Player Matchup

Sun Wukong
Sun Wukong
IceBudTheFourth
Sun Wukong
Level 26
God Stats
11W - 7L
1,510 SR
Queue Stats
70W - 69L
1,505 Elo+
Party 3
Ymir
Ymir
Keaun
Ymir
Level 29
God Stats
19W - 22L
1,433 SR
Queue Stats
113W - 102L
1,474 Elo+
Party 2
Kukulkan
Kukulkan
TMGood
Kukulkan
Level 59
God Stats
10W - 3L
1,456 SR
Queue Stats
93W - 85L
1,474 Elo+
Party 2
Danzaburou
Danzaburou
Voidcerberu5
Danzaburou
Level 56
God Stats
8W - 6L
1,625 SR
Queue Stats
72W - 62L
1,505 Elo+
Party 2
Serqet
Serqet
verracoo
Serqet
Level 68
God Stats
5W - 9L
1,314 SR
Queue Stats
87W - 83L
1,513 Elo+
Party 3
Team Averages
Level 48
1,468 SR
1,494 Elo+

VS

Team Averages
Level 80
1,471 SR
1,415 Elo+
Zhong Kui
Zhong Kui
BornTheBroth
Zhong Kui
Level 146
God Stats
2W - 4L
1,386 SR
Queue Stats
424W - 424L
1,527 Elo+
Party 1
The Morrigan
The Morrigan
EdwardDark_
The Morrigan
Level 39
God Stats
3W - 7L
1,306 SR
Queue Stats
71W - 76L
1,339 Elo+
Solo
Athena
Athena
ExtremeNotebook
Athena
Level 48
God Stats
9W - 6L
1,599 SR
Queue Stats
112W - 124L
1,362 Elo+
Party 1
Ganesha
Ganesha
Fried Moses
Ganesha
Level 43
God Stats
5W - 8L
1,543 SR
Queue Stats
60W - 75L
1,431 Elo+
Party 1
Hun Batz
Hun Batz
xXMrMcAwesome34
Hun Batz
Level 123
God Stats
6W - 9L
1,522 SR
Queue Stats
192W - 209L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IceBudTheFourth
Sun Wukong
13
0 / 1 / 3
8,011
534
5,637
9,268
7,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
Keaun
Ymir
13
2 / 0 / 9
8,019
535
4,405
10,674
8,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
TMGood
Kukulkan
14
8 / 1 / 4
9,289
619
10,973
7,135
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Voidcerberu5
Danzaburou
14
8 / 3 / 4
8,483
566
11,966
11,802
5,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
verracoo
Serqet
13
7 / 0 / 3
8,525
568
7,198
8,919
4,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BornTheBroth
Zhong Kui
12
3 / 7 / 0
7,934
529
10,796
12,941
8,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
EdwardDark_
The Morrigan
10
1 / 8 / 0
6,430
429
5,019
8,058
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
0 / 2 / 2
7,378
492
3,626
9,142
4,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
Fried Moses
Ganesha
10
0 / 5 / 2
6,675
445
3,454
13,892
12,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
12
1 / 4 / 0
6,905
460
4,178
14,277
6,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
25
Kills
5
5
Deaths
26
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BornTheBroth
Zhong Kui
3
7
0
0.43
L
The Morrigan
EdwardDark_
The Morrigan
1
8
0
0.13
L
0
2
2
0.5
L
Ganesha
Fried Moses
Ganesha
0
5
2
0.2
W
Sun Wukong
IceBudTheFourth
Sun Wukong
0
1
3
1.5
W
Ymir
Keaun
Ymir
2
0
9
6.5
W
Kukulkan
TMGood
Kukulkan
8
1
4
10
W
Danzaburou
Voidcerberu5
Danzaburou
8
3
4
3.33
W
Serqet
verracoo
Serqet
7
0
3
8.5
L
Hun Batz
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,179
Damage
27,073
47,798
Taken
58,310
29,680
Mitigated
34,667
15,367
Healing
11,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BornTheBroth
Zhong Kui
10,796
1,641
0
2,317
12,941
8,073
0
3,552
9,389
43,482
6,248
L
The Morrigan
EdwardDark_
The Morrigan
5,019
608
0
779
8,058
3,268
35
3,574
4,435
32,872
0
L
3,626
837
0
1,600
9,142
4,517
379
61
8,744
39,860
0
L
Ganesha
Fried Moses
Ganesha
3,454
640
64
1,812
13,892
12,704
0
5,119
8,689
20,285
0
W
Sun Wukong
IceBudTheFourth
Sun Wukong
5,637
1,488
0
2,524
9,268
7,958
97
2,736
6,334
0
52,516
W
Ymir
Keaun
Ymir
4,405
1,717
348
3,762
10,674
8,493
378
6,738
3,932
23,734
0
W
Kukulkan
TMGood
Kukulkan
10,973
1,931
0
250
7,135
3,421
683
4,226
2,909
68,971
0
W
Danzaburou
Voidcerberu5
Danzaburou
11,966
7,268
0
4,641
11,802
5,531
720
6,287
5,469
0
68,911
W
Serqet
verracoo
Serqet
7,198
1,443
0
3,842
8,919
4,277
201
1,774
7,079
0
50,568
L
Hun Batz
4,178
1,229
0
4,511
14,277
6,105
0
3,061
11,064
0
50,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,327
Gold Earned
35,322
438
Minions Killed
345
0
Camps Cleared
0
1,415,852
Distance Traveled
1,328,930
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,934
529
88
6
0
237,396
4
L
The Morrigan
6,430
429
57
4
0
201,147
3
L
Athena
7,378
492
101
7
0
296,895
2
L
Ganesha
6,675
445
10
1
0
278,215
2
W
Sun Wukong
8,011
534
114
8
0
279,617
0
W
Ymir
8,019
535
37
2
0
243,226
1
W
Kukulkan
9,289
619
108
7
0
281,651
0
W
Danzaburou
8,483
566
90
6
0
271,913
3
W
Serqet
8,525
568
89
6
0
339,445
4
L
Hun Batz
6,905
460
89
6
0
315,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role