Player Matchup

Bakasura
Bakasura
DrJellyFinger7
Bakasura
Level 41
God Stats
7W - 5L
1,489 SR
Queue Stats
15W - 19L
1,297 Elo+
Party 3
Hun Batz
Hun Batz
Leonkrrgn
Hun Batz
Level 155
God Stats
6W - 6L
1,444 SR
Queue Stats
334W - 356L
1,407 Elo+
Solo
Yu Huang
Yu Huang
NicoDaGuyYo
Yu Huang
Level 109
God Stats
9W - 9L
1,466 SR
Queue Stats
138W - 148L
1,379 Elo+
Party 2
Ares
Ares
PeanuButtaJC
Ares
Level 26
God Stats
2W - 2L
1,297 SR
Queue Stats
4W - 10L
1,154 Elo+
Party 3
Artemis
Artemis
TheLegend293
Artemis
Level 111
God Stats
62W - 70L
1,440 SR
Queue Stats
133W - 149L
1,357 Elo+
Party 2
Team Averages
Level 88
1,427 SR
1,319 Elo+

VS

Team Averages
Level 56
1,537 SR
1,467 Elo+
Loki
Loki
CadeDog13
Loki
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,500 Elo+
Party 1
Achilles
Achilles
Go Sestra
Achilles
Level 127
God Stats
5W - 7L
1,525 SR
Queue Stats
63W - 64L
1,410 Elo+
Solo
Kuzenbo
Kuzenbo
KerrMan04
Kuzenbo
Level 18
God Stats
1W - 3L
1,662 SR
Queue Stats
20W - 30L
1,500 Elo+
Party 1
Persephone
Persephone
Pok3rin
Persephone
Level 81
God Stats
2W - 4L
1,499 SR
Queue Stats
168W - 177L
1,385 Elo+
Solo
Chronos
Chronos
omegawolfgx
Chronos
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 50L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
9 / 1 / 3
12,190
554
13,473
19,667
10,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
Leonkrrgn
Hun Batz
16
1 / 6 / 1
10,056
457
8,941
22,848
14,474
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
NicoDaGuyYo
Yu Huang
17
4 / 8 / 5
11,516
523
13,925
19,737
10,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

17
2 / 0 / 7
10,842
493
10,154
16,766
23,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
TheLegend293
Artemis
18
8 / 1 / 1
10,912
496
34,603
28,690
18,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
3 / 8 / 1
9,426
428
9,533
13,898
5,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Go Sestra
Achilles
17
5 / 2 / 1
11,215
510
20,530
23,199
29,405
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kuzenbo
KerrMan04
Kuzenbo
13
0 / 4 / 1
8,716
396
9,379
26,692
37,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
Pok3rin
Persephone
17
6 / 7 / 1
11,485
522
15,626
24,730
11,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
omegawolfgx
Chronos
14
1 / 4 / 0
8,490
386
17,448
22,444
9,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
24
Kills
15
16
Deaths
25
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
3
8
1
0.44
W
Bakasura
9
1
3
10.5
L
Achilles
Go Sestra
Achilles
5
2
1
2.75
L
Kuzenbo
KerrMan04
Kuzenbo
0
4
1
0.13
W
Hun Batz
Leonkrrgn
Hun Batz
1
6
1
0.25
W
Yu Huang
NicoDaGuyYo
Yu Huang
4
8
5
0.81
W
2
0
7
5.5
L
Persephone
Pok3rin
Persephone
6
7
1
0.93
W
Artemis
TheLegend293
Artemis
8
1
1
8.5
L
Chronos
omegawolfgx
Chronos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,096
Damage
72,516
107,708
Taken
110,963
77,575
Mitigated
93,372
43,131
Healing
20,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
9,533
3,303
0
736
13,898
5,601
400
3,686
9,498
0
43,386
W
Bakasura
13,473
9,327
0
5,358
19,667
10,491
357
2,206
17,461
0
96,533
L
Achilles
Go Sestra
Achilles
20,530
5,439
0
3,411
23,199
29,405
552
1,193
20,301
0
95,725
L
Kuzenbo
KerrMan04
Kuzenbo
9,379
3,069
0
1,333
26,692
37,289
0
6,537
20,155
32,148
0
W
Hun Batz
Leonkrrgn
Hun Batz
8,941
2,865
0
8,934
22,848
14,474
682
1,169
21,679
0
74,220
W
Yu Huang
NicoDaGuyYo
Yu Huang
13,925
2,529
81
5,109
19,737
10,564
2,333
7,204
12,533
77,918
5,359
W
10,154
839
0
1,908
16,766
23,344
128
10,338
6,428
37,407
0
L
Persephone
Pok3rin
Persephone
15,626
985
57
8,397
24,730
11,355
974
8,590
15,313
102,848
0
W
Artemis
TheLegend293
Artemis
34,603
23,701
802
20,939
28,690
18,702
4,628
21,681
7,009
0
115,713
L
Chronos
omegawolfgx
Chronos
17,448
7,497
0
6,147
22,444
9,722
0
3,211
19,233
72,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,516
Gold Earned
49,332
589
Minions Killed
493
0
Camps Cleared
0
1,913,921
Distance Traveled
1,964,420
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,426
428
61
3
0
430,782
0
W
Bakasura
12,190
554
163
7
0
489,659
1
L
Achilles
11,215
510
153
7
0
411,865
2
L
Kuzenbo
8,716
396
33
2
0
372,055
1
W
Hun Batz
10,056
457
113
5
0
387,512
6
W
Yu Huang
11,516
523
121
6
0
341,240
3
W
Ares
10,842
493
26
1
0
394,809
0
L
Persephone
11,485
522
144
7
0
374,586
0
W
Artemis
10,912
496
166
8
0
300,701
0
L
Chronos
8,490
386
102
5
0
375,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role