Player Matchup

Danzaburou
Danzaburou
CrimsonRiot8168
Danzaburou
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
403W - 393L
1,473 Elo+
Party 1
Odin
Odin
H3ndo69
Odin
Level 69
God Stats
10W - 17L
1,416 SR
Queue Stats
19W - 27L
1,393 Elo+
Party 2
Arachne
Arachne
MinnMac
Arachne
Level 81
God Stats
51W - 51L
1,496 SR
Queue Stats
62W - 73L
1,405 Elo+
Party 2
Sol
Sol
bristol0nt0p
Sol
Level 85
God Stats
9W - 4L
1,643 SR
Queue Stats
452W - 463L
1,457 Elo+
Party 1
Ymir
Ymir
the true Hades
Ymir
Level 115
God Stats
13W - 7L
1,633 SR
Queue Stats
189W - 184L
1,452 Elo+
Party 1
Team Averages
Level 87
1,537 SR
1,436 Elo+

VS

Team Averages
Level 118
1,348 SR
1,489 Elo+
Nemesis
Nemesis
AceBandito
Nemesis
Level 140
God Stats
2W - 1L
1,155 SR
Queue Stats
47W - 46L
1,514 Elo+
Party 3
Ravana
Ravana
Aenyso
Ravana
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
359W - 363L
1,504 Elo+
Party 4
Geb
Geb
Elempira
Geb
Level 129
God Stats
1W - 1L
1,346 SR
Queue Stats
205W - 229L
1,394 Elo+
Solo
Baron Samedi
Baron Samedi
Talkxic_
Baron Samedi
Level 106
God Stats
1W - 1L
1,466 SR
Queue Stats
29W - 21L
1,515 Elo+
Party 3
Izanami
Izanami
rickytanga
Izanami
Level 91
God Stats
1W - 1L
1,274 SR
Queue Stats
3W - 1L
1,518 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrimsonRiot8168
Danzaburou
15
2 / 4 / 0
9,265
488
10,255
14,607
5,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
H3ndo69
Odin
15
1 / 3 / 0
9,110
479
1,813
11,159
8,050
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
MinnMac
Arachne
13
0 / 6 / 2
8,193
431
7,008
20,245
10,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 5 / 0
8,654
455
10,246
15,813
5,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 2 / 2
8,446
445
6,409
18,120
17,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AceBandito
Nemesis
16
9 / 0 / 3
10,211
537
18,069
15,659
8,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
Aenyso
Ravana
18
6 / 1 / 2
11,676
615
11,510
8,844
8,455
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 0 / 4
8,710
458
6,867
16,946
18,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Talkxic_
Baron Samedi
13
1 / 1 / 8
8,520
448
11,575
8,226
5,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
rickytanga
Izanami
16
2 / 3 / 2
9,807
516
9,931
15,479
7,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
20
20
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AceBandito
Nemesis
9
0
3
10.5
W
Ravana
Aenyso
Ravana
6
1
2
7
L
Danzaburou
CrimsonRiot8168
Danzaburou
2
4
0
0.5
W
2
0
4
4
L
Odin
H3ndo69
Odin
1
3
0
0.33
L
Arachne
MinnMac
Arachne
0
6
2
0.17
W
Baron Samedi
Talkxic_
Baron Samedi
1
1
8
5
L
1
5
0
0.2
W
Izanami
rickytanga
Izanami
2
3
2
1
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,731
Damage
57,952
79,944
Taken
65,154
47,025
Mitigated
48,324
18,122
Healing
26,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AceBandito
Nemesis
18,069
7,541
0
7,328
15,659
8,276
1,017
5,028
10,631
0
89,162
W
Ravana
Aenyso
Ravana
11,510
3,169
74
3,305
8,844
8,455
335
53
8,791
0
94,277
L
Danzaburou
CrimsonRiot8168
Danzaburou
10,255
4,340
0
4,786
14,607
5,500
1,410
1,107
13,500
0
76,975
W
6,867
1,580
535
3,888
16,946
18,583
266
6,255
10,691
29,139
0
L
Odin
H3ndo69
Odin
1,813
208
111
1,240
11,159
8,050
702
651
10,508
148
43,110
L
Arachne
MinnMac
Arachne
7,008
5,442
62
1,476
20,245
10,555
248
5,282
14,963
0
68,661
W
Baron Samedi
Talkxic_
Baron Samedi
11,575
1,902
2,768
3,572
8,226
5,182
1,034
3,039
5,187
57,281
0
L
10,246
4,438
0
5,643
15,813
5,598
0
3,725
12,088
78,978
0
W
Izanami
rickytanga
Izanami
9,931
5,961
177
4,596
15,479
7,828
1,382
2,428
13,051
0
86,948
L
6,409
2,129
459
4,345
18,120
17,322
0
7,677
10,443
23,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,668
Gold Earned
48,924
459
Minions Killed
578
0
Camps Cleared
0
1,733,055
Distance Traveled
1,804,436
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,211
537
123
6
0
392,075
3
W
Ravana
11,676
615
190
10
0
379,839
6
L
Danzaburou
9,265
488
121
6
0
338,522
1
W
Geb
8,710
458
35
2
0
358,173
1
L
Odin
9,110
479
82
4
0
345,396
1
L
Arachne
8,193
431
106
6
0
381,227
0
W
Baron Samedi
8,520
448
79
4
0
333,486
5
L
Sol
8,654
455
115
6
0
308,522
0
W
Izanami
9,807
516
151
8
0
340,863
3
L
Ymir
8,446
445
35
2
0
359,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role