Player Matchup

Hades
Hades
BasedIzram
Hades
Level 101
God Stats
4W - 2L
1,491 SR
Queue Stats
15W - 14L
1,487 Elo+
Solo
Cabrakan
Cabrakan
Mydeys
Cabrakan
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
269W - 242L
1,653 Elo+
Party 1
Horus
Horus
SucoGostoso
Horus
Level 146
God Stats
1W - 0L
1,470 SR
Queue Stats
10W - 4L
1,585 Elo+
Solo
Neith
Neith
TheAxeCop
Neith
Level 108
God Stats
9W - 4L
1,344 SR
Queue Stats
62W - 61L
1,481 Elo+
Party 1
Chang'e
Chang'e
hiph0pking43
Chang'e
Level 122
God Stats
28W - 13L
1,614 SR
Queue Stats
286W - 286L
1,583 Elo+
Solo
Team Averages
Level 117
1,484 SR
1,558 Elo+

VS

Team Averages
Level 106
1,625 SR
1,546 Elo+
Chang'e
Chang'e
DionBlue
Chang'e
Level 107
God Stats
94W - 95L
1,534 SR
Queue Stats
722W - 769L
1,443 Elo+
Solo
The Morrigan
The Morrigan
Er0x1t0
The Morrigan
Level 149
God Stats
3W - 4L
1,387 SR
Queue Stats
10W - 11L
1,668 Elo+
Solo
Kuzenbo
Kuzenbo
Justincredable17
Kuzenbo
Level 157
God Stats
46W - 54L
1,536 SR
Queue Stats
420W - 433L
1,467 Elo+
Solo
Anhur
Anhur
Roasted Geebs
Anhur
Level 29
God Stats
1W - 1L
1,840 SR
Queue Stats
87W - 79L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
electk9
Gilgamesh
Level 87
God Stats
1W - 1L
1,825 SR
Queue Stats
84W - 67L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
18
4 / 4 / 10
11,090
739
14,404
16,858
10,400
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
Mydeys
Cabrakan
19
2 / 5 / 13
11,612
774
13,591
18,851
15,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
6 / 1 / 9
11,699
780
11,008
16,892
17,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
TheAxeCop
Neith
20
5 / 1 / 8
12,202
813
16,375
10,230
5,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
hiph0pking43
Chang'e
19
3 / 3 / 10
11,400
760
17,006
15,434
7,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DionBlue
Chang'e
17
1 / 5 / 5
9,984
666
10,480
18,164
9,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Morrigan
Er0x1t0
The Morrigan
17
2 / 3 / 9
10,334
689
6,157
8,207
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 2 / 9
11,310
754
10,651
19,836
33,953
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
5 / 5 / 4
11,666
778
15,720
18,475
9,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
electk9
Gilgamesh
18
3 / 5 / 5
10,723
715
15,145
20,672
23,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
46
20
Kills
14
14
Deaths
20
50
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hades
4
4
10
2.25
L
Chang'e
DionBlue
Chang'e
1
5
5
0.7
L
The Morrigan
Er0x1t0
The Morrigan
2
3
9
2.17
L
3
2
9
3.75
W
Cabrakan
Mydeys
Cabrakan
2
5
13
1.7
L
5
5
4
1.4
W
6
1
9
10.5
W
Neith
TheAxeCop
Neith
5
1
8
9
L
Gilgamesh
electk9
Gilgamesh
3
5
5
1.1
W
Chang'e
hiph0pking43
Chang'e
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,384
Damage
58,153
78,265
Taken
85,354
57,072
Mitigated
80,504
31,134
Healing
14,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
14,404
919
1,071
3,364
16,858
10,400
991
7,304
9,427
42,994
0
L
Chang'e
DionBlue
Chang'e
10,480
1,030
3,461
4,379
18,164
9,701
144
11,412
6,607
32,026
0
L
The Morrigan
Er0x1t0
The Morrigan
6,157
297
371
90
8,207
3,958
0
5,121
3,086
22,470
0
L
10,651
3,422
567
2,027
19,836
33,953
51
12,796
6,921
22,574
0
W
Cabrakan
Mydeys
Cabrakan
13,591
1,401
0
1,893
18,851
15,487
100
7,272
11,348
48,622
0
L
15,720
8,493
0
2,059
18,475
9,364
1,664
6,484
11,754
0
61,762
W
11,008
4,544
2,952
6,572
16,892
17,764
1,075
4,881
11,808
0
29,231
W
Neith
TheAxeCop
Neith
16,375
5,920
0
2,770
10,230
5,536
2,766
2,226
7,970
0
55,783
L
Gilgamesh
electk9
Gilgamesh
15,145
3,395
0
1,090
20,672
23,528
0
9,188
11,165
92
38,471
W
Chang'e
hiph0pking43
Chang'e
17,006
1,167
5,851
6,661
15,434
7,885
661
4,911
10,337
53,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,003
Gold Earned
54,017
354
Minions Killed
264
0
Camps Cleared
0
1,465,188
Distance Traveled
1,361,430
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,090
739
62
4
0
286,829
4
L
Chang'e
9,984
666
49
3
0
295,318
8
L
The Morrigan
10,334
689
35
2
0
211,712
0
L
Kuzenbo
11,310
754
33
2
0
299,765
0
W
Cabrakan
11,612
774
63
4
0
296,669
0
L
Anhur
11,666
778
104
7
0
265,409
2
W
Horus
11,699
780
44
3
0
312,845
7
W
Neith
12,202
813
102
7
0
295,052
0
L
Gilgamesh
10,723
715
43
3
0
289,226
1
W
Chang'e
11,400
760
83
6
0
273,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role