Player Matchup

Ishtar
Ishtar
MACJUS13
Ishtar
Level 26
God Stats
7W - 2L
1,754 SR
Queue Stats
30W - 31L
1,410 Elo+
Party 1
Ah Puch
Ah Puch
That_Edgy_Weeb
Ah Puch
Level 29
God Stats
1W - 2L
1,245 SR
Queue Stats
43W - 51L
1,418 Elo+
Party 1
Cerberus
Cerberus
mario246820
Cerberus
Level 67
God Stats
2W - 0L
1,696 SR
Queue Stats
82W - 103L
1,431 Elo+
Party 1
Team Averages
Level 41
1,565 SR
1,420 Elo+

VS

Team Averages
Level 106
1,528 SR
1,348 Elo+
Chaac
Chaac
Haisesasaki2208
Chaac
Level 43
God Stats
13W - 16L
1,567 SR
Queue Stats
18W - 32L
1,164 Elo+
Solo
Artio
Artio
RastatutionOG
Artio
Level 153
God Stats
5W - 7L
1,516 SR
Queue Stats
205W - 193L
1,455 Elo+
Party 2
Sol
Sol
Silanire
Sol
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 214L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
MACJUS13
Ishtar
12
7 / 1 / 8
8,443
844
11,566
9,151
3,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 12
8,001
800
12,529
6,258
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
mario246820
Cerberus
12
5 / 0 / 9
8,717
872
9,613
14,455
13,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
6,165
617
3,917
12,801
10,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 5 / 1
6,252
625
5,472
15,473
12,357
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 5 / 0
6,405
641
11,714
11,833
4,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
15
Kills
1
1
Deaths
15
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Ishtar
MACJUS13
Ishtar
7
1
8
11
L
0
5
1
0.1
L
1
5
0
0.2
W
3
0
12
9
W
Cerberus
mario246820
Cerberus
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,708
Damage
21,103
29,864
Taken
40,107
20,298
Mitigated
26,841
10,577
Healing
7,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,917
1,248
182
1,910
12,801
10,192
0
6,570
6,231
0
11,581
W
Ishtar
MACJUS13
Ishtar
11,566
8,573
0
1,383
9,151
3,952
1,790
5,955
3,196
0
22,140
L
5,472
1,069
642
2,342
15,473
12,357
0
8,382
7,091
16,138
0
L
11,714
4,114
0
2,886
11,833
4,292
0
7,879
3,954
26,146
0
W
12,529
1,536
408
2,194
6,258
2,913
408
4,503
1,755
34,977
0
W
Cerberus
mario246820
Cerberus
9,613
2,230
258
6,334
14,455
13,433
0
6,817
7,638
20,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,161
Gold Earned
18,822
146
Minions Killed
97
4
Camps Cleared
4
574,299
Distance Traveled
493,873
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,165
617
18
2
2
147,036
0
W
Ishtar
8,443
844
25
3
1
181,082
1
L
Artio
6,252
625
34
3
1
178,390
0
L
Sol
6,405
641
45
5
1
168,447
0
W
Ah Puch
8,001
800
71
7
3
196,019
0
W
Cerberus
8,717
872
50
5
0
197,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role