Player Matchup

Rama
Rama
Masters
 
Rama
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Masters
MkStumpy
Da Ji
Masters
Level 160
God Stats
8W - 5L
1,635 SR
Queue Stats
264W - 249L
2,435 MMR
Solo
Guan Yu
Guan Yu
Diamond I
MxOiE
Guan Yu
Diamond I
Level 154
God Stats
33W - 19L
1,737 SR
Queue Stats
97W - 69L
2,494 MMR
Solo
Eset
Eset
Diamond V
Sire143
Eset
Diamond V
Level 129
God Stats
1W - 1L
1,748 SR
Queue Stats
43W - 25L
2,179 MMR
Party 2
Sobek
Sobek
Diamond IV
choniiii
Sobek
Diamond IV
Level 112
God Stats
1W - 1L
1,661 SR
Queue Stats
43W - 26L
2,146 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,656 SR
2,151 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 128
1,826 SR
2,455 MMR
Chang'e
Chang'e
Masters
Inquiring
Chang'e
Masters
Level 156
God Stats
53W - 36L
1,731 SR
Queue Stats
118W - 79L
3,156 MMR
Solo
Athena
Athena
Diamond II
StockCarnivore3
Athena
Diamond II
Level 129
God Stats
9W - 7L
1,731 SR
Queue Stats
342W - 334L
2,176 MMR
Party 1
Cupid
Cupid
Diamond II
arrya
Cupid
Diamond II
Level 131
God Stats
9W - 4L
1,921 SR
Queue Stats
394W - 380L
2,303 MMR
Party 1
Shiva
Shiva
Diamond V
kemonito
Shiva
Diamond V
Level 160
God Stats
4W - 1L
1,950 SR
Queue Stats
272W - 270L
2,019 MMR
Solo
Susano
Susano
Diamond II
wichy095
Susano
Diamond II
Level 66
God Stats
2W - 3L
1,799 SR
Queue Stats
140W - 117L
2,623 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
3 / 2 / 1
9,481
558
10,553
9,234
3,905
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Da Ji
MkStumpy
Da Ji
15
1 / 1 / 8
9,286
546
7,431
14,913
6,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
MxOiE
Guan Yu
16
5 / 0 / 9
10,931
643
12,147
16,885
21,606
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Eset
Sire143
Eset
16
7 / 2 / 3
10,176
599
12,713
7,353
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sobek
choniiii
Sobek
13
1 / 0 / 9
9,239
543
6,416
16,844
19,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
King ArthurCabrakanAtlasLancelot

VS

Bans
GebRavanaKhepriKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Inquiring
Chang'e
13
2 / 3 / 1
8,005
471
6,699
11,115
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 4 / 3
7,047
415
3,668
16,056
12,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cupid
arrya
Cupid
15
1 / 2 / 1
8,766
516
6,859
12,381
4,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shiva
kemonito
Shiva
14
1 / 4 / 0
8,347
491
5,318
13,533
5,938
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Susano
wichy095
Susano
12
1 / 4 / 2
7,522
442
8,900
14,498
5,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
17
Kills
5
5
Deaths
17
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
2
1
1.75
L
Chang'e
Inquiring
Chang'e
2
3
1
0.83
W
Da Ji
MkStumpy
Da Ji
1
1
8
5
W
Guan Yu
MxOiE
Guan Yu
5
0
9
9.5
W
Eset
Sire143
Eset
7
2
3
4.25
L
0
4
3
0.38
L
Cupid
arrya
Cupid
1
2
1
0.75
W
Sobek
choniiii
Sobek
1
0
9
5.5
L
Shiva
kemonito
Shiva
1
4
0
0.25
L
Susano
wichy095
Susano
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,260
Damage
31,444
65,229
Taken
67,583
54,655
Mitigated
31,309
34,606
Healing
21,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
10,553
7,796
0
2,343
9,234
3,905
1,068
991
8,243
0
76,547
L
Chang'e
Inquiring
Chang'e
6,699
633
834
2,522
11,115
3,481
877
5,229
5,886
61,113
0
W
Da Ji
MkStumpy
Da Ji
7,431
2,734
0
8,134
14,913
6,473
686
2,362
12,551
43
84,583
W
Guan Yu
MxOiE
Guan Yu
12,147
1,194
4,996
8,578
16,885
21,606
209
1,931
14,954
44
78,560
W
Eset
Sire143
Eset
12,713
1,060
1,438
1,199
7,353
3,538
1,448
3,245
4,108
80,347
0
L
3,668
725
829
4,229
16,056
12,338
0
6,314
9,742
13,717
0
L
Cupid
arrya
Cupid
6,859
3,375
161
4,346
12,381
4,095
0
3,050
9,331
0
73,591
W
Sobek
choniiii
Sobek
6,416
984
1,624
6,294
16,844
19,133
423
2,726
14,118
31,372
0
L
Shiva
kemonito
Shiva
5,318
380
268
3,205
13,533
5,938
697
2,476
11,057
124
63,712
L
Susano
wichy095
Susano
8,900
1,122
0
5,336
14,498
5,457
0
2,147
12,351
0
63,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,113
Gold Earned
39,687
531
Minions Killed
494
0
Camps Cleared
0
1,676,756
Distance Traveled
1,609,492
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,481
558
143
8
0
304,050
6
L
Chang'e
8,005
471
117
7
0
293,572
10
W
Da Ji
9,286
546
118
7
0
360,087
3
W
Guan Yu
10,931
643
126
7
0
363,127
6
W
Eset
10,176
599
113
7
0
342,245
3
L
Athena
7,047
415
23
1
0
336,102
5
L
Cupid
8,766
516
151
9
0
310,869
4
W
Sobek
9,239
543
31
2
0
307,247
6
L
Shiva
8,347
491
106
6
0
313,718
2
L
Susano
7,522
442
97
6
0
355,231
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role