulhu
5
6
2
1
W
Atlas
4
3
15
3.83
L
Poseidon
MATZUDA07
Poseidon
0
10
5
0.25
W
Sun Wukong
Psy_ch_0_
Sun Wukong
10
2
12
8
L
3
7
2
0.57
W
Neith
frankmok
Neith
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,189
Damage
43,789
67,065
Taken
74,930
57,899
Mitigated
64,831
27,188
Healing
6,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
HighestCat4
Cthulhu
17,907
1,591
0
0
29,454
39,150
0
3,394
26,060
44,667
0
W
Atlas
8,863
4,398
4,698
7,181
24,806
25,981
118
14,990
7,890
31,399
0
L
Poseidon
MATZUDA07
Poseidon
11,845
1,625
140
1,892
19,236
7,940
0
2,517
16,719
38,993
0
W
Sun Wukong
Psy_ch_0_
Sun Wukong
25,743
5,572
0
9,200
25,780
23,704
617
17,684
8,096
0
52,052
L
14,037
1,137
338
4,492
26,240
17,741
14
3,300
22,940
35,054
0
W
Neith
frankmok
Neith
22,583
11,292
0
6,109
16,479
8,214
1,771
12,131
4,348
0
51,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,997
Gold Earned
32,071
142
Minions Killed
122
8
Camps Cleared
4
876,139
Distance Traveled
798,369
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,491
676
43
3
1
278,461
1
W
Atlas
13,449
791
37
2
1
290,397
3
L
Poseidon
9,840
579
51
3
0
245,856
1
W
Sun Wukong
13,399
788
51
3
2
331,581
3
L
Hades
10,740
632
28
2
3
274,052
0
W
Neith
13,149
773
54
3
5
254,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role