Player Matchup

Zhong Kui
Zhong Kui
diskostik67
Zhong Kui
Level 86
God Stats
1W - 1L
1,687 SR
Queue Stats
122W - 127L
1,297 Elo+
Party 1
Achilles
Achilles
s_megamanlicker
Achilles
Level 26
God Stats
20W - 20L
1,261 SR
Queue Stats
55W - 56L
1,178 Elo+
Party 1
Ishtar
Ishtar
shakeebkilani
Ishtar
Level 37
God Stats
6W - 14L
1,259 SR
Queue Stats
14W - 38L
1,151 Elo+
Solo
Team Averages
Level 50
1,402 SR
1,209 Elo+

VS

Team Averages
Level 74
1,295 SR
1,150 Elo+
Ymir
Ymir
DaveyJones24
Ymir
Level 29
God Stats
2W - 7L
1,004 SR
Queue Stats
23W - 64L
1,018 Elo+
Party 2
Baron Samedi
Baron Samedi
Derick_Somer
Baron Samedi
Level 150
God Stats
8W - 4L
1,556 SR
Queue Stats
164W - 208L
1,368 Elo+
Solo
Da Ji
Da Ji
SippyG
Da Ji
Level 42
God Stats
7W - 8L
1,326 SR
Queue Stats
28W - 66L
1,062 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
diskostik67
Zhong Kui
16
5 / 5 / 1
11,755
653
22,031
23,525
16,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
12
0 / 6 / 3
9,482
527
6,603
21,687
24,350
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 7 / 4
11,118
618
12,631
16,597
6,404
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 11
12,777
710
5,048
24,546
32,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Derick_Somer
Baron Samedi
18
8 / 1 / 9
12,852
714
25,422
16,638
9,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
SippyG
Da Ji
18
8 / 4 / 8
13,143
730
22,499
19,370
10,030
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
7
Kills
18
18
Deaths
7
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
2
11
3.75
W
Baron Samedi
Derick_Somer
Baron Samedi
8
1
9
12.5
W
Da Ji
SippyG
Da Ji
8
4
8
3
L
Zhong Kui
diskostik67
Zhong Kui
5
5
1
1.1
L
Achilles
0
6
3
0.25
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,265
Damage
52,969
61,809
Taken
60,554
46,933
Mitigated
51,963
15,203
Healing
27,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,048
1,705
447
5,971
24,546
32,112
171
7,341
16,683
13,831
0
W
Baron Samedi
Derick_Somer
Baron Samedi
25,422
2,287
6,888
10,366
16,638
9,821
514
6,235
10,130
73,206
0
W
Da Ji
SippyG
Da Ji
22,499
6,950
0
3,443
19,370
10,030
2,129
8,344
10,259
0
54,891
L
Zhong Kui
diskostik67
Zhong Kui
22,031
1,527
0
8,437
23,525
16,179
0
14,664
8,861
50,862
0
L
Achilles
6,603
2,141
619
3,514
21,687
24,350
0
9,157
12,530
0
18,108
L
12,631
6,431
263
2,370
16,597
6,404
0
7,253
9,344
0
35,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,355
Gold Earned
38,772
140
Minions Killed
158
6
Camps Cleared
7
835,431
Distance Traveled
885,026
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,777
710
14
1
0
287,456
4
W
Baron Samedi
12,852
714
102
6
2
299,688
4
W
Da Ji
13,143
730
42
2
5
297,882
11
L
Zhong Kui
11,755
653
81
5
5
302,719
1
L
Achilles
9,482
527
14
1
0
281,017
2
L
Ishtar
11,118
618
45
3
1
251,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role