Player Matchup

Loki
Loki
Diamond V
GayLordsForce
Loki
Diamond V
Level 88
God Stats
45W - 32L
1,680 SR
Queue Stats
254W - 243L
2,142 MMR
Solo
Artio
Artio
Diamond V
NewSmurf48
Artio
Diamond V
Level 45
God Stats
2W - 1L
1,809 SR
Queue Stats
29W - 19L
2,052 MMR
Solo
Artemis
Artemis
Diamond V
PropoSnow
Artemis
Diamond V
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 47L
2,133 MMR
Solo
Discordia
Discordia
Diamond IV
TJK7
Discordia
Diamond IV
Level 107
God Stats
1W - 3L
1,754 SR
Queue Stats
342W - 320L
2,048 MMR
Solo
King Arthur
King Arthur
Diamond III
ttvTheGeanmarcoM
King Arthur
Diamond III
Level 145
God Stats
7W - 17L
1,487 SR
Queue Stats
919W - 927L
2,096 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 106
1,646 SR
2,094 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,536 SR
2,091 MMR
Cu Chulainn
Cu Chulainn
Platinum I
Acerosteel
Cu Chulainn
Platinum I
Level 158
God Stats
1W - 2L
1,247 SR
Queue Stats
93W - 79L
2,066 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
ButteryGod
Hou Yi
Diamond IV
Level 157
God Stats
14W - 10L
1,600 SR
Queue Stats
307W - 270L
2,033 MMR
Party 1
Thanatos
Thanatos
Diamond V
Dirt
Thanatos
Diamond V
Level 83
God Stats
14W - 5L
1,634 SR
Queue Stats
66W - 59L
2,075 MMR
Party 2
Chronos
Chronos
Diamond III
Wood
Chronos
Diamond III
Level 160
God Stats
3W - 4L
1,626 SR
Queue Stats
114W - 101L
2,246 MMR
Party 2
Sylvanus
Sylvanus
Diamond V
Woodmancer
Sylvanus
Diamond V
Level 159
God Stats
6W - 7L
1,575 SR
Queue Stats
307W - 270L
2,033 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 0
5,672
378
2,187
6,627
2,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
9
0 / 2 / 1
5,999
400
2,743
18,252
8,163
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Artemis
PropoSnow
Artemis
13
2 / 3 / 0
7,610
507
3,729
9,474
3,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
TJK7
Discordia
12
1 / 5 / 1
7,451
497
8,013
9,605
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
ttvTheGeanmarcoM
King Arthur
13
0 / 5 / 2
7,517
501
7,262
14,626
14,160
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AtlasYu HuangAnubisKali

VS

Bans
NemesisSusanoCabrakanLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Acerosteel
Cu Chulainn
14
1 / 1 / 7
8,877
592
9,533
11,034
11,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
ButteryGod
Hou Yi
14
4 / 0 / 6
8,699
580
8,238
7,668
3,524
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
Dirt
Thanatos
16
6 / 1 / 4
9,899
660
9,752
12,475
6,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Wood
Chronos
15
6 / 1 / 4
9,527
635
8,509
10,545
4,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
Woodmancer
Sylvanus
13
3 / 1 / 4
7,847
523
4,458
12,876
12,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
4
Kills
20
20
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Acerosteel
Cu Chulainn
1
1
7
4.5
W
Hou Yi
ButteryGod
Hou Yi
4
0
6
7
W
Thanatos
Dirt
Thanatos
6
1
4
8
L
1
5
0
0.2
L
Artio
0
2
1
0.25
L
Artemis
PropoSnow
Artemis
2
3
0
0.67
L
Discordia
TJK7
Discordia
1
5
1
0.3
W
Chronos
Wood
Chronos
6
1
4
8
W
Sylvanus
Woodmancer
Sylvanus
3
1
4
5
L
King Arthur
ttvTheGeanmarcoM
King Arthur
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,934
Damage
40,490
58,584
Taken
54,598
30,989
Mitigated
39,539
9,345
Healing
29,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Acerosteel
Cu Chulainn
9,533
1,660
0
1,634
11,034
11,915
617
1,595
9,439
240
63,575
W
Hou Yi
ButteryGod
Hou Yi
8,238
4,927
0
1,922
7,668
3,524
4,020
1,560
6,108
0
68,065
W
Thanatos
Dirt
Thanatos
9,752
3,069
0
15,843
12,475
6,594
138
3,570
8,905
45
83,424
L
2,187
970
0
954
6,627
2,387
0
2,954
3,673
0
16,349
L
Artio
2,743
303
1,545
3,872
18,252
8,163
0
4,027
14,225
19,775
0
L
Artemis
PropoSnow
Artemis
3,729
1,721
0
660
9,474
3,597
2,496
1,812
7,662
0
42,809
L
Discordia
TJK7
Discordia
8,013
480
0
750
9,605
2,682
0
1,375
8,230
51,861
0
W
Chronos
Wood
Chronos
8,509
3,526
0
4,129
10,545
4,540
2,693
2,468
8,077
74,974
0
W
Sylvanus
Woodmancer
Sylvanus
4,458
1,362
3,129
3,041
12,876
12,966
1,475
2,589
10,287
22,210
7,526
L
King Arthur
ttvTheGeanmarcoM
King Arthur
7,262
1,333
0
1,564
14,626
14,160
0
2,520
12,106
0
54,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,249
Gold Earned
44,849
329
Minions Killed
506
0
Camps Cleared
0
1,199,289
Distance Traveled
1,499,950
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,877
592
109
7
0
305,431
2
W
Hou Yi
8,699
580
90
6
0
270,621
9
W
Thanatos
9,899
660
121
8
0
366,793
5
L
Loki
5,672
378
27
2
0
184,852
4
L
Artio
5,999
400
32
2
0
254,802
3
L
Artemis
7,610
507
82
5
0
233,832
1
L
Discordia
7,451
497
97
6
0
258,759
4
W
Chronos
9,527
635
130
9
0
296,004
7
W
Sylvanus
7,847
523
56
4
0
261,101
2
L
King Arthur
7,517
501
91
6
0
267,044
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role