Player Matchup

Raijin
Raijin
 
Raijin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BoBuchanan615
Ares
Level 145
God Stats
8W - 8L
1,506 SR
Queue Stats
530W - 521L
1,559 Elo+
Solo
Hou Yi
Hou Yi
SHEluvsBOOGS
Hou Yi
Level 82
God Stats
2W - 6L
1,678 SR
Queue Stats
216W - 179L
1,614 Elo+
Solo
Amaterasu
Amaterasu
SHILN4D
Amaterasu
Level 124
God Stats
0W - 1L
1,490 SR
Queue Stats
7W - 9L
1,543 Elo+
Solo
Hel
Hel
tmg919
Hel
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 251L
1,560 Elo+
Solo
Team Averages
Level 116
1,535 SR
1,555 Elo+

VS

Team Averages
Level 108
1,630 SR
1,536 Elo+
Scylla
Scylla
ArcheryGamesX
Scylla
Level 138
God Stats
1W - 0L
1,851 SR
Queue Stats
24W - 25L
1,457 Elo+
Party 1
Hel
Hel
Roní
Hel
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 44L
1,585 Elo+
Party 1
Erlang Shen
Erlang Shen
TheUnkindness
Erlang Shen
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
535W - 539L
1,587 Elo+
Party 2
Anubis
Anubis
diegoldead
Anubis
Level 156
God Stats
1W - 0L
1,857 SR
Queue Stats
33W - 24L
1,524 Elo+
Party 1
Bellona
Bellona
lR0NB0RN
Bellona
Level 47
God Stats
6W - 8L
1,440 SR
Queue Stats
197W - 219L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
2 / 4 / 3
7,934
661
13,842
11,693
5,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 3 / 5
8,131
678
4,541
15,848
18,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
16
2 / 2 / 4
8,329
694
13,059
10,460
5,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
SHILN4D
Amaterasu
14
3 / 4 / 5
8,107
676
8,196
17,357
17,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hel
tmg919
Hel
14
1 / 4 / 7
7,758
647
7,154
14,324
8,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 5
9,706
809
19,606
9,046
4,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hel
Roní
Hel
16
1 / 0 / 13
8,860
738
8,992
15,057
14,936
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Erlang Shen
TheUnkindness
Erlang Shen
14
2 / 4 / 13
8,688
724
9,127
17,763
15,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
diegoldead
Anubis
15
5 / 2 / 9
9,278
773
16,940
11,080
7,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
lR0NB0RN
Bellona
15
3 / 3 / 12
9,465
789
10,271
17,026
14,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
69
9
Kills
17
17
Deaths
10
24
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
4
3
0.88
W
6
1
5
8.5
L
1
3
5
1.17
W
Hel
Roní
Hel
1
0
13
7.5
L
Hou Yi
2
2
4
2
L
Amaterasu
SHILN4D
Amaterasu
3
4
5
1.38
W
Erlang Shen
TheUnkindness
Erlang Shen
2
4
13
2.13
W
Anubis
diegoldead
Anubis
5
2
9
4.75
W
Bellona
lR0NB0RN
Bellona
3
3
12
3
L
Hel
tmg919
Hel
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,792
Damage
64,936
69,682
Taken
69,972
55,109
Mitigated
56,957
29,746
Healing
47,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
13,842
1,158
391
1,470
11,693
5,510
0
7,626
3,745
31,907
0
W
19,606
1,114
675
558
9,046
4,732
1,193
4,916
4,130
31,918
0
L
4,541
140
266
1,944
15,848
18,219
0
8,814
6,782
7,311
0
W
Hel
Roní
Hel
8,992
172
15,733
11,183
15,057
14,936
238
5,280
9,777
18,024
0
L
Hou Yi
13,059
5,301
1,168
2,324
10,460
5,613
0
6,980
3,248
0
25,479
L
Amaterasu
SHILN4D
Amaterasu
8,196
3,585
741
4,082
17,357
17,347
0
9,482
7,518
0
14,225
W
Erlang Shen
TheUnkindness
Erlang Shen
9,127
5,022
2,503
5,319
17,763
15,945
540
6,448
11,315
0
13,700
W
Anubis
diegoldead
Anubis
16,940
929
1,360
3,173
11,080
7,015
1,766
3,776
7,304
33,637
0
W
Bellona
lR0NB0RN
Bellona
10,271
2,162
3,519
3,780
17,026
14,329
630
5,117
11,909
0
17,584
L
Hel
tmg919
Hel
7,154
304
10,868
6,492
14,324
8,420
0
11,085
2,851
15,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,259
Gold Earned
45,997
111
Minions Killed
121
0
Camps Cleared
0
1,072,016
Distance Traveled
1,204,253
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,934
661
46
4
0
171,460
5
W
Scylla
9,706
809
34
3
0
239,313
2
L
Ares
8,131
678
1
0
0
230,005
3
W
Hel
8,860
738
23
2
0
288,480
0
L
Hou Yi
8,329
694
30
3
0
231,828
0
L
Amaterasu
8,107
676
10
1
0
202,652
1
W
Erlang Shen
8,688
724
9
1
0
220,885
0
W
Anubis
9,278
773
44
4
0
210,248
0
W
Bellona
9,465
789
11
1
0
245,327
0
L
Hel
7,758
647
24
2
0
236,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role