Player Matchup

Bacchus
Bacchus
Im-Neko7
Bacchus
Level 69
God Stats
3W - 0L
1,756 SR
Queue Stats
27W - 32L
1,358 Elo+
Party 1
Anhur
Anhur
Mimler151
Anhur
Level 108
God Stats
5W - 1L
1,733 SR
Queue Stats
81W - 82L
1,371 Elo+
Solo
Yu Huang
Yu Huang
Ralex166
Yu Huang
Level 67
God Stats
15W - 14L
1,571 SR
Queue Stats
76W - 90L
1,350 Elo+
Party 3
Nike
Nike
XienXienn
Nike
Level 82
God Stats
3W - 0L
1,807 SR
Queue Stats
35W - 42L
1,367 Elo+
Party 1
Arachne
Arachne
spritzila
Arachne
Level 49
God Stats
7W - 14L
1,429 SR
Queue Stats
54W - 71L
1,366 Elo+
Party 3
Team Averages
Level 75
1,659 SR
1,362 Elo+

VS

Team Averages
Level 95
1,427 SR
1,330 Elo+
Sobek
Sobek
Death_IsAthand
Sobek
Level 123
God Stats
6W - 10L
1,457 SR
Queue Stats
247W - 278L
1,347 Elo+
Solo
Apollo
Apollo
LatinSpice27
Apollo
Level 85
God Stats
20W - 18L
1,510 SR
Queue Stats
208W - 227L
1,370 Elo+
Party 2
Danzaburou
Danzaburou
WildMan1458565
Danzaburou
Level 138
God Stats
4W - 6L
1,454 SR
Queue Stats
142W - 154L
1,374 Elo+
Solo
Ah Puch
Ah Puch
amaru_moreno
Ah Puch
Level 28
God Stats
7W - 7L
1,347 SR
Queue Stats
22W - 36L
1,236 Elo+
Party 2
Vamana
Vamana
oakesjoakes1997
Vamana
Level 101
God Stats
13W - 16L
1,368 SR
Queue Stats
445W - 479L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Im-Neko7
Bacchus
13
3 / 1 / 2
8,589
477
6,945
9,673
10,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Mimler151
Anhur
13
0 / 3 / 3
7,818
434
7,146
10,862
4,459
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
Ralex166
Yu Huang
17
6 / 0 / 4
10,387
577
15,006
6,038
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
16
3 / 2 / 2
9,782
543
14,914
12,155
10,529
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
spritzila
Arachne
13
4 / 1 / 1
8,230
457
3,462
13,824
6,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 4
7,294
405
4,373
20,556
19,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
16
1 / 1 / 1
9,135
508
3,986
11,056
4,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Danzaburou
WildMan1458565
Danzaburou
13
4 / 0 / 0
8,196
455
8,215
8,535
3,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
amaru_moreno
Ah Puch
12
0 / 4 / 0
7,608
423
2,084
10,834
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 4 / 0
8,369
465
7,561
20,489
10,313
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
16
Kills
7
7
Deaths
16
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
W
Bacchus
Im-Neko7
Bacchus
3
1
2
4
L
Apollo
1
1
1
1.5
W
Anhur
Mimler151
Anhur
0
3
3
0.5
W
Yu Huang
Ralex166
Yu Huang
6
0
4
8
L
Danzaburou
WildMan1458565
Danzaburou
4
0
0
4
W
Nike
3
2
2
2
L
Ah Puch
amaru_moreno
Ah Puch
0
4
0
0
L
2
4
0
0.5
W
Arachne
spritzila
Arachne
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,473
Damage
26,219
52,552
Taken
71,470
34,536
Mitigated
42,080
9,119
Healing
14,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,373
729
0
1,659
20,556
19,470
74
5,199
15,357
18,091
0
W
Bacchus
Im-Neko7
Bacchus
6,945
1,385
426
2,093
9,673
10,363
46
2,001
7,672
34,734
0
L
Apollo
3,986
2,547
0
6,480
11,056
4,758
1,133
2,464
8,592
0
79,715
W
Anhur
Mimler151
Anhur
7,146
4,205
0
2,728
10,862
4,459
721
1,518
9,344
0
54,907
W
Yu Huang
Ralex166
Yu Huang
15,006
1,102
0
1,479
6,038
2,961
1,342
1,831
4,207
79,901
0
L
Danzaburou
WildMan1458565
Danzaburou
8,215
1,622
0
2,574
8,535
3,404
0
3,465
5,070
0
58,167
W
Nike
14,914
1,891
0
440
12,155
10,529
678
87
12,068
0
72,004
L
Ah Puch
amaru_moreno
Ah Puch
2,084
37
0
904
10,834
4,135
0
7,639
3,195
52,496
0
L
7,561
3,000
0
3,278
20,489
10,313
413
3,184
17,305
0
54,398
W
Arachne
spritzila
Arachne
3,462
2,440
0
1,953
13,824
6,224
0
1,020
12,804
0
55,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,806
Gold Earned
40,602
478
Minions Killed
446
0
Camps Cleared
0
1,739,185
Distance Traveled
1,613,003
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,294
405
24
1
0
303,830
0
W
Bacchus
8,589
477
43
2
0
314,296
0
L
Apollo
9,135
508
154
9
0
337,654
0
W
Anhur
7,818
434
91
5
0
319,721
9
W
Yu Huang
10,387
577
138
8
0
346,000
2
L
Danzaburou
8,196
455
88
5
0
336,174
6
W
Nike
9,782
543
118
7
0
363,346
1
L
Ah Puch
7,608
423
81
5
0
305,067
1
L
Vamana
8,369
465
99
6
0
330,278
4
W
Arachne
8,230
457
88
5
0
395,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role