Player Matchup

Mulan
Mulan
StreamingPika
Mulan
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,242 Elo+
Solo
Cupid
Cupid
lord_of_the_cuga
Cupid
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 13L
1,500 Elo+
Party 2
Artio
Artio
mrwrestle
Artio
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
pk4life1993
Kuzenbo
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 17L
1,500 Elo+
Party 2
Skadi
Skadi
sasquath13
Skadi
Level 103
God Stats
3W - 2L
1,462 SR
Queue Stats
52W - 32L
1,500 Elo+
Party 2
Team Averages
Level 73
1,492 SR
1,448 Elo+

VS

Team Averages
Level 78
1,463 SR
1,328 Elo+
Ne Zha
Ne Zha
BeLliGeReNtXKO
Ne Zha
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,192 Elo+
Solo
He Bo
He Bo
BenneySutikku
He Bo
Level 128
God Stats
0W - 2L
1,163 SR
Queue Stats
363W - 346L
1,377 Elo+
Party 1
Hachiman
Hachiman
DawnSutikku
Hachiman
Level 37
God Stats
7W - 6L
1,521 SR
Queue Stats
141W - 177L
1,322 Elo+
Party 1
Jormungandr
Jormungandr
Kumasutikku2
Jormungandr
Level 109
God Stats
2W - 4L
1,430 SR
Queue Stats
282W - 282L
1,384 Elo+
Party 1
Shiva
Shiva
kabibi0713
Shiva
Level 62
God Stats
0W - 2L
1,699 SR
Queue Stats
249W - 256L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 17
12,806
711
18,107
22,657
14,177
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
10 / 5 / 21
13,982
777
26,151
21,492
12,275
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
mrwrestle
Artio
20
4 / 4 / 25
13,773
765
7,288
23,909
29,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kuzenbo
pk4life1993
Kuzenbo
18
1 / 3 / 27
12,366
687
9,474
23,738
43,552
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
20
13 / 4 / 13
13,690
761
31,205
20,075
10,262
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 9
12,049
669
11,227
19,530
10,076
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 7 / 14
13,336
741
19,273
22,031
10,288
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
DawnSutikku
Hachiman
20
8 / 6 / 10
13,604
756
24,844
24,761
12,487
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Kumasutikku2
Jormungandr
19
5 / 8 / 11
12,576
699
25,155
30,261
33,928
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
16
2 / 9 / 6
10,705
595
13,189
25,859
31,142
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
73
35
Kills
23
23
Deaths
37
103
Assists
50
Player
Kills
Deaths
Assists
KDA
L
5
7
9
1.36
L
3
7
14
1.43
L
Hachiman
DawnSutikku
Hachiman
8
6
10
2.17
L
Jormungandr
Kumasutikku2
Jormungandr
5
8
11
1.31
W
7
7
17
2.21
L
Shiva
2
9
6
0.56
W
10
5
21
4.1
W
Artio
mrwrestle
Artio
4
4
25
4.13
W
Kuzenbo
pk4life1993
Kuzenbo
1
3
27
4.83
W
Skadi
13
4
13
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,225
Damage
93,688
111,871
Taken
122,442
109,886
Mitigated
97,921
50,672
Healing
29,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,227
3,800
880
2,705
19,530
10,076
0
3,034
16,496
0
17,349
L
19,273
1,641
2,557
5,398
22,031
10,288
1,554
3,205
18,826
52,030
0
L
Hachiman
DawnSutikku
Hachiman
24,844
16,202
752
7,172
24,761
12,487
1,551
3,214
21,547
0
50,139
L
Jormungandr
Kumasutikku2
Jormungandr
25,155
7,286
1,327
2,541
30,261
33,928
18
2,700
27,561
42,023
0
W
18,107
4,723
2,959
4,552
22,657
14,177
763
12,539
10,118
156
27,900
L
Shiva
13,189
1,296
2,672
3,437
25,859
31,142
1,053
4,765
21,094
0
21,595
W
26,151
13,619
9,087
8,539
21,492
12,275
4,846
8,045
13,447
0
62,013
W
Artio
mrwrestle
Artio
7,288
1,407
2,517
10,041
23,909
29,620
939
7,502
16,407
17,787
0
W
Kuzenbo
pk4life1993
Kuzenbo
9,474
2,274
2,889
4,710
23,738
43,552
530
8,674
15,064
16,135
0
W
Skadi
31,205
13,312
2,642
2,736
20,075
10,262
3,616
7,668
12,407
0
60,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,617
Gold Earned
62,270
169
Minions Killed
191
0
Camps Cleared
0
1,517,706
Distance Traveled
1,395,818
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,049
669
13
1
0
277,349
0
L
He Bo
13,336
741
79
4
0
287,935
2
L
Hachiman
13,604
756
45
3
0
297,814
0
L
Jormungandr
12,576
699
37
2
0
275,387
2
W
Mulan
12,806
711
19
1
0
291,063
0
L
Shiva
10,705
595
17
1
0
257,333
0
W
Cupid
13,982
777
79
4
0
253,442
0
W
Artio
13,773
765
8
0
0
316,684
0
W
Kuzenbo
12,366
687
5
0
0
356,900
0
W
Skadi
13,690
761
58
3
0
299,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role