Player Matchup

Sol
Sol
BoMojo
Sol
Level 160
God Stats
5W - 5L
1,494 SR
Queue Stats
21W - 37L
1,303 Elo+
Party 2
Hercules
Hercules
OlDirtyHaze
Hercules
Level 84
God Stats
1W - 1L
1,375 SR
Queue Stats
64W - 65L
1,513 Elo+
Party 1
Cupid
Cupid
TheDeathtoall
Cupid
Level 107
God Stats
1W - 0L
1,361 SR
Queue Stats
66W - 69L
1,417 Elo+
Solo
Yemoja
Yemoja
Thulrash
Yemoja
Level 23
God Stats
4W - 8L
1,444 SR
Queue Stats
13W - 22L
1,196 Elo+
Party 1
The Morrigan
The Morrigan
phamousguy
The Morrigan
Level 143
God Stats
1W - 4L
1,334 SR
Queue Stats
25W - 34L
1,350 Elo+
Party 2
Team Averages
Level 103
1,401 SR
1,356 Elo+

VS

Team Averages
Level 50
1,403 SR
1,399 Elo+
Fenrir
Fenrir
 
Fenrir
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ElectricPike
Jormungandr
Level 24
God Stats
0W - 2L
1,352 SR
Queue Stats
13W - 23L
1,322 Elo+
Party 3
King Arthur
King Arthur
FrostyJake
King Arthur
Level 68
God Stats
10W - 13L
1,454 SR
Queue Stats
91W - 104L
1,410 Elo+
Party 4
Jing Wei
Jing Wei
JayMac90
Jing Wei
Level 56
God Stats
18W - 26L
1,491 SR
Queue Stats
80W - 86L
1,473 Elo+
Party 4
Discordia
Discordia
Katia17
Discordia
Level 22
God Stats
1W - 4L
1,219 SR
Queue Stats
9W - 23L
1,290 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
BoMojo
Sol
18
3 / 0 / 6
10,347
739
16,498
18,097
8,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
OlDirtyHaze
Hercules
17
3 / 0 / 5
9,948
711
7,201
23,081
20,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 1 / 4
10,640
760
12,329
10,220
5,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
Thulrash
Yemoja
16
0 / 2 / 1
8,779
627
1,540
10,423
11,880
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Morrigan
phamousguy
The Morrigan
18
2 / 0 / 4
10,212
729
9,284
6,582
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
1 / 3 / 2
9,423
673
8,088
15,595
15,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
ElectricPike
Jormungandr
18
1 / 2 / 2
10,025
716
11,565
13,621
18,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
FrostyJake
King Arthur
15
0 / 3 / 0
8,929
638
8,573
17,237
16,467
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
JayMac90
Jing Wei
17
1 / 3 / 1
9,585
685
17,694
13,647
7,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Katia17
Discordia
16
0 / 1 / 2
9,040
646
8,928
4,734
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
12
Kills
3
3
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
2
0.67
W
Sol
BoMojo
Sol
3
0
6
6
L
Jormungandr
ElectricPike
Jormungandr
1
2
2
1
L
King Arthur
FrostyJake
King Arthur
0
3
0
0
L
Jing Wei
JayMac90
Jing Wei
1
3
1
0.5
L
Discordia
Katia17
Discordia
0
1
2
1
W
Hercules
OlDirtyHaze
Hercules
3
0
5
5.5
W
4
1
4
6
W
Yemoja
Thulrash
Yemoja
0
2
1
0.25
W
The Morrigan
phamousguy
The Morrigan
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,852
Damage
54,848
68,403
Taken
64,834
49,485
Mitigated
59,331
36,413
Healing
8,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,088
121
0
3,394
15,595
15,089
0
6,780
8,777
0
24,800
W
Sol
BoMojo
Sol
16,498
6,859
0
11,335
18,097
8,353
483
5,620
12,403
61,189
0
L
Jormungandr
ElectricPike
Jormungandr
11,565
2,444
0
1,416
13,621
18,138
334
4,490
9,131
63,042
0
L
King Arthur
FrostyJake
King Arthur
8,573
272
0
1,554
17,237
16,467
0
5,040
12,197
0
31,806
L
Jing Wei
JayMac90
Jing Wei
17,694
14,175
0
2,129
13,647
7,267
1,322
8,062
5,585
0
51,215
L
Discordia
Katia17
Discordia
8,928
392
0
0
4,734
2,370
130
2,542
2,192
31,697
0
W
Hercules
OlDirtyHaze
Hercules
7,201
1,510
0
11,480
23,081
20,615
0
6,584
15,046
0
19,838
W
12,329
6,167
3,313
4,498
10,220
5,281
2,220
2,111
7,949
0
47,335
W
Yemoja
Thulrash
Yemoja
1,540
682
4,444
1,343
10,423
11,880
0
3,709
6,714
8,779
0
W
The Morrigan
phamousguy
The Morrigan
9,284
1,253
0
0
6,582
3,356
0
2,469
3,958
45,917
1,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,926
Gold Earned
47,002
284
Minions Killed
298
0
Camps Cleared
0
1,372,186
Distance Traveled
1,479,489
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,423
673
45
3
0
328,851
0
W
Sol
10,347
739
71
5
0
282,224
5
L
Jormungandr
10,025
716
92
7
0
285,807
7
L
King Arthur
8,929
638
44
3
0
323,694
0
L
Jing Wei
9,585
685
72
5
0
274,695
2
L
Discordia
9,040
646
45
3
0
266,442
0
W
Hercules
9,948
711
30
2
0
299,989
0
W
Cupid
10,640
760
78
6
0
278,330
2
W
Yemoja
8,779
627
18
1
0
229,961
0
W
The Morrigan
10,212
729
87
6
0
281,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role