Player Matchup

Bakasura
Bakasura
El_Quimico_PR_77
Bakasura
Level 106
God Stats
7W - 2L
1,557 SR
Queue Stats
332W - 366L
1,471 Elo+
Party 1
Baron Samedi
Baron Samedi
Il-SP00KY-PR
Baron Samedi
Level 88
God Stats
37W - 18L
1,661 SR
Queue Stats
211W - 229L
1,439 Elo+
Party 1
Gilgamesh
Gilgamesh
bertodonX
Gilgamesh
Level 30
God Stats
10W - 33L
1,500 SR
Queue Stats
86W - 165L
1,500 Elo+
Solo
Team Averages
Level 75
1,572 SR
1,470 Elo+

VS

Team Averages
Level 78
1,510 SR
1,319 Elo+
Bacchus
Bacchus
DakarOver
Bacchus
Level 100
God Stats
1W - 1L
1,663 SR
Queue Stats
7W - 14L
1,293 Elo+
Solo
Hercules
Hercules
Greasy Jawn
Hercules
Level 49
God Stats
81W - 139L
1,331 SR
Queue Stats
93W - 160L
1,215 Elo+
Solo
Awilix
Awilix
Returnofpxmp
Awilix
Level 84
God Stats
17W - 17L
1,536 SR
Queue Stats
260W - 294L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 6
12,189
762
25,112
16,314
11,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Il-SP00KY-PR
Baron Samedi
16
3 / 2 / 10
11,204
700
17,466
13,304
7,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
bertodonX
Gilgamesh
15
3 / 1 / 12
10,979
686
6,946
11,756
9,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DakarOver
Bacchus
15
1 / 3 / 4
10,114
632
7,414
18,321
23,330
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
Greasy Jawn
Hercules
14
3 / 8 / 2
10,814
676
7,711
25,267
23,607
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
13
2 / 4 / 2
9,628
602
6,354
16,410
6,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
15
Kills
6
7
Deaths
15
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DakarOver
Bacchus
1
3
4
1
W
9
4
6
3
L
Hercules
Greasy Jawn
Hercules
3
8
2
0.5
W
Baron Samedi
Il-SP00KY-PR
Baron Samedi
3
2
10
4
L
Awilix
2
4
2
0.75
W
Gilgamesh
bertodonX
Gilgamesh
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,524
Damage
21,479
41,374
Taken
59,998
27,668
Mitigated
53,733
14,217
Healing
5,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DakarOver
Bacchus
7,414
377
0
500
18,321
23,330
0
5,397
12,109
29,149
0
W
25,112
14,686
0
4,497
16,314
11,075
38
2,855
13,459
0
52,668
L
Hercules
Greasy Jawn
Hercules
7,711
1,271
951
3,454
25,267
23,607
0
5,930
16,910
0
28,761
W
Baron Samedi
Il-SP00KY-PR
Baron Samedi
17,466
2,050
2,377
5,349
13,304
7,447
876
3,227
10,077
49,851
0
L
Awilix
6,354
1,813
0
490
16,410
6,796
0
6,812
8,688
0
22,111
W
Gilgamesh
bertodonX
Gilgamesh
6,946
1,700
0
1,994
11,756
9,146
952
1,874
9,882
0
18,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,372
Gold Earned
30,556
186
Minions Killed
113
10
Camps Cleared
3
933,308
Distance Traveled
776,405
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,114
632
41
3
3
296,725
3
W
Bakasura
12,189
762
80
5
9
318,072
1
L
Hercules
10,814
676
38
2
0
257,650
0
W
Baron Samedi
11,204
700
83
5
0
292,415
1
L
Awilix
9,628
602
34
2
0
222,030
3
W
Gilgamesh
10,979
686
23
1
1
322,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role