Player Matchup

Hercules
Hercules
FIREFOXX03
Hercules
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,616 Elo+
Party 1
Mulan
Mulan
FORBIDEN KILL8R
Mulan
Level 27
God Stats
2W - 1L
1,591 SR
Queue Stats
34W - 32L
1,541 Elo+
Party 1
Xing Tian
Xing Tian
ImClearzy
Xing Tian
Level 64
God Stats
2W - 0L
1,778 SR
Queue Stats
51W - 49L
1,637 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ImMezmerized
Ah Muzen Cab
Level 125
God Stats
1W - 0L
1,677 SR
Queue Stats
43W - 34L
1,621 Elo+
Party 1
Rama
Rama
ImZlumped
Rama
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 40L
1,603 Elo+
Party 1
Team Averages
Level 93
1,609 SR
1,604 Elo+

VS

Team Averages
Level 95
1,474 SR
1,434 Elo+
Tyr
Tyr
 
Tyr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
NESTPPR
Hades
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 7L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ThalisonBili
Cu Chulainn
Level 100
God Stats
2W - 1L
1,807 SR
Queue Stats
74W - 97L
1,365 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ThatBoyJuiceMane
Morgan Le Fay
Level 129
God Stats
4W - 4L
1,256 SR
Queue Stats
131W - 141L
1,427 Elo+
Party 2
Hun Batz
Hun Batz
Tim2shoes
Hun Batz
Level 18
God Stats
1W - 3L
1,305 SR
Queue Stats
44W - 61L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FIREFOXX03
Hercules
20
3 / 7 / 12
12,288
614
12,170
35,080
34,039
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
3 / 5 / 13
13,564
678
13,904
26,786
38,834
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xing Tian
ImClearzy
Xing Tian
19
2 / 7 / 8
12,598
630
12,505
27,365
41,250
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
ImMezmerized
Ah Muzen Cab
20
15 / 5 / 6
16,486
824
39,744
20,394
11,765
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rama
18
0 / 11 / 16
11,915
596
22,591
22,213
10,625
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
4 / 3 / 21
12,079
604
15,149
26,734
33,726
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
NESTPPR
Hades
20
14 / 3 / 15
15,815
791
37,391
28,727
25,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
ThalisonBili
Cu Chulainn
19
7 / 6 / 18
13,054
653
18,737
30,334
22,599
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
ThatBoyJuiceMane
Morgan Le Fay
19
10 / 6 / 17
12,987
649
26,014
20,321
13,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
Tim2shoes
Hun Batz
18
0 / 5 / 20
11,334
567
15,836
22,752
13,058
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
126
23
Kills
35
35
Deaths
23
55
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
3
21
4.83
W
Hercules
FIREFOXX03
Hercules
3
7
12
1.29
W
3
5
13
1.9
W
Xing Tian
ImClearzy
Xing Tian
2
7
8
0.86
W
Ah Muzen Cab
ImMezmerized
Ah Muzen Cab
15
5
6
3.6
W
Rama
0
11
16
0.73
L
Hades
NESTPPR
Hades
14
3
15
7.17
L
Cu Chulainn
ThalisonBili
Cu Chulainn
7
6
18
2.67
L
Morgan Le Fay
ThatBoyJuiceMane
Morgan Le Fay
10
6
17
3.08
L
Hun Batz
Tim2shoes
Hun Batz
0
5
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,914
Damage
113,127
131,838
Taken
128,868
136,513
Mitigated
107,748
45,069
Healing
46,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
15,149
1,283
2,783
4,849
26,734
33,726
784
2,210
24,524
0
23,181
W
Hercules
FIREFOXX03
Hercules
12,170
2,319
4,437
13,263
35,080
34,039
422
23,117
11,963
183
22,901
W
13,904
635
3,999
5,997
26,786
38,834
890
9,821
16,965
0
22,293
W
Xing Tian
ImClearzy
Xing Tian
12,505
356
1,938
2,554
27,365
41,250
165
13,562
13,803
22,298
0
W
Ah Muzen Cab
ImMezmerized
Ah Muzen Cab
39,744
21,006
2,658
6,693
20,394
11,765
4,740
8,092
12,302
0
89,595
W
Rama
22,591
12,753
1,823
1,707
22,213
10,625
2,143
8,813
13,400
0
45,909
L
Hades
NESTPPR
Hades
37,391
2,090
4,000
12,523
28,727
25,194
908
2,417
26,310
69,469
0
L
Cu Chulainn
ThalisonBili
Cu Chulainn
18,737
3,253
1,812
8,882
30,334
22,599
700
2,864
27,470
0
43,595
L
Morgan Le Fay
ThatBoyJuiceMane
Morgan Le Fay
26,014
1,586
1,607
2,307
20,321
13,171
572
1,747
18,574
37,966
0
L
Hun Batz
Tim2shoes
Hun Batz
15,836
2,579
2,655
5,292
22,752
13,058
641
3,386
19,366
0
25,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,851
Gold Earned
65,269
197
Minions Killed
214
0
Camps Cleared
0
1,726,456
Distance Traveled
1,762,887
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,079
604
29
1
0
399,402
0
W
Hercules
12,288
614
31
2
0
346,309
0
W
Mulan
13,564
678
13
1
0
384,754
1
W
Xing Tian
12,598
630
22
1
0
359,440
0
W
Ah Muzen Cab
16,486
824
88
4
0
352,978
1
W
Rama
11,915
596
43
2
0
282,975
0
L
Hades
15,815
791
90
5
0
360,329
1
L
Cu Chulainn
13,054
653
35
2
0
312,843
1
L
Morgan Le Fay
12,987
649
32
2
0
320,106
0
L
Hun Batz
11,334
567
28
1
0
370,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role