Player Matchup

Nemesis
Nemesis
Archnmey
Nemesis
Level 115
God Stats
8W - 8L
1,618 SR
Queue Stats
193W - 205L
1,456 Elo+
Solo
Camazotz
Camazotz
CosmeFulanito01
Camazotz
Level 125
God Stats
1W - 1L
1,207 SR
Queue Stats
47W - 44L
1,504 Elo+
Solo
Scylla
Scylla
KIDxxFR3SH
Scylla
Level 126
God Stats
1W - 1L
1,201 SR
Queue Stats
67W - 65L
1,488 Elo+
Solo
Charybdis
Charybdis
SenorClownlos
Charybdis
Level 69
God Stats
15W - 8L
1,611 SR
Queue Stats
217W - 189L
1,473 Elo+
Party 1
Ares
Ares
sadskerz
Ares
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
229W - 227L
1,444 Elo+
Party 1
Team Averages
Level 111
1,427 SR
1,473 Elo+

VS

Team Averages
Level 48
1,553 SR
1,506 Elo+
Bakasura
Bakasura
IceBudTheFourth
Bakasura
Level 26
God Stats
1W - 1L
1,742 SR
Queue Stats
70W - 69L
1,517 Elo+
Party 3
Cerberus
Cerberus
Keaun
Cerberus
Level 29
God Stats
6W - 6L
1,588 SR
Queue Stats
113W - 102L
1,486 Elo+
Party 2
Yu Huang
Yu Huang
TMGood
Yu Huang
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 85L
1,485 Elo+
Party 2
Ishtar
Ishtar
Voidcerberu5
Ishtar
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 62L
1,517 Elo+
Party 2
Horus
Horus
verracoo
Horus
Level 68
God Stats
1W - 7L
1,437 SR
Queue Stats
87W - 83L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Archnmey
Nemesis
12
3 / 0 / 1
7,398
569
3,334
5,858
2,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
12
1 / 2 / 0
7,178
552
6,658
12,142
3,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
KIDxxFR3SH
Scylla
11
2 / 2 / 1
6,629
510
4,386
4,473
1,803
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
SenorClownlos
Charybdis
12
5 / 0 / 5
7,386
568
9,574
8,557
3,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
10
1 / 1 / 6
6,663
513
6,100
10,269
6,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
0 / 2 / 1
6,204
477
957
9,707
3,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Keaun
Cerberus
9
0 / 5 / 1
5,545
427
4,818
15,433
8,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yu Huang
TMGood
Yu Huang
12
2 / 1 / 0
6,893
530
4,233
5,625
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
9
1 / 4 / 0
5,585
430
5,863
7,469
2,431
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
verracoo
Horus
12
2 / 0 / 0
7,269
559
8,157
10,569
8,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
12
Kills
5
5
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Archnmey
Nemesis
3
0
1
3.5
W
Camazotz
1
2
0
0.5
L
Bakasura
0
2
1
0.25
W
Scylla
KIDxxFR3SH
Scylla
2
2
1
1.25
L
Cerberus
Keaun
Cerberus
0
5
1
0.1
W
Charybdis
SenorClownlos
Charybdis
5
0
5
7.5
L
Yu Huang
TMGood
Yu Huang
2
1
0
2
L
Ishtar
1
4
0
0.25
W
Ares
1
1
6
4
L
Horus
verracoo
Horus
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,052
Damage
24,028
41,299
Taken
48,803
18,080
Mitigated
25,857
15,041
Healing
12,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Archnmey
Nemesis
3,334
1,101
0
349
5,858
2,327
0
348
5,510
0
58,575
W
Camazotz
6,658
3,217
0
4,822
12,142
3,993
0
0
11,618
0
55,199
L
Bakasura
957
834
0
1,845
9,707
3,626
0
1,360
8,347
0
41,294
W
Scylla
KIDxxFR3SH
Scylla
4,386
678
0
267
4,473
1,803
768
2,593
1,880
44,177
0
L
Cerberus
Keaun
Cerberus
4,818
521
149
4,566
15,433
8,806
0
3,787
11,646
18,411
0
W
Charybdis
SenorClownlos
Charybdis
9,574
6,167
0
4,181
8,557
3,180
992
3,017
5,540
0
57,953
L
Yu Huang
TMGood
Yu Huang
4,233
354
0
750
5,625
2,420
0
3,390
2,235
47,854
0
L
Ishtar
5,863
2,832
0
1,519
7,469
2,431
0
1,628
5,841
0
39,004
W
Ares
6,100
298
2,159
3,263
10,269
6,777
256
3,093
7,110
16,269
0
L
Horus
verracoo
Horus
8,157
4,329
119
3,779
10,569
8,574
304
321
10,248
0
46,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,254
Gold Earned
31,496
394
Minions Killed
374
0
Camps Cleared
0
1,235,962
Distance Traveled
1,197,368
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,398
569
118
9
0
315,263
2
W
Camazotz
7,178
552
89
7
0
230,689
1
L
Bakasura
6,204
477
89
7
0
281,940
4
W
Scylla
6,629
510
69
5
0
204,198
2
L
Cerberus
5,545
427
30
2
0
209,337
2
W
Charybdis
7,386
568
91
7
0
229,698
0
L
Yu Huang
6,893
530
97
7
0
245,546
2
L
Ishtar
5,585
430
56
4
0
228,175
1
W
Ares
6,663
513
27
2
0
256,114
2
L
Horus
7,269
559
102
8
0
232,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role