Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
AngelusVitae
Bastet
Level 122
God Stats
5W - 7L
1,357 SR
Queue Stats
397W - 413L
1,463 Elo+
Party 2
Cerberus
Cerberus
GranZyos
Cerberus
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 95L
1,475 Elo+
Solo
Merlin
Merlin
Grimothylol
Merlin
Level 58
God Stats
1W - 1L
1,556 SR
Queue Stats
97W - 115L
1,423 Elo+
Solo
Ganesha
Ganesha
blamechris
Ganesha
Level 144
God Stats
4W - 6L
1,459 SR
Queue Stats
735W - 746L
1,431 Elo+
Solo
Team Averages
Level 119
1,474 SR
1,458 Elo+

VS

Team Averages
Level 69
1,356 SR
1,491 Elo+
Serqet
Serqet
Assassinren9
Serqet
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,461 Elo+
Party 1
Ares
Ares
Batman7839
Ares
Level 85
God Stats
1W - 3L
1,423 SR
Queue Stats
33W - 33L
1,479 Elo+
Party 1
Nemesis
Nemesis
SornDT
Nemesis
Level 38
God Stats
0W - 2L
1,237 SR
Queue Stats
42W - 51L
1,526 Elo+
Party 1
Heimdallr
Heimdallr
clidao
Heimdallr
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 53L
1,461 Elo+
Solo
Amaterasu
Amaterasu
zombieannial8r
Amaterasu
Level 124
God Stats
0W - 2L
1,121 SR
Queue Stats
69W - 50L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
20
16 / 1 / 17
12,566
838
26,297
17,150
14,033
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
19
9 / 2 / 19
11,577
772
16,837
14,820
8,260
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
GranZyos
Cerberus
17
7 / 3 / 26
11,098
740
14,125
18,515
24,201
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
17
4 / 4 / 22
10,953
730
20,321
13,365
7,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
blamechris
Ganesha
19
0 / 1 / 35
11,953
797
9,048
20,242
23,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
1 / 7 / 3
8,525
568
5,935
13,663
9,411
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 8 / 3
10,366
691
11,715
20,455
22,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
SornDT
Nemesis
17
1 / 6 / 6
10,081
672
10,926
23,075
13,673
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
clidao
Heimdallr
17
2 / 7 / 4
9,560
637
14,987
16,628
7,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
zombieannial8r
Amaterasu
16
2 / 8 / 6
10,007
667
10,482
22,101
12,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
32
36
Kills
10
11
Deaths
36
119
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
16
1
17
24.5
W
Bastet
9
2
19
9.25
L
Serqet
1
7
3
0.36
L
4
8
3
0.69
W
Cerberus
GranZyos
Cerberus
7
3
26
6.67
W
Merlin
4
4
22
3.75
L
Nemesis
SornDT
Nemesis
1
6
6
0.67
W
Ganesha
blamechris
Ganesha
0
1
35
17.5
L
Heimdallr
clidao
Heimdallr
2
7
4
0.57
L
Amaterasu
zombieannial8r
Amaterasu
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,628
Damage
54,045
84,092
Taken
95,922
77,491
Mitigated
65,638
34,210
Healing
19,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
26,297
4,719
1,057
5,728
17,150
14,033
962
1,955
14,739
0
45,234
W
Bastet
16,837
4,674
1,438
3,596
14,820
8,260
3,381
2,272
12,548
0
26,813
L
Serqet
5,935
1,042
955
947
13,663
9,411
0
6,484
7,179
0
8,707
L
11,715
324
0
756
20,455
22,133
0
8,598
11,857
17,607
0
W
Cerberus
GranZyos
Cerberus
14,125
623
1,474
4,883
18,515
24,201
421
2,981
14,916
24,438
0
W
Merlin
20,321
3,053
2,753
3,592
13,365
7,734
2,005
2,168
11,197
45,976
0
L
Nemesis
SornDT
Nemesis
10,926
3,102
2,424
5,844
23,075
13,673
0
13,293
9,782
224
22,241
W
Ganesha
blamechris
Ganesha
9,048
409
1,330
8,359
20,242
23,263
529
2,502
16,985
19,113
0
L
Heimdallr
clidao
Heimdallr
14,987
6,478
20
1,848
16,628
7,483
0
6,710
9,918
0
36,710
L
Amaterasu
zombieannial8r
Amaterasu
10,482
4,299
2,322
4,726
22,101
12,938
0
8,409
13,692
0
19,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,147
Gold Earned
48,539
156
Minions Killed
129
0
Camps Cleared
0
1,515,413
Distance Traveled
1,254,200
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,566
838
36
2
0
333,953
3
W
Bastet
11,577
772
19
1
0
334,615
0
L
Serqet
8,525
568
18
1
0
242,442
0
L
Ares
10,366
691
7
0
0
237,071
1
W
Cerberus
11,098
740
40
3
0
312,656
0
W
Merlin
10,953
730
61
4
0
222,876
0
L
Nemesis
10,081
672
31
2
0
286,847
0
W
Ganesha
11,953
797
0
0
0
311,313
3
L
Heimdallr
9,560
637
46
3
0
219,900
0
L
Amaterasu
10,007
667
27
2
0
267,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role