Player Matchup

Serqet
Serqet
SmokingJs
Serqet
Level 60
God Stats
12W - 12L
1,417 SR
Queue Stats
157W - 184L
1,397 Elo+
Solo
Ymir
Ymir
TonyCipriani
Ymir
Level 46
God Stats
7W - 1L
1,236 SR
Queue Stats
9W - 4L
1,184 Elo+
Party 2
Charybdis
Charybdis
dilancho
Charybdis
Level 149
God Stats
6W - 1L
1,500 SR
Queue Stats
10W - 6L
1,107 Elo+
Party 2
Ao Kuang
Ao Kuang
johann0210
Ao Kuang
Level 101
God Stats
5W - 3L
1,484 SR
Queue Stats
45W - 35L
1,495 Elo+
Solo
Merlin
Merlin
sfuentes
Merlin
Level 65
God Stats
6W - 2L
1,629 SR
Queue Stats
84W - 103L
1,407 Elo+
Solo
Team Averages
Level 84
1,453 SR
1,318 Elo+

VS

Team Averages
Level 71
1,521 SR
1,364 Elo+
Ares
Ares
BSL95
Ares
Level 99
God Stats
12W - 10L
1,601 SR
Queue Stats
315W - 323L
1,458 Elo+
Party 1
Chernobog
Chernobog
Drelia777
Chernobog
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 58L
1,370 Elo+
Party 1
Ra
Ra
Kicuout
Ra
Level 129
God Stats
0W - 1L
1,542 SR
Queue Stats
5W - 9L
1,276 Elo+
Party 3
Thanatos
Thanatos
SublZero
Thanatos
Level 20
God Stats
1W - 1L
1,408 SR
Queue Stats
10W - 15L
1,267 Elo+
Party 3
Amaterasu
Amaterasu
zaizik66
Amaterasu
Level 66
God Stats
19W - 14L
1,554 SR
Queue Stats
185W - 209L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
SmokingJs
Serqet
16
5 / 1 / 3
9,984
587
6,129
11,401
5,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 1 / 11
8,727
513
4,349
10,788
9,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
dilancho
Charybdis
15
5 / 0 / 8
9,442
555
17,148
10,111
4,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
johann0210
Ao Kuang
14
7 / 1 / 3
9,668
569
7,844
13,711
8,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
sfuentes
Merlin
12
1 / 2 / 4
8,291
488
12,600
7,018
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BSL95
Ares
9
1 / 7 / 0
6,967
410
7,470
20,718
17,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
Drelia777
Chernobog
12
0 / 4 / 1
7,330
431
4,365
11,029
3,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 2 / 0
8,657
509
5,423
11,960
4,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
SublZero
Thanatos
12
1 / 2 / 1
7,474
440
2,627
15,506
7,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
zaizik66
Amaterasu
10
0 / 4 / 1
6,540
385
4,017
10,019
8,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
19
Kills
5
5
Deaths
19
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ares
BSL95
Ares
1
7
0
0.14
L
Chernobog
Drelia777
Chernobog
0
4
1
0.13
L
3
2
0
1.5
W
Serqet
SmokingJs
Serqet
5
1
3
6.5
L
Thanatos
SublZero
Thanatos
1
2
1
0.75
W
1
1
11
6.5
W
Charybdis
dilancho
Charybdis
5
0
8
9
W
Ao Kuang
johann0210
Ao Kuang
7
1
3
8.5
W
Merlin
sfuentes
Merlin
1
2
4
1.5
L
Amaterasu
zaizik66
Amaterasu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,070
Damage
23,902
53,029
Taken
69,232
30,818
Mitigated
41,990
24,835
Healing
19,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
BSL95
Ares
7,470
561
0
2,515
20,718
17,556
0
9,091
11,627
32,709
0
L
Chernobog
Drelia777
Chernobog
4,365
2,091
0
1,811
11,029
3,825
0
1,424
9,410
0
44,293
L
5,423
817
667
3,517
11,960
4,920
144
5,947
5,723
68,489
0
W
Serqet
SmokingJs
Serqet
6,129
1,647
0
6,002
11,401
5,240
1,716
2,108
9,293
0
69,744
L
Thanatos
SublZero
Thanatos
2,627
603
0
10,183
15,506
7,336
0
3,429
11,718
0
55,609
W
4,349
1,494
2,884
1,795
10,788
9,913
475
4,519
6,269
14,016
0
W
Charybdis
dilancho
Charybdis
17,148
9,737
0
5,070
10,111
4,102
3,767
2,180
7,931
0
77,370
W
Ao Kuang
johann0210
Ao Kuang
7,844
2,282
0
8,654
13,711
8,619
27
2,817
10,894
51,756
0
W
Merlin
sfuentes
Merlin
12,600
1,253
0
430
7,018
2,944
0
2,598
4,420
58,744
0
L
Amaterasu
zaizik66
Amaterasu
4,017
1,986
0
1,062
10,019
8,353
0
4,902
5,005
0
21,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,112
Gold Earned
36,968
401
Minions Killed
367
0
Camps Cleared
0
1,588,678
Distance Traveled
1,559,267
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,967
410
42
2
0
293,789
4
L
Chernobog
7,330
431
85
5
0
282,987
4
L
Ra
8,657
509
124
7
0
370,124
4
W
Serqet
9,984
587
125
7
0
385,184
2
L
Thanatos
7,474
440
81
5
0
344,935
0
W
Ymir
8,727
513
14
1
0
309,358
0
W
Charybdis
9,442
555
107
6
0
283,985
3
W
Ao Kuang
9,668
569
76
4
0
297,831
8
W
Merlin
8,291
488
79
5
0
312,320
1
L
Amaterasu
6,540
385
35
2
0
267,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role