Player Matchup

Bastet
Bastet
JessWitchLange
Bastet
Level 154
God Stats
14W - 13L
1,807 SR
Queue Stats
513W - 371L
1,677 Elo+
Party 1
Ah Puch
Ah Puch
Justiinn1k
Ah Puch
Level 121
God Stats
1W - 1L
1,629 SR
Queue Stats
121W - 116L
1,566 Elo+
Party 3
Ymir
Ymir
SLG Omni
Ymir
Level 145
God Stats
11W - 6L
1,324 SR
Queue Stats
469W - 466L
1,568 Elo+
Solo
Cliodhna
Cliodhna
TheVendableFez
Cliodhna
Level 65
God Stats
22W - 12L
1,565 SR
Queue Stats
104W - 113L
1,460 Elo+
Party 1
Cernunnos
Cernunnos
kyle1269
Cernunnos
Level 129
God Stats
3W - 0L
1,840 SR
Queue Stats
134W - 129L
1,559 Elo+
Party 3
Team Averages
Level 123
1,633 SR
1,566 Elo+

VS

Team Averages
Level 139
1,555 SR
1,555 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
ExaltedRonin13
Skadi
Level 160
God Stats
8W - 8L
1,548 SR
Queue Stats
293W - 282L
1,595 Elo+
Party 2
Ao Kuang
Ao Kuang
ExecutedComet9
Ao Kuang
Level 102
God Stats
12W - 15L
1,508 SR
Queue Stats
459W - 432L
1,573 Elo+
Solo
Zeus
Zeus
Gibbo1957
Zeus
Level 148
God Stats
4W - 2L
1,677 SR
Queue Stats
210W - 195L
1,567 Elo+
Party 2
Hades
Hades
VLADlockhart
Hades
Level 159
God Stats
7W - 6L
1,540 SR
Queue Stats
95W - 90L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 1 / 2
12,751
607
28,349
22,451
11,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Justiinn1k
Ah Puch
17
3 / 3 / 8
10,976
523
12,675
11,174
5,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
15
2 / 2 / 12
10,244
488
5,965
19,108
17,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cliodhna
18
0 / 1 / 4
11,631
554
12,394
18,779
18,629
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
kyle1269
Cernunnos
16
3 / 4 / 3
10,128
482
12,184
16,796
7,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 5 / 8
8,479
404
10,907
24,640
20,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
4 / 6 / 3
9,725
463
8,830
20,446
8,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ao Kuang
14
3 / 4 / 1
8,899
424
9,801
19,431
7,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
15
2 / 7 / 3
9,473
451
12,353
17,550
6,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
1 / 3 / 3
10,543
502
11,257
17,406
16,285
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
25
Kills
11
11
Deaths
25
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
5
8
1
L
4
6
3
0.92
L
Ao Kuang
3
4
1
0.88
L
Zeus
2
7
3
0.5
W
17
1
2
18
W
Ah Puch
Justiinn1k
Ah Puch
3
3
8
2.33
W
Ymir
2
2
12
4
W
Cliodhna
0
1
4
2
L
1
3
3
0.83
W
Cernunnos
kyle1269
Cernunnos
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,567
Damage
53,148
88,308
Taken
99,473
61,001
Mitigated
58,690
35,656
Healing
27,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
10,907
3,209
1,900
3,123
24,640
20,142
0
4,630
20,010
345
24,409
L
8,830
3,013
0
2,074
20,446
8,210
0
6,451
13,995
0
71,895
L
Ao Kuang
9,801
1,799
0
5,598
19,431
7,752
28
3,111
16,320
68,560
0
L
Zeus
12,353
1,861
0
5,292
17,550
6,301
0
4,414
13,136
76,479
0
W
28,349
10,173
0
12,347
22,451
11,540
0
7,537
14,914
0
124,182
W
Ah Puch
Justiinn1k
Ah Puch
12,675
1,025
0
5,161
11,174
5,061
648
1,808
9,366
87,008
0
W
Ymir
5,965
2,015
0
3,216
19,108
17,879
0
7,521
11,587
30,322
0
W
Cliodhna
12,394
2,642
0
10,010
18,779
18,629
984
9,373
9,406
0
108,853
L
11,257
2,992
134
9,358
17,406
16,285
494
34
17,372
86,341
0
W
Cernunnos
kyle1269
Cernunnos
12,184
5,851
0
4,922
16,796
7,892
2,394
7,517
9,279
0
76,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,730
Gold Earned
47,119
637
Minions Killed
577
0
Camps Cleared
0
1,972,585
Distance Traveled
1,788,193
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,479
404
21
1
0
372,634
9
L
Skadi
9,725
463
131
6
0
366,776
4
L
Ao Kuang
8,899
424
120
6
0
389,808
3
L
Zeus
9,473
451
135
6
0
339,137
2
W
Bastet
12,751
607
144
7
0
491,264
5
W
Ah Puch
10,976
523
150
7
0
395,281
6
W
Ymir
10,244
488
42
2
0
393,898
9
W
Cliodhna
11,631
554
187
9
0
379,115
4
L
Hades
10,543
502
170
8
0
319,838
5
W
Cernunnos
10,128
482
114
5
0
313,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role