Player Matchup

Charybdis
Charybdis
Silver II
ArcaneEmryss
Charybdis
Silver II
Level 67
God Stats
5W - 4L
1,718 SR
Queue Stats
30W - 41L
1,172 MMR
Party 1
Chang'e
Chang'e
Silver III
ShiftyShafty
Chang'e
Silver III
Level 88
God Stats
0W - 1L
1,688 SR
Queue Stats
51W - 78L
1,015 MMR
Party 1
Mulan
Mulan
Gold IV
TheYellowPickle
Mulan
Gold IV
Level 68
God Stats
21W - 29L
1,513 SR
Queue Stats
31W - 41L
1,483 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 74
1,640 SR
1,223 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 98
1,680 SR
1,351 MMR
Scylla
Scylla
Bronze V
Dèity
Scylla
Bronze V
Level 156
God Stats
9W - 3L
1,924 SR
Queue Stats
57W - 19L
1,500 MMR
Party 2
Medusa
Medusa
Bronze III
Shizü
Medusa
Bronze III
Level 34
God Stats
2W - 0L
1,692 SR
Queue Stats
3W - 1L
1,500 MMR
Party 2
Xing Tian
Xing Tian
Silver III
tuitionalboar
Xing Tian
Silver III
Level 105
God Stats
5W - 8L
1,424 SR
Queue Stats
30W - 41L
1,052 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ArcaneEmryss
Charybdis
10
1 / 5 / 1
6,193
619
4,938
11,359
4,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
ShiftyShafty
Chang'e
9
0 / 6 / 2
5,742
574
5,372
11,547
3,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 1
5,908
591
3,912
12,536
10,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
UllrThothBaron SamediAh Muzen Cab

VS

Bans
AtlasAresPoseidonArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dèity
Scylla
13
7 / 0 / 5
8,321
832
15,875
4,427
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Shizü
Medusa
13
6 / 0 / 7
8,121
812
11,130
5,278
2,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
tuitionalboar
Xing Tian
10
0 / 2 / 9
7,409
741
4,502
12,325
10,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
2
Kills
13
13
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ArcaneEmryss
Charybdis
1
5
1
0.3
W
Scylla
Dèity
Scylla
7
0
5
9.5
L
Chang'e
ShiftyShafty
Chang'e
0
6
2
0.17
W
Medusa
Shizü
Medusa
6
0
7
9.5
L
1
2
1
0.75
W
Xing Tian
tuitionalboar
Xing Tian
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,222
Damage
31,507
35,442
Taken
22,030
18,958
Mitigated
14,815
4,826
Healing
2,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ArcaneEmryss
Charybdis
4,938
2,432
0
846
11,359
4,315
0
6,630
4,729
0
17,078
W
Scylla
Dèity
Scylla
15,875
995
0
250
4,427
1,696
418
1,081
3,041
34,242
0
L
Chang'e
ShiftyShafty
Chang'e
5,372
512
1,212
1,614
11,547
3,883
0
7,264
4,283
11,810
0
W
Medusa
Shizü
Medusa
11,130
5,029
0
500
5,278
2,288
2,005
1,458
3,535
0
34,222
L
3,912
120
0
1,154
12,536
10,760
0
6,710
5,826
0
9,779
W
Xing Tian
tuitionalboar
Xing Tian
4,502
356
0
1,833
12,325
10,831
0
2,295
9,448
8,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,843
Gold Earned
23,851
54
Minions Killed
118
2
Camps Cleared
6
512,435
Distance Traveled
613,150
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,193
619
28
3
1
157,250
1
W
Scylla
8,321
832
59
6
5
193,554
1
L
Chang'e
5,742
574
15
2
0
173,339
1
W
Medusa
8,121
812
53
5
1
199,536
3
L
Mulan
5,908
591
11
1
1
181,846
0
W
Xing Tian
7,409
741
6
1
0
220,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role