Player Matchup

Sol
Sol
GayratCornpie
Sol
Level 83
God Stats
0W - 2L
1,221 SR
Queue Stats
9W - 15L
1,195 Elo+
Solo
Thanatos
Thanatos
MrChik-O-Stick
Thanatos
Level 127
God Stats
0W - 1L
1,251 SR
Queue Stats
70W - 113L
1,318 Elo+
Party 2
Athena
Athena
ProtocolD
Athena
Level 88
God Stats
0W - 1L
1,654 SR
Queue Stats
69W - 106L
1,335 Elo+
Party 2
Team Averages
Level 99
1,375 SR
1,283 Elo+

VS

Team Averages
Level 68
1,425 SR
1,410 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
KnalhaSuicidXBR
Olorun
Level 77
God Stats
9W - 11L
1,451 SR
Queue Stats
132W - 161L
1,433 Elo+
Solo
Hades
Hades
SixtyCreatcher0
Hades
Level 48
God Stats
2W - 1L
1,323 SR
Queue Stats
6W - 9L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,711
571
2,691
9,478
4,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
9
0 / 4 / 2
5,728
573
2,776
7,713
3,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
ProtocolD
Athena
9
1 / 1 / 1
6,329
633
3,437
11,136
8,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
7 / 1 / 2
8,205
821
10,571
5,890
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 0 / 8
7,064
706
8,069
6,149
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 1 / 7
7,186
719
5,562
5,554
2,736
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
1
Kills
9
9
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
1
2
8
L
0
4
1
0.13
W
1
0
8
5
L
Thanatos
0
4
2
0.25
L
Athena
ProtocolD
Athena
1
1
1
1.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,904
Damage
24,202
28,327
Taken
17,593
16,373
Mitigated
7,733
6,092
Healing
7,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,571
1,523
1,145
2,375
5,890
2,466
420
1,586
4,304
34,074
0
L
2,691
624
0
2,144
9,478
4,372
0
8,505
973
15,490
1,821
W
8,069
3,138
979
1,760
6,149
2,531
1,044
2,864
3,285
18,752
0
L
Thanatos
2,776
99
0
1,853
7,713
3,622
0
6,593
1,120
0
8,190
L
Athena
ProtocolD
Athena
3,437
704
0
2,095
11,136
8,379
0
9,267
1,869
6,954
0
W
5,562
1,198
0
1,465
5,554
2,736
606
1,903
3,651
18,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,768
Gold Earned
22,455
52
Minions Killed
117
2
Camps Cleared
5
473,552
Distance Traveled
546,256
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,205
821
54
5
2
174,537
4
L
Sol
5,711
571
31
3
0
150,565
1
W
Olorun
7,064
706
22
2
2
193,626
3
L
Thanatos
5,728
573
16
2
2
148,295
2
L
Athena
6,329
633
5
1
0
174,692
2
W
Hades
7,186
719
41
4
1
178,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role